best ways of producing cybersickness in vr
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BEST WAYS OF PRODUCING CYBERSICKNESS IN VR Kevin Kanarbik & Al - PowerPoint PPT Presentation

INTRODUCTION TO COMPUTATIONAL NEUROSCIENCE (MTAT.03.291) BEST WAYS OF PRODUCING CYBERSICKNESS IN VR Kevin Kanarbik & Al William Tammsaar Cybersickness Like motion sickness, but in VR Result of conflicting sensory information


  1. INTRODUCTION TO COMPUTATIONAL NEUROSCIENCE (MTAT.03.291) BEST WAYS OF PRODUCING CYBERSICKNESS IN VR Kevin Kanarbik & Al William Tammsaar

  2. Cybersickness ● Like motion sickness, but in VR ● Result of conflicting sensory information ● Symptoms: Vertigo, nausea, dizziness, headaches, disorientation, discomfort, excessive sweating, stomach awareness

  3. We are horrible people

  4. Hardware and software we used ● Oculus Rift Developer Kit 2 virtual reality head-mounted display ● Unity 5 cross-platform game engine ● Provided by Madis Vasser

  5. What the game does ● You are a majestic invisible plane ● In a surreal world ● Look at blue cylinder ● It turns red (you get points) ● The camera is not fully responsive ● You have no control of the plane

  6. What it looks like

  7. What it looks like

  8. What it looks like

  9. Experiment ● Goal is to play 5 minutes and to get as much points as possible ● After playing and walking around for 5 min. the subject does the questionnaire ● The subject is asked about history with motion sickness and video games.

  10. Demo time? Demo time.

  11. Thank you! ...and stay healthy!

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