communities of practice of e learning cope definition and
play

Communities of Practice of E-learning CoPE Definition and Concepts - PowerPoint PPT Presentation

Communities of Practice of E-learning CoPE Definition and Concepts Azeddine Chikh Lamia Berkani Akila Sarirete Associate Professor PhD Student Lecturer and Cisco King Saud University Informatics National Coordinator, Effat Saudi


  1. Communities of Practice of E-learning “CoPE” – Definition and Concepts Azeddine Chikh Lamia Berkani Akila Sarirete Associate Professor PhD Student Lecturer and Cisco King Saud University Informatics National Coordinator, Effat Saudi Arabia Institute “INI”, Algeria College, Saudi Arabia Presented by Lamia Berkani The International Workshop on Advanced Information Systems for Enterprises Constantine, April 19-20, 2008

  2. Objectives (1) The development of the e-learning domain faces a number of challenges related to : The difficulty in the interpretation of the concepts : scenario, learning situation, activity, role, etc. the multiplicity of approaches, models, methods, techniques and tools used in the development of the online systems . the heterogeneity of the learning platforms. The need for a capitalization is necessary in terms of knowledge and know-how related to the e-learning with the development of distance learning tools and their use, the exchange resulting from techno-pedagogic knowledge, and the collaboration between the various actors ( teachers, tutors, designers, administrators…) . The International Workshop on Advanced Information Systems for Enterprises 2 Constantine, April 19-20, 2008

  3. Objectives (2) Problem asked: How to capitalise the know-how and the experience feedback in terms of E-learning ? Communities of Practice (CoPs) � a new form of learning based on exchange , sharing and collaboration . Objective � set up a structure for sharing tacit and explicit knowledge and the rapprochement of different actors related to a given domain. Extend the application of the Communities of Practice (CoPs) to the E-learning field. The International Workshop on Advanced Information Systems for Enterprises 3 Constantine, April 19-20, 2008

  4. Plan Communities of practice: New Form of Learning E-learning domain: Online Learning Systems Synthesis and Definition of Objectives Contribution Communities of Practice of E-learning – CoPEs : Concepts and Definitions Case study Presentation Conclusion and perspectives The International Workshop on Advanced Information Systems for Enterprises 4 Constantine, April 19-20, 2008

  5. Plan Communities of practice: New Form of Learning Definition Duality « Participation – Reification » Structure E-learning domain: Online Learning Systems Synthesis and Definition of Objectives Contribution Case study Presentation Conclusion and perspectives The International Workshop on Advanced Information Systems for Enterprises 5 Constantine, April 19-20, 2008

  6. What is a Community of Practice (CoP) ? Definition: Groupe of professionals who gather and organize themselves, face to face or virtually. Objectives: Share information and experience, Formalize the best related to their practices to be followed field of intervention in their activities Exchange / cooperate to solve together the Build together knowledge : problems confronted in Explicit knowledge (documents, methods,…) their activities Tacit knowledge (know-how, experience,…) Learn from each other The International Workshop on Advanced Information Systems for Enterprises 6 Constantine, April 19-20, 2008

  7. Duality « Participation – Reification » CoPs are characterized by: Permanent Negotiation Participation Reification Produce, conceive, represent, etc., Make, speak, think, … gives shape to the experience by face up their opinions, producing artefacts make proposals, build up relationships, engage efficiently in the CoP. Alimente CoP enrich Memory The International Workshop on Advanced Information Systems for Enterprises 7 Constantine, April 19-20, 2008

  8. Characteristics of CoPs CoPs are characterized by three fundamental features: From Information From Information A Mutual A Joint What it is about? How it functions? Engagement Enterprise A Shared What it has Produced? Repository To Transformation To Transformation The International Workshop on Advanced Information Systems for Enterprises 8 Constantine, April 19-20, 2008

  9. Plan Communities of practice: New Form of Learning E-learning domain: Online Learning Systems Definitions Life Cycle Problems encountered by the actors of E-learning Synthesis and Definition of objectives Contribution Case study Presentation Conclusion and perspectives The International Workshop on Advanced Information Systems for Enterprises 9 Constantine, April 19-20, 2008

  10. E-learning: Online Learning Systems The introduction of Information Technologies for Teaching (ITT) aims to improve the quality of the online training by facilitating the access to the resources and services of the Web and remote collaboration. E-learning is seen as a process of learning : The learner plays an active role in his learning. + Interactive Online Learning Systems . Proposing learning scenarios for learners. A learning scenario helps in: the description of the context of use, the identification of the actors and the clarification of their role, the definition and orchestration of activities , using adequate environment. The International Workshop on Advanced Information Systems for Enterprises 10 Constantine, April 19-20, 2008

  11. Life Cycle of Online Learning System Two main phases are distinguished: Acquisition Phase Utilization Phase Analysis Design Implementation N E E D S Maintenance (Correction, improvement ) Utilization The International Workshop on Advanced Information Systems for Enterprises 11 Constantine, April 19-20, 2008

  12. Acquisition Phase in detail Provides Fournisseur de Pedagogical ressources resources pédagogiques resources to be developed Description (informal) Learning of the scenario scenario new Ingénieur pédagogique functionalities to develop Informations Développeur Enseignant composants on the end platform Design Analysis Implementation The International Workshop on Advanced Information Systems for Enterprises 12 Constantine, April 19-20, 2008

  13. Problems encountered by the actors of E-learning ? Generally, solutions exist elsewhere. But Ressources this information is not Can’t find solutions for always known? some problems faced. • Knowledge • Know-how • Attitude Solutions not always capitalized Absence of means and mechanisms for Difficulty to find Face problems collaboration between experts in a given actors of different domain and at a platforms given situation Actors involved in the two Phases of Acquisition and Utilization of an Online Learning System The International Workshop on Advanced Information Systems for Enterprises 13 Constantine, April 19-20, 2008

  14. Synthesis (1) The E-learning domain faces a problem of capitalization of technopedagogic knowledge and competences. CoPs aims to set up a structure for sharing tacit and explicit knowledge and the rapprochement of different actors related to a given domain. Extend the application of the CoPs to the domain of E-learning. Creation of a new category of CoPs named: CoPE (Communities of Pratice of E-learning) The International Workshop on Advanced Information Systems for Enterprises 14 Constantine, April 19-20, 2008

  15. Synthesis (2) Reflexion CoPE Environement LMS Platform (1) LMS � CoPE Reflexive Group Tutor (2) CoPE � LMS Learners CoPE’s members Action Absence of Two kinds of exchange: Specification of specification learning scenarios discussions in the CoPE + real problem language of the Exchange LMS � CoPE with I MS-LD in the learning scenarios in situations encountered in the LMS. LMS CoPEs Problem posed : How to automate the Exchange CoPE � LMS Experiment the solutions found in the exchanges between CoPE space directly in the LMS CoPE and LMS ? The International Workshop on Advanced Information Systems for Enterprises 15 Constantine, April 19-20, 2008

  16. Definition of the Objectives Contribution 1 (LINC’07; IWAISE’08) Contribution 2 (WEBIST’08) Contribution 1 (LINC’07; IWAISE’08) Contribution 2 (WEBIST’08) Define the concept of CoPE and the Provide a specification language of the Define the concept of CoPE and the Provide a specification language of the underlying concepts : learning scenarios in CoPEs, to facilitate underlying concepts : learning scenarios in CoPEs, to facilitate •Learning Situations the communication between the CoPE and •Learning Situations the communication between the CoPE and •Components of the Learning Situations the Learning Management System LMS. •Components of the Learning Situations the Learning Management System LMS. (actors, roles, activities, environement) (actors, roles, activities, environement) Two objectives are defined Synthesis The International Workshop on Advanced Information Systems for Enterprises 16 Constantine, April 19-20, 2008

  17. Plan Communities of Practice: New Form of Learning E-learning domain: Online Learning Systems Synthesis and Definition of Objectives Contribution Communities of Practice of E-learning – CoPEs : Concepts and Definitions Case study Presentation Conclusion and perspectives The International Workshop on Advanced Information Systems for Enterprises 17 Constantine, April 19-20, 2008

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend