BEST WAYS OF PRODUCING CYBERSICKNESS IN VR Kevin Kanarbik & Al - - PowerPoint PPT Presentation

best ways of producing cybersickness in vr
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BEST WAYS OF PRODUCING CYBERSICKNESS IN VR Kevin Kanarbik & Al - - PowerPoint PPT Presentation

INTRODUCTION TO COMPUTATIONAL NEUROSCIENCE (MTAT.03.291) BEST WAYS OF PRODUCING CYBERSICKNESS IN VR Kevin Kanarbik & Al William Tammsaar Cybersickness Like motion sickness, but in VR Result of conflicting sensory information


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SLIDE 1

INTRODUCTION TO COMPUTATIONAL NEUROSCIENCE (MTAT.03.291)

BEST WAYS OF PRODUCING CYBERSICKNESS IN VR

Kevin Kanarbik & Al William Tammsaar

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SLIDE 2

Cybersickness

  • Like motion sickness, but in VR
  • Result of conflicting sensory

information

  • Symptoms: Vertigo, nausea,

dizziness, headaches, disorientation, discomfort, excessive sweating, stomach awareness

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SLIDE 3

We are horrible people

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SLIDE 4

Hardware and software we used

  • Oculus Rift Developer Kit 2

virtual reality head-mounted display

  • Unity 5

cross-platform game engine

  • Provided by Madis Vasser
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SLIDE 5

What the game does

  • You are a majestic invisible plane
  • In a surreal world
  • Look at blue cylinder
  • It turns red (you get points)
  • The camera is not fully responsive
  • You have no control of the plane
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SLIDE 6

What it looks like

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SLIDE 7

What it looks like

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SLIDE 8

What it looks like

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SLIDE 9

Experiment

  • Goal is to play 5 minutes and to

get as much points as possible

  • After playing and walking

around for 5 min. the subject does the questionnaire

  • The subject is asked about

history with motion sickness and video games.

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SLIDE 10

Demo time?

Demo time.

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SLIDE 11

Thank you!

...and stay healthy!