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Aspects of object orientation Jan Niklas Rsch Institute for Software Engineering and Programming Languages 01. February 2016 J.N. Rsch 01. February 2016 1/27 Table of contents Introduction Variance Instantiation, Subtyping and


  1. Aspects of object orientation Jan Niklas Rösch Institute for Software Engineering and Programming Languages 01. February 2016 J.N. Rösch 01. February 2016 1/27

  2. Table of contents Introduction Variance Instantiation, Subtyping and Subclassing Type systems Conclusion J.N. Rösch 01. February 2016 2/27

  3. Introduction ◮ Many different aspects that make up a language ◮ Defining relationship between objects ◮ Fundamental facet of OOP ◮ These aspects contribute to an overall behaviour of the language J.N. Rösch 01. February 2016 3/27

  4. Variance - Overview ◮ Describes behaviour of complex structures ◮ Lists ◮ Arrays ◮ Functions ◮ ... ◮ Covariance and Contravariance ◮ Invariance and Bivariance J.N. Rösch 01. February 2016 4/27

  5. Variance - Definitions Complex Structure I � A � Subtyping A ≤ B , I � A � ≤ I � B � J.N. Rösch 01. February 2016 5/27

  6. Variance - Covariance Covariance A ≤ B → I � A � ≤ I � B � ◮ Ordering of types is preserved ◮ Most common approach Covariant Array String [ ] s t r = new String [ 1 ] ; Object [ ] obj = s t r ; J.N. Rösch 01. February 2016 6/27

  7. Variance - Broken Array Covariance Runtime Error String [ ] s t r = new String [ 1 ] ; Object [ ] obj = s t r ; obj [ 0 ] = 2; ◮ safe to read but not safe to write ◮ not caught at compile time J.N. Rösch 01. February 2016 7/27

  8. Variance - Contravariance Contravariance A ≤ B → I � B � ≤ I � A � ◮ Ordering of types is reversed ◮ Unintuitive but comes with some benefits J.N. Rösch 01. February 2016 8/27

  9. Variance - Contravariance Contravariant comparator void CompareCats ( IComparer<Cat> comparer ) { var cat1 = new Cat ( " Mittens " ) ; var cat2 = new Cat ( " Oliver " ) ; i f ( comparer . Compare( cat1 , cat2 ) > 0) Console . WriteLine ( " Mittens wins ! " ) ; } IComparator <Animal> compAnimals = new AnimalComparator ( ) ; CompareCats ( compAnimals ) ; ◮ Using a base class instead of a more derived one J.N. Rösch 01. February 2016 9/27

  10. Variance - Invariance Invariance A ≤ B → I � A � �≤ I � B � ∧ I � B � �≤ I � A � ◮ Prohibits variant behaviour of complex structures ◮ Regardless of underlying type hierarchy ◮ Used to prevent type errors J.N. Rösch 01. February 2016 10/27

  11. Variance - Invariance Invariant list void MammalReadWrite ( I L i s t <Mammal> mammals ) { Mammal mammal = mammals [ 0 ] ; mammals [ 0 ] = new Tiger ( ) ; } ◮ Covariance: List of giraffes ◮ Put a tiger in it ◮ Contravariance: List of animals ◮ Animals do not need to be mammals J.N. Rösch 01. February 2016 11/27

  12. Variance - Bivariance Bivariance I � A � ≤ I � B � , I � B � ≤ I � A � ◮ Either impossible or not allowed ◮ Only listed for the sake of completeness J.N. Rösch 01. February 2016 12/27

  13. Instantiation, Subtyping and Subclassing ◮ Instantiation ◮ Creation of a new object ◮ Subtyping ◮ Describes relationship of objects ◮ Objects share a common interface ◮ ’Is-a’ relationship → Liskov substitution principle ◮ Subclassing ◮ Does not alter type hierarchy ◮ Reuse of code ◮ Class-based vs Prototype-based J.N. Rösch 01. February 2016 13/27

  14. Class-based Programming - Instantiation ◮ Classes as blueprints ◮ Can not change at runtime ◮ Easier to optimize compiler tasks ◮ Implicit/Explicit constructors ◮ Creates new instance of a class ◮ Allocates memory ◮ Initialize all fields J.N. Rösch 01. February 2016 14/27

  15. Class-based Programming - Instantiation Class-based instantiation class NumBox{ private int number ; public numBox( int num) { this . number = num; } public int getNum ( ) { return this . number ; } } NumBox num3 = new NumBox( 3 ) ; p r i n t (num3. getNum ( ) ) ; J.N. Rösch 01. February 2016 15/27

  16. Class-based Programming - Subtyping ◮ Type hierarchy has to be explicitly declared Class-based subtyping class NumBox { . . . } class PNatBox extends NumBox { . . . } ◮ No subclassing without subtyping ◮ Example: Square vs Rectangle J.N. Rösch 01. February 2016 16/27

  17. Prototype-based Programming - Instantiation ◮ No classes ◮ Constructor functions ◮ Explicitly declared Constructor function ExampleObject ( ) { . . . } ◮ Ex-nihilo ◮ Using object literals Ex-nihilo var cat = { name : " Tardar_Sauce " , f o l l o w e r : 8403156 } J.N. Rösch 01. February 2016 17/27

  18. Prototype-based Programming - Subtyping ◮ Cloning ◮ Objects inherit from objects ◮ Copy fields into clone ◮ Add more specialized fields ◮ Ex-nihilo ◮ Root object Cloning function ParentClass ( ) { . . . } function ChildClass ( ) { . . . } ChildClass . prototype = new ParentClass ( ) ; J.N. Rösch 01. February 2016 18/27

  19. Prototype-based Programming - Pure Prototyping ◮ Prototypes and objects can be changed at runtime ◮ Links between prototype and clones ◮ Change in prototype will update clones ◮ Pure prototyping ◮ No delegation but much more memory is used ◮ Different versions of same type J.N. Rösch 01. February 2016 19/27

  20. Type systems - Overview ◮ Ensure type safety ◮ Define equality and compatibility of types ◮ Can vary widely depending on the language ◮ Not exclusive to OOP ◮ Structural typing ◮ Nominal / nominative typing J.N. Rösch 01. February 2016 20/27

  21. Type systems - Structural Typing ◮ Elements with the same structure are compatible ◮ Attributes with their names ◮ Functions with their names and parameter/return types ◮ The name of the type does not matter ◮ Nor does the place of declaration J.N. Rösch 01. February 2016 21/27

  22. Type systems - Structural Typing ◮ Automatism of type compatibility ◮ Very flexible and convenient ◮ Type hierarchy does not need to be declared beforehand ◮ Programmer does not need to maintain the common interfaces himself Implicit common interface type A = { type B = { foo ( ) ; foo ( ) ; bar ( ) ; baz ( ) ; } } J.N. Rösch 01. February 2016 22/27

  23. Type systems - Structural Typing Problem with compatible types record DistanceInInches { double d i s t ; } ; record DistanceInCentimeters { double d i s t ; } ; ◮ Equivalent in structure ◮ Different in meaning J.N. Rösch 01. February 2016 23/27

  24. Type systems - Nominal Typing ◮ Subset of structural typing ◮ Much more type-safe ◮ No accidental inheritance ◮ Subtyping has to be explicitly declared J.N. Rösch 01. February 2016 24/27

  25. Type systems - Nominal Typing Nominal subtyping class Animal { void feed ( ) { . . . } } class Cat extends Animal { i n t age = 5; } ◮ Without ’extends’ these classes would be completely distinct from each other J.N. Rösch 01. February 2016 25/27

  26. Conclusion ◮ Defining relationship between objects ◮ Based on many pieces ◮ All come together to make up the specific language ◮ Flexibility vs Safety ◮ Finding the right mix can be difficult ◮ Trade-offs are hard to make ◮ In the end it comes down to personal preference J.N. Rösch 01. February 2016 26/27

  27. Thank you for your attention! QUESTIONS ? J.N. Rösch 01. February 2016 27/27

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