AnInputandGesture Recogni3onFrameworkfor TacTile ChadThompson - - PowerPoint PPT Presentation

an input and gesture recogni3on framework for tactile
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AnInputandGesture Recogni3onFrameworkfor TacTile ChadThompson - - PowerPoint PPT Presentation

AnInputandGesture Recogni3onFrameworkfor TacTile ChadThompson Dr.RobertKooimaandDr.JinghuaGe www.evl.uic.edu/cavern/tactile TacTileArchitecture Ini3alGoals


slide-1
SLIDE 1

An
Input
and
Gesture
 Recogni3on
Framework
for
 TacTile


Chad
Thompson
 Dr.
Robert
Kooima
and
Dr.
Jinghua
Ge


slide-2
SLIDE 2

www.evl.uic.edu/cavern/tactile

slide-3
SLIDE 3

TacTile
Architecture


slide-4
SLIDE 4
slide-5
SLIDE 5

Ini3al
Goals


  • Desired
a
C/C++
client
interface

  • Simulate
a
mouse
device
under


Windows


– Click,
Drag,
Double‐Click,
Scroll…


  • We
ended
up
with
only
clicking


and
dragging…


slide-6
SLIDE 6

Regions
of
Error


slide-7
SLIDE 7

Present
Goal


  • Determine
the
source
of
error


when
reconstruc3ng
touch
 posi3on
data


  • Develop
a
robust
back‐end
for
the


framework


– This
will
provide
a
stream
of
touches
 to
the
gesture
library
 – Analyze
server
input,
filter,
etc.
 – Configured
by
user


slide-8
SLIDE 8

The
Gesture
Library


  • An
object‐oriented
library
for


event
driven
processing
of
touches


  • Gestures
will
be
realized
by
state


machines


slide-9
SLIDE 9

The
End
Result


  • A
complete,
plaQorm‐independent


framework
for
managing
touch
 input
and
gesture
recogni3on
in
 applica3ons
designed
for
TacTile


  • The
mouse
device
may
now
be


implemented
in
a
robust
manner


slide-10
SLIDE 10