Auctions Johan Stennek 1 Auc$ons Examples An$ques, fine arts - - PowerPoint PPT Presentation

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Auctions Johan Stennek 1 Auc$ons Examples An$ques, fine arts - - PowerPoint PPT Presentation

Auctions Johan Stennek 1 Auc$ons Examples An$ques, fine arts Houses, apartments, land Government bonds, bankrupt assets Government contracts (roads) Radio frequencies 2 Auc$ons Why use auc$on? Sellers goal


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SLIDE 1

1


 Auctions


Johan Stennek

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SLIDE 2

Auc$ons

  • Examples

– An$ques, fine arts – Houses, apartments, land – Government bonds, bankrupt assets – Government contracts (roads) – Radio frequencies

2

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SLIDE 3

Auc$ons

Why use auc$on?

  • Seller’s goal

– Maximize revenues (you selling your apartment) – Efficient use (Government selling radio spectrum)

  • Problem

– Seller doesn’t know what people are willing to pay

  • What is the highest valua$on?
  • Who has it?
  • Solu$on

– Buyer claiming highest valua$on gets the good – And will pay accordingly

  • Auc$on = Mechanism to extract informa$on

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Auc$ons

But are auc$ons a good solu$on?

  • Efficiency

– IF: people really “tell the truth” = bid their valua$ons – THEN: good will be allocated correctly

  • Revenues

– IF: people really “tell the truth” = bid their valua$ons – THEN: price will be high (efficiency & extract WTP)

  • Ques$on: Do people “tell the truth”?

– Need to study bidding behavior

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SLIDE 5

Auc$ons

  • Bidding behavior turns out to depend on:

– Exact rules of the auc$on (Auc$on design) – How buyer’s valua$ons are related (Type of uncertainty)

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SLIDE 6

Auc$ons

4 Designs

  • English

(“open cry”)

  • Sequen$al + perf. info
  • Ascending bids
  • Dutch
  • Sequen$al + perf. info
  • Descending offers

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  • Sealed bid, second price

(“Vickrey”)

  • Simultaneous
  • Winner pays second bid
  • Sealed bid, first price
  • Simultaneous
  • Winner pays own bid
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SLIDE 7

Auc$ons

Types of Uncertainty

  • Private value

– Different buyers have different values

  • Common value

– Same value to all buyers – But different buyers have different informa$on

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We will only study private value

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SLIDE 8

English Auc$on

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English Auc$on

  • Assume

– One indivisible unit of the good – Two bidders

  • Informa$on

– Bidders get to know own valua$ons, v1 and v2 – Then the bidding game starts

  • Bidding rules: a simple model

– Players take turns bidding – Whenever one player does not bid at least €1 more, the good is sold to the current bid

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SLIDE 10

English Auc$on

  • Outcome

– Winner = Highest bidder – Price = Highest bid

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SLIDE 11

Second-Price Sealed-Bids

  • U$lity

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ui = vi − bj if winning

  • therwise

⎧ ⎨ ⎪ ⎩ ⎪

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SLIDE 12

English Auc$on

  • Define: “marginal increases strategy” for i

– If current bid < valua$on, raise by €1 – If current bid > valua$on, stop bidding

  • Formally

– IF: bjt-1 + 1 ≤ vi, THEN: bid bit = bjt-1 + 1 – IF: bjt-1 + 1 > vi, THEN: stop bidding

  • Claim

– This strategy is op$mal (actually, dominant)

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SLIDE 13

English Auc$on

  • Sketch of proof

– If b2t-1 < v1

  • Outbid: Posi$ve u$lity with (weakly) posi$ve probability
  • Withdraw: u1 = 0 for sure
  • No reason to raise by more than €1

– If b2t-1 ≥ v1

  • Withdraw: u1 = 0 for sure
  • Outbid: Nega$ve u$lity with (weakly) posi$ve probability

– Note - dominance

  • Above strategy op$mal
  • no maoer how b2t-1 selected

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English Auc$on

  • Outcome

– Q: “Truth telling”?

  • Sort of…
  • people keep raising the price un$l the bid is equal to

their valua$on (or nobody else con$nues to bid)

– Q: Who gets the good?

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SLIDE 15

English Auc$on

  • Outcome

– “Truth telling” – Efficiency

  • Bidder with highest valua$on wins the good

– Q: Who gets the surplus?

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English Auc$on

  • Outcome

– “Truth telling” – Efficiency

  • Bidder with highest valua$on wins the good

– Surplus-sharing

  • p = SHV (some$mes p = SHV + 1)

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First-Price Sealed-Bids Auc$on

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First-Price Sealed-Bids

  • Rules

– Simultaneous bids (= sealed bids) – Winner pays his bid (= first price)

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SLIDE 19

First-Price Sealed-Bids

  • Trade-off

– Higher bid à Higher probability of winning – Higher bid à Higher price

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SLIDE 20

First-Price Sealed-Bids

  • Simplifica$on

– Two bidders: v1, v2 – vi uniformly distributed over [0, 1]

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1 vi g(vi)

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SLIDE 21

First-Price Sealed-Bids

  • Q: Probability that vi < x?
  • A: Prob(vi < x) = x

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1 vi g(vi) x 1 vi g(vi)

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SLIDE 22

First-Price Sealed-Bids

  • Payoff = expected u$lity

– Eπ1(b1) = (v1 – b1) Pr(win) + 0 Pr(loose) – Eπ1(b1) = (v1 – b1) Pr(b1 > b2)

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Depends on b1 = own choice b2 = random variable

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SLIDE 23

First-Price Sealed-Bids

  • Payoff = expected u$lity

– Eπ1(b1) = (v1 – b1) Pr(win) + 0 Pr(loose) – Eπ1(b1) = (v1 – b1) Pr(b1 > b2)

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We need to compute probability that b2 < b1

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SLIDE 24

First-Price Sealed-Bids

  • Payoff = expected u$lity

– Eπ1(b1) = (v1 – b1) Pr(win) + 0 Pr(loose) – Eπ1(b1) = (v1 – b1) Pr(b1 > b2)

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Simplifying assump$on: b2 = z · v2

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SLIDE 25

First-Price Sealed-Bids

  • Payoff = expected u$lity

– Eπ1(b1) = (v1 – b1) Pr(win) + 0 Pr(loose) – Eπ1(b1) = (v1 – b1) Pr(b1 > b2) – Eπ1(b1) = (v1 – b1) Pr(b1 > z · v2) – Eπ1(b1) = (v1 – b1) Pr(v2 < b1/z) – Eπ1(b1) = (v1 – b1) (b1/z)

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v2 g(v2) b1/z

prob(v2 < b1/z) = b1/z

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SLIDE 26

First-Price Sealed-Bids

  • Conclusion

– IF: b2 = z · v2 – THEN: Eπ1(b1) = (v1 – b1) (b1/z)

  • Q: What is player 1’s best reply?

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SLIDE 27

First-Price Sealed-Bids

  • What is 1’s best reply?

– Eπ1(b1) = (v1 – b1) (b1/z) – FOC: (-1) (b1/z) + (v1 – b1) (1/z) = 0

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U$lity if winning * Increased probability of winning

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SLIDE 28

First-Price Sealed-Bids

  • Assume

– B2(v2) = z v2

  • What is 1’s best reply?

– Eπ1(b1) = (v1 – b1) (b1/z) – FOC: (-1) (b1/z) + (v1 – b1) (1/z) = 0

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Decreased u$lity * probability of winning

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SLIDE 29

First-Price Sealed-Bids

Proof

  • Assume

– B2(v2) = z v2

  • What is 1’s best reply?

– Eπ1(b1) = (v1 – b1) (b1/z) – FOC: - (b1/z) + (v1 – b1)/z = 0 – Solve: b1 = ½ · v1

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First-Price Sealed-Bids

Proof

  • Conclusion

– IF: Bidder 2 uses a linear strategy: B2(v2) = z · v2 – THEN: Best reply for bidder 1: B1(v1) = ½ · v1

  • Note

– Since ½ · v1 is linear – Since players are symmetric – Both bidding bi = ½ · vi is a Nash equilibrium of a game where the strategy for each player is to choose some func$on Bi(vi).

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SLIDE 31

First-Price Sealed-Bids

  • Interpreta$on

– Why bid ½ v ?

  • Answer 1

– Op$mal balance between

  • probability of winning
  • price in case of winning

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First-Price Sealed-Bids

  • Interpreta$on

– But why exactly ½ ?

  • Answer 2

– Assume you have highest valua$on – Q: What is the expected second highest valua$on? – Winner bids expected wtp of compe$tor => compe$tor no incen$ve to bid more

50 v2 g(v2) 1 1 v1 v1/2

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SLIDE 33

First-Price Sealed-Bids

  • Remark

– With more bidders, expected second highest wtp is closer to highest wtp – Bid larger share of wtp – As n è ∞ b è wtp

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First-Price Sealed-Bids

  • Outcome

– Q: Who gets the good?

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First-Price Sealed-Bids

  • Outcome

– Efficiency

  • Bidder with highest valua$on wins the good

– Q: Who gets the surplus?

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SLIDE 36

First-Price Sealed-Bids

  • Outcome

– Efficiency

  • Bidder with highest valua$on wins the good

– Surplus-sharing

  • p = ½ HV

– Truth-telling?

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SLIDE 37

First-Price Sealed-Bids

  • Outcome

– Efficiency

  • Bidder with highest valua$on wins the good

– Surplus-sharing

  • p = ½ HV

– “Sort of truth-telling”

  • Players actually reveal their valua$on

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Game Theore$c “Details”

Auc$on = Game of Incomplete Informa$on

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Game of Incomplete Informa$on

  • Game with incomplete informa$on

– Buyers don’t know each others’ valua$ons

  • Ada is not able to predict Ben’s bid exactly
  • It depends on Ben’s valua$on of the object

– How should Ada and Ben analyze the situa$on?

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Game of Incomplete Informa$on

  • Solu$on I: Change defini$on of strategy

– Strategy = Func$on prescribing bid for every possible valua$on a player may have

  • Example of strategy

– IF wtp = vH THEN bid = bH – IF wtp = vL THEN bid = bL

  • Then, players able to

– Predict rival’s strategy, even if uncertainty about type and bid remains – Maximize expected payoff

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Game of Incomplete Informa$on

  • But why are strategies func$ons?

– Ada knows she has high valua$on, vH – Why should she choose strategy with instruc$on for vL?

  • Answer

– Ben doesn’t know Ada’s valua$on. Could be vH or vL – Ben must consider

  • What would Ada bid if vH
  • What would Ada bid if vL

– To predict Ben’s bid, Ada must also consider what she herself would have bid in case of vL

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Game of Incomplete Informa$on

  • Think of Ada’s choice as two-step procedure
  • 1. Find op$mal bid for all possible valua$ons:

bAda(vH) and bAda(vL)

  • 2. Select the relevant bid: bAda(vH)

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Game of Incomplete Informa$on

  • Solu$on II: Change defini$on of payoff

– Payoff = expected u$lity

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Game of Incomplete Informa$on

Bayesian Nash Equilibrium

  • Pair of strategies (bAda, bBen) such that
  • bAda is a best reply to bBen

– bAda(vH) maximizes Ada’s expected u$lity

  • If Ada’s valua$on is vH
  • Assuming Ben uses bBen

– bAda(vL) maximizes Ada’s expected u$lity

  • If Ada’s valua$on is vL
  • Assuming Ben uses bBen
  • bBen is a best reply to bAdam

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SLIDE 45

Most fundamental result of auc$on theory

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Fundamental result

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Note 1: No individual knows who has the highest valuaAon No individual (even a dictator) could have implemented the efficient allocaAon, since nobody has sufficient informaAon But the market mechanism actually solves the maximizaAon problem Note 2: But if people play the aucAon game ⇒ person with highest valuaAon walks away with the good May say the market aggregates informaAon * must use all the informaAon to solve the max-problem * despite the fact that it is scaMered

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Fundamental result

  • Laboratory experiments

– It works! (Vernon Smith) – Also double auc$ons – Even with “few” buyers and “few” sellers market quickly converges to compe$$ve price – NB: must use laboratory to know people’s valua$ons

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Fundamental result

Sure, it is not perfect… …there is also market failure…

– Coordina$on (mis-pricing; recessions) – Double coincidence of wants (kidneys, apartments) – Externali$es (global warming; telecom) – Public goods (R&D; legal system to enforce all contracts) – Market power (medicines; district hea$ng) – Incomplete informa$on (cars, insurance, labor, credit)

…and an uneven distribu$on of wealth

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Fundamental result

  • But even public policies to correct market

failure use markets to aggregate informa$on

– Cap and trade – Public procurement

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Comparison of Auc$on Designs (Revenues)

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Comparison of Designs

Ques$on 1

  • Which auc$on gives the highest expected

price?

– FPSB (and Dutch): p = ½ HV – English (and SPSB): p = SHV

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Recall: E(SHV) = ½ HV

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Comparison of Designs

Answer 1

  • Expected Revenue Equivalence Thm.

(Vickrey, 1961)

– All four auc$ons give the same expected price

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Comparison of Designs

Ques$on 2

  • Is there any other way to sell the goods which

would give a higher expected profit?

– Lots of different possible ways

  • Bargaining
  • Other auc$on formats
  • Strange games

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Comparison of Designs

Answer 2

  • Generaliza$on of Revenue Equivalence Thm

– No! – This is example of “mechanism design” and uses the “revela$on principle” (Leonid Hurwicz, Eric

Maskin, Roger Myerson)

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