Audio Theory What is Sound? Transfer of Energy Molecular - - PowerPoint PPT Presentation

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Audio Theory What is Sound? Transfer of Energy Molecular - - PowerPoint PPT Presentation

Audio Theory What is Sound? Transfer of Energy Molecular Displacement Wave Energy Mechanical Wave Pressure Waves Longitudinal Pressure Waves Sound Pressure Waves Longitudinal Wave Transverse Wave Sound waves in air


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SLIDE 1

Audio Theory

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SLIDE 2

What is Sound?

  • Transfer of Energy
  • Molecular Displacement
  • Wave Energy
  • Mechanical Wave
  • Pressure Waves
  • Longitudinal Pressure Waves
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SLIDE 3

Sound Pressure Waves

  • Initial wave transmission
  • Compression
  • Rarefaction

Longitudinal Wave Transverse Wave

  • Sound waves in air
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SLIDE 4
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SLIDE 5
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SLIDE 6

Sound Radiation

  • Free-field radiation
  • The output of a point source radiates in a perfect sphere whose

surface area is found by:

  • S = 4πr2
  • If we double our distance from a sound source we actually increase

the total area that the sound will radiate by 4 times

  • For each doubling in distance there is a 6 dB decrease in level.
  • A convenient reference point for acoustic measurement.
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SLIDE 7

Sound Pressure Waves

  • Periodic Motion
  • The sine wave
  • One complete wave sequence is known as a Cycle (360˚)
  • The time interval to complete a cycle is known as the

Period(T)

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SLIDE 8

The Sine Wave

  • Easily Measured and Predictable
  • Frequency (pitch)
  • Amplitude (loudness)
  • etc...
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SLIDE 9

Waveform Characteristics

Frequency Amplitude Velocity Wavelength Phase Harmonic Content Envelope

7 of them

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SLIDE 10

Frequency

  • How often the the pressure oscillation occurs
  • Expressed in Hertz or cycles per second (cps)
  • # of cycles / time (sec) = f in Hertz(Hz)
  • 3cycles/3ms=1kHz or 3/.003 = 1000 Hz
  • The Period (T) of a wave is the time it takes to

pass through 360 degrees (one cycle)

  • T = 1/f
slide-11
SLIDE 11

Volts/Div Sec/Div

0.1 V 2 ms

Frequency

  • # of divisions x Sec/Div
  • #cycles/sec = f
  • 1 cycle = 4ms
  • f =1/.004=250Hz
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SLIDE 12

Frequency

  • 20Hz - 20kHz - Human range of hearing
  • Humans are sensitive to Proportional changes
  • 2 to 1 Ratio = Octave interval
  • Each doubling provides twice the spectral content of

the previous octave

  • We use a logarithmic scale to describe it
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SLIDE 13

Frequency - Bandwidth

  • All systems have a finite bandwidth
  • Human Hearing - 20 Hz to 20 kHz
  • Electronic Devices -

Variable

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SLIDE 14

Frequency

  • Bandwidth is the range from the lowest to

the highest frequencies that are no more than 3dB down.

dB frequency Bandwidth 3 dB 40 Hz 10 kHz 20 Hz 20 kHz

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SLIDE 15

Amplitude

  • Maximum displacement from a reference point
  • Magnitude of change in oscillaton
  • Pendulum
  • Electrical

Voltage or Alternating Current (AC)

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SLIDE 16

Amplitude

RMS Peak Peak-to-Peak Amplitude +1V 0.707V

  • 1V
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SLIDE 17

Amplitude

  • Peak
  • = 1.414 x rms voltage
  • Peak to Peak
  • RMS - Root Mean Square
  • Type of averaging
  • Square root of the mean over time
  • = .707 x Peak

Voltage

RMS Peak Peak-to-Peak Amplitude +1V 0.707V

  • 1V
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SLIDE 18

Amplitude

Volts/Div Sec/Div

0.5 V 20 µs

# of divisions x

Volts/Div

  • Peak

V= 1V

  • Peak to Peak

V= 2V

  • RMS

V= .707V

slide-19
SLIDE 19

Velocity

  • Speed at which something travels through a

medium

  • Speed of Sound
  • Variables
  • Density
  • Elasticity
  • Temperature
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SLIDE 20

Velocity

  • Speed of sound in air (c) at 70°F (20°C) is:
  • c = 344 ±0.05 meters/sec
  • c = 1130 ±0.16 feet/sec
  • Equations for different temperatures
  • c = 331 + 0.607*TC (TC = °C)
  • c = 1052 +1.106*TF (TF = °F)
  • The rate will increase at a rate of 1.1 ft/sec for each

degree Fahrenheit and .607 m/sec for each degree Celsius.

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SLIDE 21

Substance Temp(°C) Speed (m/s)

Gasses

Carbon Dioxide 259 Oxygen 316 Air 331 Air 20 343 Helium 965

Liquids

Chloroform 20 1004 Ethanol 20 1162 Mercury 20 1450 Water 20 1482

Solids

Lead – 1960 Copper – 5010 Glass – 5640 Steel – 5960

The speed of light in a vacuum is ~ 300,000,000 meters per second The speed of an electromagnetic wave in copper is ~ 90% of the speed

  • f light
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SLIDE 22
  • Sound travels at the speed of the molecules
  • f the medium
  • All sound waves travel at the same speed, in

similar conditions

  • Frequency and Amplitude change the rate and

force at which the molecules move into each

  • ther

Velocity

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SLIDE 23
  • Sound = energy transfer through longitudinal

compression waves

  • Period = Time it takes to complete 1 cycle

(oscillation) of a wave (T=1/f)

  • Frequency = Cycles per second (pitch)
  • Amplitude = Magnitude of displacement from

equilibrium (level or loudness)

  • Velocity = speed of wave propagation

(ft/sec or m/sec)

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SLIDE 24

Wavelength

  • The measured distance between the

beginning and end of a cycle.

  • Wavelength =
  • Acoustical wavelength
  • λ = c/f
  • Also stated as
  • V= ƒ * λ

Velocity frequency

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SLIDE 25

Same Velocity - Different Wavelength

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SLIDE 26

Same Frequency - Different Velocity

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SLIDE 27

Wavelength

  • Concert A = 440Hz
  • At 70º F, what is the length of one cycle

1130 440 = 2.56 feet

  • Bass Drum = 40Hz
  • At 70º F, what is the length of one cycle

1130 40 = 28.25 feet

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SLIDE 28

Wavelength

  • Flute (High C)
  • 2093 Hz
  • Piccolo (High C)
  • 4186 Hz

0.54 feet 1130 2093 = 6.48 inches 0.27 feet 1130 4186 = 3.24 inches

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SLIDE 29

Wavelength affect on Propagation

  • Wavelength determines how a sound wave will

react as it comes into contact with an object in its path

  • Diffraction
  • Refraction
  • Reflection
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SLIDE 30

Wavelength

  • Diffraction
  • The bending of waves around obstacles and

the spreading out of waves beyond

  • penings.
  • Interaction dependent on wavelength
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SLIDE 31

Diffraction

  • When the wavelength is

longer than the obstacle it acts as if it (the obstacle) isn’t even there

Long Wavelengths

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SLIDE 32
  • When a wavelength is near to

the size of the obstacle both Shadowing and Re-radiation

  • ccur
  • Resonances

Diffraction

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SLIDE 33
  • Wavelength shorter than
  • bject in its path
  • Pronounced Reflection
  • Very Clear Shadow Zone

Short Wavelengths

Diffraction

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SLIDE 34
  • Small Opening = New

Source Point

  • Large Opening =

Continued waveform

  • Slight shadowing

Diffraction at Openings

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SLIDE 35

Diffraction

slide-36
SLIDE 36

Diffraction

Text http://hyperphysics.phy-astr.gsu.edu

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SLIDE 37

Diffraction

http://hyperphysics.phy-astr.gsu.edu

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SLIDE 38
slide-39
SLIDE 39
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SLIDE 40

Refraction

  • The bending of a waveform as it passes from
  • ne medium to another
  • Function of speed of sound in medium
  • Temperature changes affect velocity
  • Waves bend towards the slower (cooler)

side

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SLIDE 41

Refraction

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SLIDE 42

Refraction

S o u n d Source Cool Air Warm Air

  • When the air is cooler above a surface the wave will bend

upwards.

  • When the air is warmer then the surface the wave will

bend downwards.

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SLIDE 43

Refraction

Inversion

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SLIDE 44

Reflection

  • Sound waves reflect where angle of incidence

is equal to angle of reflection

  • Except that...
  • Convex surfaces deflect waves
  • Concave surfaces focus waves at one point
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SLIDE 45

Reflection

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SLIDE 46
slide-47
SLIDE 47

Reflection

  • Considerations
  • Reflection will be strong if absorption is

low

  • Phase change upon reflection
  • Standing waves
  • If the surface is random, scattering occurs
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SLIDE 48

Wave Interaction

  • Diffraction, Refraction, Reflection
  • Interference
  • Superposition
  • Constructive
  • Destructive
  • Beating
  • Moving Sources
  • Doppler Effect
  • Standing Waves
slide-49
SLIDE 49

Interference

  • When two waves traveling through the same

medium collide they pass through each other

  • Superposition
  • Constructive Interference
  • Destructive Interference
  • Beating
  • ƒ(beat)= (ƒ1 - ƒ)
slide-50
SLIDE 50

Phase and Phase Shift

  • The measurement of a cycle, in degrees,
  • Divided into 360°
slide-51
SLIDE 51

Phase and Phase Shift

  • When two waveforms are completely in phase there is

0°phase difference.

  • 100% coherent
  • If two waves are completely out of phase (180°) they will

completely cancel each other out.

  • 0% coherent
  • Wire reversal = electrically out of phase
  • Acoustic phase cancellation might occur if two

microphones receive the same source one with a positive pressure and the other with a negative pressure.

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SLIDE 52

Phase

  • Sum and Difference
  • Coherency
  • Interference
  • Beating
  • Alternating constructive/destructive interference
  • Two waves of near similar frequency combine to

produce a new wave

  • ƒ(beat)= (ƒ1 - ƒ)
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SLIDE 53

Standing Waves

  • A wave that doesn’t move ???
  • Appears static
  • Two waves
  • Same Frequency
  • Same Wavelength
  • Traveling in the same plane

from opposite directions

  • Nodes
  • Antinodes
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SLIDE 54

Standing Waves

  • Reflected energy
  • Resonance
  • The essence of tuned

instruments

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SLIDE 55

Doppler Effect

  • Moving sound source
  • Shift in frequency and wavelength
  • Speed vs. Frequency
  • Observed pitch change as sound

source moves in relation to listener

slide-56
SLIDE 56

Inverse Square Law

  • If we double our distance from a sound source we actually

increase the total area that the sound will radiate by 4 times (in a free field).

  • 4πr2
  • For each doubling in distance there is a 6 dB decrease in level.
  • dB = 20Log d1/d2
  • Example: A speaker has a level of 95 dB at 5 ft, What level can

we expect at 14 ft?

  • 20Log 5/14 = -8.9 dB
  • 95 - 8.9 = 86.1 dB
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SLIDE 57

Harmonics

  • The world does not exist of pure tones exclusively.
  • Timbre
  • Enables us to distinguish between musical instruments
  • Fundamental
  • The note being played
  • Partials or Overtones or Harmonics
  • Every other frequencies present including the

fundamental.

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SLIDE 58

Harmonics

  • Most musical instruments overtones consist
  • f whole number multiples of the

fundamental frequency.

  • First harmonic = the fundamental
  • Second harmonic = 2f
  • Third harmonic = 3f
  • And so on . . .
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SLIDE 59

Overtone Series

slide-60
SLIDE 60
slide-61
SLIDE 61

Harmonics

  • Some instruments have partials that are not

harmonically related to the fundamental (bells, xylophone and other percussive instruments).

  • The different combination of partials and

their amplitudes give us different timbre

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SLIDE 62

Harmonics

  • There are two basic categories of waveforms:
  • Simple
  • Sine
  • Square
  • Triangle
  • Sawtooth
  • Complex
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SLIDE 63

Harmonics

  • Sine Wave
  • No Harmonics
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SLIDE 64

Harmonics

  • Square Wave
  • Odd Harmonics of 3f, 5f, 7f, ...
  • Amplitude with a ratio of 1/n

(A/3, A/5, A/7...)

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SLIDE 65

Harmonics

  • Triangle Wave
  • Odd harmonics of 3f, 5f, 7f . . .
  • Amplitude with a ratio of 1/n2

(A/9, A/25, A/49...)

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SLIDE 66

Harmonics

  • Sawtooth
  • All harmonics
  • Amplitude with a ratio of of 1/n

(A, A/2, A/3 . . .)

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SLIDE 67
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SLIDE 68

Harmonics

  • Complex waves do not necessarily repeat and

are not necessarily symmetrical about the zero line.

  • Since they do not repeat it is difficult to

divide these waves into cycles or categorize them as to frequency by waveform.

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SLIDE 69

Harmonic Distortion

  • Most electronics add some harmonic components that are not a

part of the original signal.

  • This distortion is measured in percentage.
  • If a 1 volt sine wave with frequency f has an output that

contains a 0.1 volt at 2f, the output is said to contain 10% second harmonic distortion.

  • Second and fourth harmonic distortion are 1 and 2 octave

intervals

  • add some richness.
  • Third harmonic distortion may add some nice color (a twelfth

above the fundamental).

  • Musical instruments are full of rich harmonic distortion so we

need to be careful when adding additional harmonic distortion.

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SLIDE 70

Frequency Amplitude Velocity Wavelength Phase Harmonic Content Envelope

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SLIDE 71

Envelope (ADSR)

  • The envelope works with the timbre to give each

instrument it's own sound.

  • Attack: How the sound begins
  • Transients
  • Decay: How the sound comes off the attack.
  • Sustain: How long the sound holds out.
  • Release: How the sound ends.
  • Human ears average intensity, so high amplitude portions
  • f an envelope will not make an instrument loud unless it

is sustained long enough. Short high amplitude contributes to the character rather than loudness.

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SLIDE 72

Frequency Amplitude Velocity Wavelength Phase Harmonic Content Envelope

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SLIDE 73

Frequency

  • cps - cycles per second - Hertz (Hz)
  • Period = 1 cycle = t=1/ƒ
  • All systems have a finite bandwidth
  • Proportional changes
slide-74
SLIDE 74

Velocity of Sound

  • Varies depending on medium
  • Velocity affects wavelength
  • Sound travels the speed of the molecules
  • 1130 ft/sec or 344 m/s
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SLIDE 75

Wavelength

  • Affects interaction properties
  • Reflection, Diffraction, Refraction,

Absorption

  • Varies depending on

Velocity

  • Acoustical wavelength
  • λ = c/f
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SLIDE 76

Phase

  • Measured in degrees (º)
  • Sum and Difference
  • Coherency
  • Interference
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SLIDE 77

Harmonics

  • Harmonics, Overtones, Partials
  • Multiples of the fundamental ƒ
  • Timbre
  • Simple waves
  • Sine, Square, Triangle, Sawtooth
  • Complex Waves
  • Can be constructed with a combination of
  • Sine and Cosine waves w/ varying amplitudes
  • Fourier Series
slide-78
SLIDE 78

Amplitude

  • Displacement, from equilibrium
  • Peak & RMS
  • Volts, Pascals, Newtons
  • Dynamic Range
slide-79
SLIDE 79

Dynamic Range

70 dB S/N Ratio 20 dB Headroom 90 dB Dynamic Range 70 dB S/N Ratio 20 dB Headroom 90 dB Dynamic Range 120 dBSPL Maximum Sound Level 100 dBSPL Average 30 dBSPL Ambient Noise Level +24 dBu Clipping Point +4 dBu Nominal Level

  • 66 dBu

Noise Floor

Dynamic Range, Headroom, & Signal-to-Noise Ratio

The ratio between the smallest and largest possible values of a changeable quantity

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SLIDE 80

violin viola violincello contra-bass flute

  • boe

clarinet tenor saxaphone bassoon french horn trumpet trombone tuba soprano alto tenor bass piano harsichord

  • rgan

guitar

  • rchestra

timpani bass drum snare drum cymbals 70 dB

Dynamic Range

100 80 60 40 dB Hz 100 200 500 1000 2000 100 80 60 40 dB Hz 100 200 500 1000 2000 100 80 60 40 dB Hz 100 200 500 1000 2000 100 80 60 40 dB Hz 100 200 500 1000 2000

Pitch Dependence

  • f Dynamic Range

violin trumpet recorder clarinet

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SLIDE 81

Loudness

  • Perceived - Subjective Measurement
  • Frequency dependent
  • The ear is not equally sensitive to all frequencies
  • Fletcher-Munson Curves - original
  • Equal Loudness Curves - updated
  • Loudness level is measured in phons
  • phon- A unit of apparent loudness, equal in number

to the intensity in decibels of a 1,000 Hz tone judged to be as loud as the sound being measured.

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SLIDE 82

Equal Loudness Curves

slide-83
SLIDE 83
  • The human ear is not equally sensitive to all

frequencies

  • Listening level determines perception
  • The lower the listening level, the greater the

discrepancies

  • The higher the listening level, the lower the

discrepancies

  • The ear is most sensitive to mid-range frequencies

and least sensitive to low frequencies.

  • The sensitivity to high frequencies falls in between

its sensitivity to low and mid-range frequencies.

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SLIDE 84

Common Decibel Relationships in Audio Engineering Volts dBu dBV dB VU nWb/m

AC Pro Audio Consumer see below*

0.001

  • 57.8
  • 60.0
  • 61.8

0.0015

  • 54.3
  • 56.5
  • 58.3

0.0025

  • 49.8
  • 52.0
  • 53.8

0.005

  • 43.8
  • 46.0
  • 47.8

0.01

  • 37.8
  • 40.0
  • 41.8

0.0125

  • 35.8
  • 38.1
  • 39.9

0.015

  • 34.3
  • 36.5
  • 38.3

0.02

  • 31.8
  • 34.0
  • 35.8

0.025

  • 29.8
  • 32.0
  • 33.8

0.05

  • 23.8
  • 26.0
  • 27.8

0.10

  • 17.8
  • 20.0
  • 21.8

0.15

  • 14.3
  • 16.5
  • 18.3

0.20

  • 11.8
  • 14.0
  • 15.8

0.25

  • 9.8
  • 12.0
  • 13.8

0.3

  • 8.2
  • 10.5
  • 12.3

0.35

  • 6.9
  • 9.1
  • 10.9

0.425

  • 5.2
  • 7.4
  • 9.2

0.475

  • 4.3
  • 6.5
  • 8.3

Mic 0.50

  • 3.8
  • 6.0
  • 7.8

Preamp 0.55

  • 3.0
  • 5.2
  • 7.0

Gain 0.59

  • 2.4
  • 4.6
  • 6.4

0.65

  • 1.5
  • 3.7
  • 5.5

0.70

  • 0.9
  • 3.1
  • 4.9

0.725

  • 0.6
  • 2.8
  • 4.6 185 nWb/m

0.75

  • 0.3
  • 2.5
  • 4.3 200 nWb/m

0.765

  • 0.1
  • 2.3
  • 4.1

0.775

  • 2.2
  • 4.0

VU METER 0.87 1.0

  • 1.2
  • 3.0 250 nWb/m

1.00 2.2 0.0

  • 1.8

1.09 3.0 0.7

  • 1.0

1.15 3.4 1.2

  • 0.6

1.23 4.0 1.8 0 370 nwB/m FS METER 1.38 5.0 2.8 1.0 1.55 6.0 3.8 2.0 1.73 7.0 4.8 3.0 520 nWb/m 1.95 8.0 5.8 4.0 2.18 9.0 6.8 5.0 2.45 10.0 7.8 6.0 3.00 11.8 9.5 7.7 3.10 12.0 9.8 8.0 3.45 13.0 10.8 9.0 4.00 14.3 12.0 10.2 5.00 16.2 14.0 12.2 6.00 17.8 15.6 13.8 7.00 19.1 16.9 15.1 8.00 20.3 18.1 16.3 9.00 21.3 19.1 17.3 10.00 22.2 20.0 18.2 11.00 23.0 20.8 19.0 12.00 23.8 21.6 19.8 13.00 24.5 22.3 20.5

Maximum

14.00 25.1 22.9 21.1

Output

15.00 25.7 23.5 21.7

Range

16.00 26.3 24.1 22.3

for

17.00 26.8 24.6 22.8

0 dBFS

18.00 27.3 25.1 23.3

*RCA Studio B Alignment using MRL Test Tape with a Reference Fluxivity of 250 nWb/m, machine aligned for +3/250 nWb/m

Consumer Line Level dBu Reference Level dBV Reference Level Professional Line Level Low Mic Sensistivity High