CAVE 2.0 THE WORLDS LARGEST VIRTUAL REALITY CLUSTER Alain Gonzalez - - PowerPoint PPT Presentation

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CAVE 2.0 THE WORLDS LARGEST VIRTUAL REALITY CLUSTER Alain Gonzalez - - PowerPoint PPT Presentation

CAVE 2.0 THE WORLDS LARGEST VIRTUAL REALITY CLUSTER Alain Gonzalez Matthieu Mika Benoit Bastien April 6th, 2016 | San Jose Agenda PSA PEUGEOT CITRON R&D AND IT VIRTUAL REALITY LOOKING FOR THE GROUP DEPARTMENTS CENTER IDEAL CAVE


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CAVE 2.0

THE WORLD’S LARGEST VIRTUAL REALITY CLUSTER

April 6th, 2016 | San Jose Alain Gonzalez Matthieu Mika Benoit Bastien

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PSA PEUGEOT CITROËN GROUP R&D AND IT DEPARTMENTS VIRTUAL REALITY CENTER LOOKING FOR THE IDEAL CAVE CAVE 2.0 CONCLUSION Q&A

Agenda

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3 BRANDS

PSA Group 2015

184 107

EMPLOYEES

2 972 791

VEHICLES SOLD IN 2015 OPERATIONS IN

160

COUNTRIES

62.5 $

BILLIONS

IN REVENUE

2ND

LARGEST EUROPEAN AUTOMAKER

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T H R E E B R A N D S

A STRATEGY BASED ON CLEAR DIFFERENTIATION TO BROADEN THE CUSTOMER BASE FOR ALL THREE BRANDS:

PEUGEOT, CITROËN AND DS

PEUGEOT: the most German of Latin brands in terms of

elegance and road holding

CITROËN: bringing customers more of what really counts

at an affordable price

DS: embodying French know-how and luxury

MOTION & EMOTION CREATIVE TECHNOLOGY SPIRIT OF AVANT-GARDE

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PSA PEUGEOT CITROËN R&D

MANUFACTURING MARKETING FIELD PROGRAMS LOGISTICS PURCHASE FINANCE

R&D

SKILLS PROJECTS (units, bases, body

type, system, industrial)

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1 R&D Center based in Sao Paulo

Expertise:

  • Green Materials
  • Bio-fuels

630 employees

3 R&D Centers

  • Shanghaï
  • Wuhan
  • Shenzen

Expertise: Chinese

MMI

2 700 employees

(Included 2000 in Join Venture)

3 Technical Centers

  • Vélizy
  • Sochaux
  • La Garenne

3 Test Centers

  • Belchamp
  • La Ferté -Vidame
  • Carrière sous Poissy

10 200 employees A GLOBAL R&D

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Clean Technologies Technologies Attractiveness Autonomous Driving

2015 – PSA: EUROPEAN LEADER IN CO2 EMISSIONS

WITH 104.4 G/KM

The 3 R&D strategic axes for the next decade

SAFER GET YOUR TIME BACK SIMPLIFY EVERYDAY LIFE CONNECTIVITY: CAR TO INFRASTRUCTURE & CAR TO CAR

Motion & Emotion Excell llenc nce Allure Emotion

  • n

OPTIMISTIC HUMAN SMART

Créative Technologie

Avant ant-gard arde Refine finemen ment Technolog logy

Spirit of Avant Garde

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1

BUILD AND CARRY OUT THE IT STRATEGY FOR OVERALL BUSINESS DIVISIONS OF THE PSA GROUP MAINTAIN IN GOOD OPERATING CONDITIONS THE SYSTEMS ALL ALONG THEIR LIFE CYCLE FITTED TO « JUST NECESSARY » ITS MISSIONS: Keep the systems in phase with the objectives of the Group and business priorities Guarantee the global consistency of the functional and technical architectural framework Ensure continued efficiency and availability of the applications and their distribution to the workstations To make the Group benefit from the new information and communication technologies in order to optimize the ratio efficiency/cost.

IT Department Missions

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CAVE

SINCE 2004

SCALE 1:1 STEREOSCOPIC SCREEN

SINCE 2004

3 SCREEN-SYSTEM « HOLOSPACE »

SINCE 2012

Virtual Reality Center

3 Immersive Systems

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Style / Perceived Quality Cockpit Architecture Human Machine Interfaces Product Design

Virtual Reality Center

Main Uses

Painting Assembly Process Design Ergonomics

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Painting Assembly Process design Ergonomics Style / perceived quality Cockpit architecture Human Machine Interfaces Product design

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410 Project reviews in 2015 100 Reviews for each car project Virtual Reality Center

Key Figures

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CAVE 1.0 CAVE 2.0

Proof Of Concept (MOVE)

CAVE 1.1 CAVE 1.2

Cave 4 walls Reconfigurable Ensam university Partnership Barco system SGI ONYX 3 with 4 graphic Pipes FX3000 & FX300G cluster based 16 Nodes cluster 16 Quadros Hardware image compositing FX5500 SLI Cluster based G-sync module version 1 16 Nodes cluster 26 Quadros Workstations Upgrade Hardware image compositing FX5800 Cluster based G-sync module version 1 16 Nodes cluster 16 Quadros Software Image compositing Infiniband QDR Network M6000 Cluster based G-sync module version 2 26 Nodes cluster 70 Quadros Software Image compositing Infiniband FDR Network

Virtual Reality Center

CAVE Deployment & Update Strategy

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Interior Perceived Quality & Style, HMI Process Architecture

CAVE 1.0 Functional covering « too small, too dark, too slow … »

Exterior Perceived Quality & Style

Looking For The Ideal Cave

CAVE 1.0 Functional Covering

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… brighter … with more pixels … bigger … more powerfull … with bigger haptic displacement

Looking For The Ideal Cave

We need a CAVE …

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16x 4K Projectors Pixel size: 0.7 mm CAVE Size: 6 m x 3 m High Level Brightness About 50 cluster nodes

OK… But…

Looking For The Ideal Cave

CAVE Design Fitting with End-User Needs

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Investments & Controlled Operating Costs Availability Maximized

Investments, Operating Costs & unavailability is proportional to the number of projectors

Looking For The Ideal Cave

CAVE Design Fitting Operator Constraints

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Size: 4.5 m x 3.5 m x 2.4 m Resolution: 1.1 mm (0.7 mm for a front screen local area)

BARCO 4K X6 Projectors Volfoni Active Stereoscopy Acrylic & Glass BARCO Screens 23 000 Lumens / Screen ART Tracking System HAPTION Scale 1 Haptic System

CAVE 2.0

Projection System Architecture

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Infiniband Network

1

Master Node

X1

Render Nodes

X20

Display Nodes

X6

Projectors

X6

Control

Software Stack

CAVE 2.0

Overall IT Architecture

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Infiniband Network

Infiniband FDR 56 Gbit/s 2 x 36 ports

Software Stack

Process & VR advanced scenarios Windows Cluster OS Process Design, Style & Perceived Quality Style Display Compositing & Cluster management Immersive Middleware

Projectors

. Barco Galaxy 4K – 23 HFR . 3-DLP . Stereoscopy 3D . 23000 Lumens X6

CAVE 2.0

Detailed IT Architecture

Render Nodes

. Dell T630 . 3 X Nvidia Quadro M6000 Pro GPUs . Infiniband FDR Connectivity

X20

Master

. Dell T630 . 3 X Nvidia Quadro M6000 Pro GPUs . Infiniband FDR Connectivity

Display Nodes

. Dell T7910 . 1 X Nvidia Quadro M6000 Pro GPUs . 1 X Nvidia Quadro G-Sync II . Infiniband FDR Connectivity X6

Control

Scalable Graphics RDX

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100% focused on PSA business requirements (Performances, InfiniBand, Scalability…) Within DELL’s highest reliability standards

The Dell Approach

Performance / Reliability / Customization

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DISPLAY Nodes:

DELL Precision Tower 7910

The Dell Approach

Technical Choices

  • NVIDIA Quadro M6000
  • Dual Intel Xeon E5 v3
  • 64GB DDR4 ECC
  • 56Gb InfiniBand
  • 1300W PSU

RENDER Nodes:

DELL PowerEdge T630

  • Triple NVIDIA Quadro M6000
  • Dual Intel Xeon E5 v3
  • 128GB DDR4 ECC
  • 56Gb InfiniBand
  • Redondant 1600W PSUs
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Cave 1.1 FX 5500 SLI Cave 2.0 M6000 Cave 1.2 FX 5800 Cave 1.0 FX3000G

X500

CAVE 2.0

Overall Cluster Performance

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Process

CAVE 2.0 Functional covering CAVE 1.0 Functional covering

Architecture Interior Perceived Quality & Style, HMI Exterior Perceived Quality & Style

CAVE 2.0

Functional Covering

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CAVE 2.0

Image Quality Illustration

CAVE 1.0 CAVE 2.0

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CAVE 2.0

Immersive Global Illumination Rendering Performances

HOLOSPACE (3 screens immersive system)

1920x1200 x3 screens (7M px)

CAVE 2.0

4096x2160 x5 screens (44M px)

After 6 GI passes: 40 s After 6 GI passes: 20 s

CAVE 2.0: 6x more pixels – 2x faster

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Conclusion

  • Breakthrough vs CAVE 1.x
  • Display Quality & Overall perfomance
  • CAVE 2.0 Fits all Needs
  • Architecture, HMI, Perceived Quality, Style & Process
  • All the costs has been optimized
  • Reliability
  • Flexibility
  • High Level User Acceptance  200 Project Reviews in the past 6 months
  • Tremendous Increase in number of Style & Perceived Quality Project

Reviews

  • …..
  • Next Step: Cave 2.x  Realtime Global Illumination
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Nvidia Europe Nvidia US GTC Team Details: Alain Gonzalez

Expert Workstations, Graphics Technologies & 3D Imagery Smart Devices Strategy

Contact e-mail: alain.gonzalez@mpsa.com

fr.linkedin.com/in/gonzalezalain Matthieu Mika

Virtual Reality Engineer Specialist

Contact e-mail: matthieu.mika@mpsa.com fr.linkedin.com/in/matthieumika

Acknowledgements & Contacts

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Q&A