Department of Electrical and Computer Engineering
Evaluated by: Professor Maciej Ciesielski Professor Christopher Hollot
Acoustic Battleship Evaluated by: Professor Maciej Ciesielski - - PowerPoint PPT Presentation
Acoustic Battleship Evaluated by: Professor Maciej Ciesielski Professor Christopher Hollot Department of Electrical and Computer Engineering Team Members Liam Weston Adrian Sanmiguel (Group Manager) Xinyu Cao Justin Forgue Department of
Department of Electrical and Computer Engineering
Evaluated by: Professor Maciej Ciesielski Professor Christopher Hollot
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Liam Weston (Group Manager) Adrian Sanmiguel Justin Forgue Xinyu Cao
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Board games have failed to adapt to the technological advances of today’s market. Traditional board games have fallen out of favor. Implementing embedded systems could help to provide a jolt to the industry. How do we plan to do this?
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Requirement Specifications Value Accuracy Distance Error <= 5 cm Responsiveness Response Time <= 500 ms
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UI LED Display
Ping Pong Ball
Sound Effect Start Button
Processing Unit
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Frequency of human conversation: 85Hz - 255 Hz Frequency of Ping Pong hitting a surface: 5.9kHz - 7.3kHz
CMA-4544PF
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sound source acoustic sensor
t: time duration from sound source to sensor s = 340 m/s (sound of speed in air) d: distance from sound source to sensor
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sound source acoustic sensor
actual coordinate:
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FPGA (compared to microcontroller) ▪ Pro: flexible and reduce system components ▪ Con: more complex and takes more time Camera vision (compared to microphone sensor) ▪ Pro: easier to track the motion, more precise ▪ Con: more complex and resource intensive. Infrared sensors (compared to microphone sensor) ▪ Pro: more accurate, more responsive ▪ Con: expensive, need a lot
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