A Survey of Human-Computer Interaction Design in Science Fiction - - PowerPoint PPT Presentation

a survey of human computer interaction design in science
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A Survey of Human-Computer Interaction Design in Science Fiction - - PowerPoint PPT Presentation

A Survey of Human-Computer Interaction Design in Science Fiction Movies Michael Schmitz, Saarland University Christoph Endres, DFKI GmbH Andreas Butz, University of Munich History of this paper Seminar talk by Michael Schmitz in 2003


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A Survey of Human-Computer Interaction Design in Science Fiction Movies

Michael Schmitz, Saarland University Christoph Endres, DFKI GmbH Andreas Butz, University of Munich

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History of this paper

  • Seminar talk by Michael Schmitz in 2003
  • english paper online
  • Slashdotted in 2006
  • comments and discussions
  • Intetain paper in 2008
  • new aspects, new structure
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Motivation

  • Movie Industry has a major influence on public

mindset and opinions

  • Movies also pick up current trends and fashions
  • SciFi Movies show visions of the future
  • can be inspired by actual technology or research
  • can be a source of inspiration for research
  • HCI plays a prominent role when presenting new or

fictional technology

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Researchers and filmmakers

films cite existing technology technology inspires films films inspire new technology filmmakers and technologists develop shared new visions

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Influencing factors for HCI in movies

  • Cool looks
  • Limited budget
  • Available special FX
  • Importance of technology for the story
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Structure of the survey

  • Movies adopting contemporary HCI
  • Movies with unrealized HCI visions
  • Movies anticipating or inspiring HCI research
  • Collaboration between Movie and HCI visionaries
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Movies adopting contemporary HCI

  • Pre-computer ideas about interaction
  • Simple adaptation of existing technology
  • Advanced technology with well-known interaction
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Pre-computer interaction

Metropolis (1927, Germany), directed by Fritz Lang

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Simple adaptation of ex. technology

  • Space ship interiors 1966 (Space Patrol)
  • Typing off a punch card (Space Patrol)
  • Contemp. computers & joystick (Battlestar Galactica)
  • Multi display setup (Password Swordfish)
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Space ship interiors 1966

Raumpatrouille Orion (1966, West Germany), Rolf Honold

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Multi display setup

Password Swordfish (2001, USA), directed by D. Sena

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Movies with unrealized HCI visions (or still unrealized...)

  • Invasive neural interfaces
  • Technologies for identification
  • Display technologies
  • Other I/O technologies
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The Matrix: invasive neural interfaces

The Matrix (1999, USA), dir. by the Wachowski Brothers

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Technologies for identification

  • Logans Run: identification implants
  • Gattaca: instant DNA identification
  • The Bourne Identity: hand scanning
  • Alien Resurrection: breath identification
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The Bourne Identity: hand scanning

The Bourne Identity (2002, USA/Germany), dir. Doug Liman

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Alien Resurrection: breath identification

Alien 4 (1997, USA), Jean-Perre Jeunet

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Display technologies

  • Xerox PARC’s Tabs, Pads and Boards aboard the

USS Enterprise (both late 1980ies)?

  • Physical display in X-men
  • Holographic display in Forbidden Planet
  • Holo Cube in Star Trek
  • The holo deck in STTNG
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Physical display in X-men

X-Men (2002, USA), directed by Brian Singer

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The holo deck in STTNG

Star Trek: The Next Generation (1987, USA), G. Roddenberry

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Other I/O technologies

  • Minority Report: Balls as a Tangible UI
  • The Matrix: pills as a physical UI
  • The Matrix: phones as gateways between worlds
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The Matrix: pills as a physical UI

The Matrix (1999, USA), dir. by the Wachowski Brothers

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The Matrix: phones as gateways between worlds

The Matrix (1999, USA), dir. by the Wachowski Brothers

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Movies anticipating or inspiring

  • ngoing HCI research
  • Total Recall: motion tracking
  • Total Recall: ambient display
  • STTNG: navigation via public displays
  • Hitchhiker: Babel fish
  • Time Machine: anthropomorphic interface
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STTNG: navigation via public displays

Star Trek: The Next Generation (1987, USA), G. Roddenberry

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Time Machine: anthropomorphic interface

Time Machine (2002, USA), directed by Simon Wells

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Collaboration between Movie and HCI visionaries

  • Minority Report: iris scan
  • Minority Report: personalized public displays
  • Minority Report: e-ink
  • Minority Report: gesture interfaces
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Minority Report: e-ink

Minority Report (2002, USA), directed by Steven Spielberg

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Anecdotes

  • The Fifth Element: humanity
  • Star Trek: Hello computer!
  • Futurama: speech interfaces
  • Galaxy Quest
  • Dark Star: Ultimate AI
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Star Trek: Hello computer!

Star Trek IV: The Voyage Home (1986, USA), Leon. Nimoy

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Dark Star: Ultimate AI

Dark Star (1974, USA), directed by John Carpenter

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Summary

  • SciFi movies influence and are influenced by public

perceptions of technology

  • HCI prominent in movies
  • Different forms of influence
  • Many examples, few shown
  • Other ordering principles possible
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The End