ation Document WG / Task: WG2-9 9T Deliverable number: N/ N/A - - PDF document

ation
SMART_READER_LITE
LIVE PREVIEW

ation Document WG / Task: WG2-9 9T Deliverable number: N/ N/A - - PDF document

M3W-Ma aintaining and Measuring Date 3 31/08/2015 Revisio sion 2.0 Mental Wellness Project Reference: AAL-2 2009-2-109 Short Name: M3W Full Name: Mainta ntaining and Measuring Mental Wellness Website: http:// ://m3w-project.eu D24


slide-1
SLIDE 1

M3W-Ma

Project

Reference: AAL-2 Short Name: M3W Full Name: Mainta Website: http://

D24 Report on

Document

WG / Task: WG2-9 Issued by partner: ZHAW Due date: 05/31/2 Document status: Final

Authors Name

Péter Han Béla Pata Tamás M Natalia C Mathilde

Approval Name

Pál Breue Document History

Date Affected 01/03/2015 All 31/08/2015 31/08/2015

Document Reviews

Date Version reviewed R Use Document Status: Draft, Review

aintaining and Measuring Mental Wellness

Date 3 Revisio 2009-2-109 ntaining and Measuring Mental Wellness ://m3w-project.eu

n Data Presentation and Visualiza

9T Deliverable number: N/ Confidentiality status: Co /2015 Acceptance date: Pages:

Organiza

anák BME taki BME Mészáros BME Cassagnes Actimage Avezard Actimage

Organiza

uer BME

Description of change Author Initial Version

  • N. Cassagne

Final version P: Hanák Final version P: Breuer Remarks, corrections Reviewer iewed, Approved.

31/08/2015 sion 2.0

ation

N/A Confidential

ization/Unit

e e

ization/Unit

Status nes Draft Final Reviewed New Status

slide-2
SLIDE 2

M3W-Ma Content

1 Introduction ................... 2 Presentation of scores .. 2.1 Scores in tabular form 2.2 Scores in graphical fo 3 Presentation of players 3.1 Activity data in tabular 4 Presentation of game lo 4.1 Game log data in tabu 5 Presentation of statistica 5.1 Statistical data in tabu 5.2 Statistical data in grap 5.2.1 Personal data ............ 5.2.2 General ...................... 5.2.3 Scores .......................

aintaining and Measuring Mental Wellness

Date 3 Revisio ........................................................................ ...................................................................... rmat ................................................................ format ............................................................. s activity ......................................................... lar format ........................................................ log data .......................................................... bular format .................................................... ical data computed from game logs ................ bular format .................................................... aphical format ................................................. ........................................................................ ........................................................................ ........................................................................ 31/08/2015 sion 2.0 ......................... 4 ......................... 4 ......................... 4 ......................... 4 ......................... 4 ......................... 4 ......................... 5 ......................... 5 ......................... 5 ......................... 5 ......................... 5 ......................... 5 ......................... 7 ......................... 9

slide-3
SLIDE 3

M3W-Ma M Definitions, acronyms a

Acronym Des

AAL Acti AALA AAL

aintaining and Measuring Mental Wellness

Date 31 Revisio

ms and abbreviations

escription

tive and Assisted Living (earlier Ambient Assisted Liv L Association

318/31/2015 ion 2.0

iving)

slide-4
SLIDE 4

M3W-Ma M 1 Introduction

This deliverable presents a gu that describe in detail data pre includes also a section that i Actimage team. Data presentation is possible understood as data presentati Data presentation requires re

  • developments. Therefore, th

considered as work-in-progres

2 Presentation of score

Score presentation is mostly d reference to the proper chapte

2.1 Scores in tabular forma

Primary scores computed by t game is finished. Scores – rec uploaded to the Data Server. D persons may look at the score queries (c.f. Score queries) or

  • M3WJS Backoffice Ser

especially sections 3.2.

2.2 Scores in graphical form

Players can view their score h

  • M3WJS Backoffice Ser

especially sections 2.4, See also section 0 M3WJS Backoffice Services ( analysis queries in chapter 4) Statistical data in graphical for

3 Presentation of playe

Monitoring of players activity is Currently, activity data can be Players activity presentation is with reference to the proper ch

aintaining and Measuring Mental Wellness

Date 31 Revisio guide to the technical documentations and ot resentation in the context of the Mental Welln t illustrates several charts developed and pr le in tabular or graphical formats; visualiza tion in graphical charts. regular improvements, continuous maintenan the solutions summarized in this docume ess.

scores

described in the following documents (if rele ter or section):

format

the games are presented to the players eac ecomputed while the game logs are being pro . Data analyzers, physicians and a few other res in textual, tabular formats using predefine

  • r the diagnostic report forms.

ervices (a technical report for the end-of-proje 2.2 and A.1, and the Score queries in chapte

l format

histories and the awards they collected with ervices (a technical report for the end-of-proje 4, 6.1, 6.2 and A.2) (a technical report for the end-of-project rev

  • rmat.

players activity

is important for physicians and player admin e displayed and downloaded in textual, tabul is mostly described in the following docume chapter or section): 318/31/2015 ion 2.0

  • ther documents

llness Toolset. It proposed by the ization is usually ance and further ent are to be levant, with ch time when a rocessed – are r authorized ned database ject review, ter 4) h the games. ject review, eview, Statistical inistrators. ular formats. ents (if relevant,

slide-5
SLIDE 5

M3W-Ma M

3.1 Activity data in tabular

  • M3WJS Backoffice Ser

especially sections 2.3,

4 Presentation of game

Data analyzers need access to Game log presentation is mos reference to the proper chapte

4.1 Game log data in tabula

  • M3WJS Backoffice Ser

especially section 3.2.1

5 Presentation of statis

All kinds of users – visitors, pla system administrators, data an access to various kinds of stat data is an ongoing developme Statistical data presentation is with reference to the proper ch

5.1 Statistical data in tabul

  • M3WJS Backoffice Ser

Statistical analysis quer

5.2 Statistical data in graph

These experimental solutions (https://svr225041.actimage.ne acquired from the Data Server This solution, developed by a progress) will be integrated w (https://kognito.eu). Each chart is responsive and i

5.2.1 Personal data

The personal data present all chart and a radar view are disp categories (attention, executiv date, or an average per catego calculated from the player’s sc

aintaining and Measuring Mental Wellness

Date 31 Revisio

bular format

ervices (a technical report for the end-of-proje , 3.3 and 3.4, and the Player queries in chap

game log data

to the preprocessed game logs in tabular, te

  • stly described in the following documents (i

ter or section):

abular format

ervices (a technical report for the end-of-proje 1, and the Gamelog queries in chapter 4)

statistical data computed from game

layers, physicians, game managers, system analyzers, researchers, business analyzers, e tatistical data. The production and presentatio ent activity. is mostly described in the following documen chapter or section):

tabular format

ervices (a technical report for the end-of-proje eries in chapter 4)

graphical format

are currently presented on the webpage of .net/stats/index.php?user_id=1&user_lang=en er (https://m3w.mit.bme.hu). a team of Actimage, after several improveme with the services that are available on the d interactive. ll statistics about score evolution: in that cont isplayed to show either an average of scores tive function, experimental, language skill, me gory since the player has registered. The ave scores with an algorithm developed by BME E 318/31/2015 ion 2.0 ject review, apter 4) textual format. (if relevant, with ject review,

game logs

m developers, , etc. – need tion of statistical nts (if relevant, ject review, f Actimage en). Data are ments (work is in he Game Server ntext, a line s for all emory, etc.) per verages are EMT: each

slide-6
SLIDE 6

M3W-Ma M

game corresponds to a catego average. Figures 1 and 2 illustrate th access to such data, and they

  • Fig. 1

aintaining and Measuring Mental Wellness

Date 31 Revisio gory, and the algorithm makes some operatio the visualization of personal data; only pla y will be able to access only their own data). . 1. Personal data: Score evolution 318/31/2015 ion 2.0 tions to get an layers will have .

slide-7
SLIDE 7

M3W-Ma M

Fig

5.2.2 General

General information is mostly website, rather than for the pla about the number of registered etc. Figures 3 to 7 illustrate the vis available to the general public

aintaining and Measuring Mental Wellness

Date 31 Revisio Fig 2. Personal data: Radar view ly useful for the developers and administrators layers themselves. Indeed, this page display red users per age, sex, area of interest, langu visualization of general data (these anonymo lic). 318/31/2015 ion 2.0

  • rs of the

ays some charts guage, country,

  • us data will be
slide-8
SLIDE 8

M3W-Ma M aintaining and Measuring Mental Wellness

Date 31 Revisio Fig 3. General: Age Fig 4. General: Gender 318/31/2015 ion 2.0

slide-9
SLIDE 9

M3W-Ma M

Fig 5.

aintaining and Measuring Mental Wellness

Date 31 Revisio . General: Age/gender distribution Fig 6. General: Language 318/31/2015 ion 2.0

slide-10
SLIDE 10

M3W-Ma M

5.2.3 Scores

In that view, the players can se they can compare their last be

  • played. The “Last scores” char
  • player. The legend of this char

shown by clicking on their lege

  • f plays” chart presents, as the

with each game. Figures 8 to 10 illustrate the v such data, and they will be abl

aintaining and Measuring Mental Wellness

Date 31 Revisio Fig 7. General: Country see all data about their scores: on the “Best best scores with the global best scores for ea art displays all the scores per day and game art is interactive: the player can choose the g gend item on the bottom of the chart. Finally, the name says, the number of plays the given visualization of score data; only players will ble to access only their own data). Fig 8. Scores: Last scores 318/31/2015 ion 2.0 t scores” chart, ach game they

  • f a given

games to be y, the “Number en player played ill have access to

slide-11
SLIDE 11

M3W-Ma M aintaining and Measuring Mental Wellness

Date 31 Revisio Fig 9. Scores: Best scores 318/31/2015 ion 2.0

slide-12
SLIDE 12

M3W-Ma M

Fi

aintaining and Measuring Mental Wellness

Date 31 Revisio Fig 10. Scores: Number of plays 318/31/2015 ion 2.0