A leading free-to-play powerhouse
Interim report First Quarter 2020
A leading free-to-play powerhouse Interim report First Quarter - - PowerPoint PPT Presentation
A leading free-to-play powerhouse Interim report First Quarter 2020 TODAYS PRESENTERS Andreas Uddman Jrgen Larsson CEO CFO jorgen@stillfront.com andreas@stillfront.com 2 STILLFRONT AT A GLANCE 9.8 A leading free-to-play powerhouse
Interim report First Quarter 2020
Jörgen Larsson
CEO jorgen@stillfront.com
Andreas Uddman
CFO andreas@stillfront.com
TODAY´S PRESENTERS
2STILLFRONT AT A GLANCE
A leading free-to-play powerhouse
significant operational synergies A diverse and evolving game portfolio with two common themes; loyal users and long lifecycle games 9.8 million MAUs and 2.2 million DAUs including Storm8 (one month), excluding Candywriter
million
Main markets by revenue are US, Germany, MENA, UK and France Headquartered in Stockholm with a group of 14 studios operating in Australia, Bulgaria, Canada, Germany, Jordan, Malta, Romania, Sweden, United States and Vietnam.
professionals
3GLOBAL PRESENCE 14 GAME STUDIOS North Am 36% South Am 2% Europe 42% Asia 17% Oceania 2% Africa 1% Offices Sales
Note: Candywriter not included.
41428 1579 1782 1967 2240
342 346 365 397 438
Q1'19 LTM Q2'19 LTM Q3'19 LTM Q4'19 LTM Q1'20 LTM 418 480 517 551 691
108 99 83 107 148
Q1'19 Q2'19 Q3'19 Q4'19 Q1'20
21% 16% 19% 21% 26%
NET REVENUE, UAC DEVELOPMENT
Net Revenue, MSEK UAC, MSEK UAC, % of Net Revenue
Net revenue growth of
YoY
UAC in relation to revenue
22% 20% 20% 20% 24%
5441 527 604 645 732 Q1'19 LTM Q2'19 LTM Q3'19 LTM Q4'19 LTM Q1'20 LTM 126 167 175 177 213 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20
YoY
margin YoY
33% 34% 33% 33% 31% 35% 34% 32% 31% 30%
61363 1269 1262 1351 2214 3,4 3,9 4,3 4,3 3,3
0,0 2,0 4,0 6,0 8,0 10,0 12,0 14,0 16,0 18,0 20,0 500 1000 1500 2000 2500
Q1'19 Q2'19 Q3'19 Q4'19 Q1'20 415 450 504 537 664 104 95 80 107 148 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20 200 187 207 232 365 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20 5669 5612 5094 5795 9785 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20
ACTIVE PORTFOLIO: TOTAL
M A U (‘000)
COMMENTS
gameplay, very strong monetization, mid-core audience
high-paced action games and role-playing games cater to another part of the mid-core audience
monetization lower, but still very healthy compared to market
+73% Y oY M P U (‘000) 82% Y oY D A U (‘000) +62% Y oY A R P D A U (S E K )
B ookings (M S E K ) +60% Y oY U A C (M S E K ) +42% Y oY
GAMES
MOBILE
AD BOOKINGS 48% STRATEGY
22% U A C , % of B ookings 20% 16% 21% 25%
7588 544 491 496 531 5,4 6,5 6,2 6,6 6,6
0,0 5,0 10,0 15,0 20,0 100 200 300 400 500 600 700
Q1'19 Q2'19 Q3'19 Q4'19 Q1'20
ACTIVE PORTFOLIO: STRATEGY
M A U (‘000)
COMMENTS
launch
10th year since launch driven by mobile version
3114 2985 2482 2712 2853 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20
102 94 93 96 100 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20 M P U (‘000)
D A U (‘000)
A R P D A U (S E K ) +21% Y oY 288 322 279 299 318 56 53 41 54 63 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20 B ookings (M S E K ) +10% Y oY U A C (M S E K ) +14% Y oY
GAMES
MOBILE
AD BOOKINGS 25% ASIA
20% U A C , % of B ookings 18% 15% 17% 19%
8775 725 771 855 972 1,8 1,9 3,2 3,0 2,7
0,0 2,0 4,0 6,0 8,0 10,0 12,0 14,0 16,0 18,0 20,0 200 400 600 800 1000 1200
Q1'19 Q2'19 Q3'19 Q4'19 Q1'20 98 93 114 136 153 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20 2555 2626 2612 3083 3604 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20
ACTIVE PORTFOLIO: SIMULATION, RPG & ACTION
M A U (‘000)
COMMENTS
period
in 1988, oldest game in active portfolio)
+41% Y oY M P U (‘000) +57% Y oY
GAMES
MOBILE
AD BOOKINGS 47% EUROPE
D A U (‘000) +26% Y oY A R P D A U (S E K ) +50% Y oY B ookings (M S E K ) +91% Y oY U A C (M S E K ) +40% Y oY 127 127 225 239 242 48 42 39 53 67 Q1'19 Q2'19 Q3'19 Q4'19 Q1'20 28% U A C , % of B ookings 22% 17% 33% 38%
9ACTIVE PORTFOLIO: CASUAL & MASH-UP
M A U (‘000)
COMMENTS
M P U (‘000)
GAMES
MOBILE
AD BOOKINGS 65% N.AMERICA
D A U (‘000) A R P D A U (S E K ) B ookings (M S E K ) U A C (M S E K ) 3327 9982 Q4'19 Q1'20 Mar'20 112 335 Q4'19 Q1'20 Mar'20 711 2132 1,6 1,6
0,0 5,0 10,0 15,0 20,0 500 1000 1500 2000 2500
Q4'19 Q1'20 Mar'20 105 105 17 17 Q4'19 Q1'20 Mar'20 16% U A C , % of B ookings 16%
10CANDYWRITER AT A GLANCE
publisher focusing on casual and mash-up games with longevity
the years, including word games Letter Soup and Letter Fridge, Adult Coloring Book, What’s the Difference?
(iOS), 2019 (Android), contributed c. 85% of bookings 2019
TRACK RECORD GAMES PORTFOLIO KEY PERSONNEL
11CANDYWRITER – A US BASED MOBILE GAMES DEVELOPER
42m
Cumulative downloads to date
$26m
FY 2019 Bookings
~70%
Organic Installs
$15m
FY 2019 EBIT
2006
Founding year
13
Full-time employees
7.8m2
MAU
Kevin O´Neil CEO & Co-founder Nadir Khan COO & Co-founder Gabrielle Bradford Director of Ad Operations Leads engineering team Manages Miami HQ Manages advertising
party relationships
Source: 1) IFRS accounts 2) March 2020
1
1.2m2
DAU
1
Build size, diversify portfolio and broaden market
is currently only available in English
Excellence
Stillfront´s expertise
1.2m DAUs as per March 2020
still in a growth phase with substantial upward potential
potential
years, partially complementing Stillfront´s current audience with young adults 18-25
High development and synergy potential
STRATEGIC RATIONALES AND SYNERGIES
12FINANCIAL HIGHLIGHTS FIRST QUARTER
Revenue growth of 65% - further increased revenue diversification, paired with Adj. EBIT margin of 31%. Cash generative business with a cash conversion ratio of 0.73 in the quarter Moderate leverage, continuously below the leverage target of 1.5x despite recent M&A activity Debt financing secured in Q1 of 2.1bn
472 MSEK of cash at end of Q1. Strong underlying financial performance and a strong financing platform creates financial flexibility for further growth.
MSEK Q1 2020 Q1 2019 Net revenue 691 418 65% OWC and Other Revenue 75 41 84% Total revenues 766 459 67% Platform Fees
80% Gross Margin % 73% 75%
User acquisition costs
37% Other external expenses
143% Personnel expenses
75% IAC
204 154 32% Depreciation, amortization and write-downs
135% EBIT 106 113
Financial items
EBT 102 100 2% Taxes for the period
Net result for the period 77 69 10% INCOME STATEMENT Q1 2020 Gross Margin 2 p.p. lower driven by higher mobile share of revenue, offset by other revenues and scalability of business model UAC increased 37%, but decreased in relation to revenues 21% (26%) Personnel cost increased 75%, P&L effect increased 62% D&A and write-downs increased 135% mainly driven by amortization of PPA items which increased to -56 (-13) MSEK Underlying financial cost -25 MSEK offset by non- recurring items of 22 MSEK due to holding of USD currency as part of the Storm8 transaction Reported tax rate totals 25% COMMENTS
14BALANCE SHEET Q1 2020 Intangible assets increased 42% since year-end 2019. Goodwill increased by 3 359 MSEK and Intangibles by 1 199 MSEK of which 1 063 SEK relate to PPA items Bonds and long-term credit facilities increased by 1 142 MSEK of which 517 MSEK relate to bond issuance and 625 MSEK of the utilised RCF Provision for earnouts long term amounted to 1 076 MSEK of which 70% are expected to be settled in cash and 30% in shares Provision for earnouts short term amounted to 223 MSEK of which 61% is expected to be settled in cash and 39% in shares Net debt 1 787 MSEK
COMMENTS MSEK Q1 2020 Q1 2019 31 Dec 2019 Intangible non-current assets 7 852 2 228 3 293 Tangible non-current assets 106 59 76 Deferred tax assets & current receivables 642 206 341 Cash and cash equivalents 472 278 342 Total assets 9 072 2 771 4 052 Total Shareholders’ equity 4 320 1 180 1 959 Deferred tax & non-current liabilities 689 165 330 Bonds & long-term credit facilities 2 257 732 1 115 Provision for earnouts, long term 1 076 287 125 Current liabilities 507 280 316 Provision for earnouts, short term 223 128 206 Total Liabilities and Shareholders’ equity 9 072 2 771 4 052
15CASH FLOW Q1 2020 Cash flow from operations
MSEK, coupled with positive working capital effect of 43 MSEK Cash flow from investment activities
product development of -100 MSEK, 14% in relation to net revenue Cash flow from financing activities
1 097 MSEK Free cash flow
MSEK.
LTM vs 2019 LTM
improvement from 2019 LTM with 5 p.p. COMMENTS
MSEK Q1 2020 Q1 2019 Q1 2020 LTM FY 2019 Cash flow as reported Cash flow from operations 163 103 544 484 Cash flow from investment activities
Cash flow from financing activities 2 358
3 228 861 Cash flow for the period 120 29 185 94 Free cash flow CFFO including IFRS 16 effect 156 95 520 462
43
22
Investments in product development
Free cash flow (CFFO - Product development) 56 33 236 213 Net profit 77 69 348 341 Cash conversion ratio 0.73 0.48 0.68 0.63
1 2 16PRELIMINARY PRO FORMA INCOME STATEMENT FY 2019 PRO FORMA INCOME STATEMENT Q4 2019
Note: 1) Pro forma EBITDA contains SEK -43m for Storm8 and SEK -16m for Candywriter relating to estimated advisory transaction costs 2) Pro forma EBIT contains SEK -256m for Storm8 and SEK -74m for Candywriter relating to amortization of Purchase Price Allocation (“PPA”) items and estimated advisory transaction costs 3) The preliminary pro forma financial information does not include any potential accounting effects of performance or retention bonuses or similar incentives to Storm8 key personnel 4) Adjusted EBITDA is EBITDA adjusted for Items Affecting Comparability (“IAC”). Adjusted EBITDA margin is EBITDA margin adjusted for IAC 5) Adjusted EBIT is EBIT adjusted for IAC and excluding amortization of PPA-related items. Adjusted EBIT margin is EBIT margin adjusted for IAC and excluding amortization of PPA-related items
Preliminary pro forma financials with the purpose of describing hypothetical financial results after the transactions. All numbers are preliminary and unaudited The preliminary pro forma financial information does not include the acquisition of Kixeye, Inc, prior to its consolidation date in the Stillfront Group The pro forma financials are presented using the average USD/SEK FX rate for the period 1 January 2019 – 31 December 2019 which was 9.46
I FRS Una udi ted SEKm Stillfront Group (As reported) FY 2019 Storm8 (IFRS) FY2019 Stillfront Group (as reported) and Storm 8 – Aggregated FY2019 Candywriter (IFRS) FY2019 Stillfront Group (Pro forma) FY 2019 Net revenues 1 967 1 127 3 094 244 3 337 Work performed by the company for its own use 197 76 273 6 279 Other revenue 11 11 11 Total Revenues 2 175 1 203 3 378 250 3 627 EBITDA1 741 605 1 345 128 1 473 EBITDA margin 38% 54% 43% 53% 44% EBIT2,3 517 374 891 69 960 EBIT margin 26% 33% 29% 28% 29%
768 663 1 431 144 1 575
39% 59% 46% 59% 47%
645 644 1 289 143 1 432
33% 57% 42% 59% 43%
COMMENTS
The transaction of Candywriter is further diversifying the Group. FY 2019 pro forma figures:
COMMENT COVID-19 / CURRENT UPDATE
Current observations May 6, 2020:
CREATING A LEADING FREE-TO-PLAY POWERHOUSE
games in active portfolio
players Realizing synergies
Positive scaling Network of Centres of Excellences
group studios Increased addressable market
Mirroring the industry composition, solid presence in largest genres Mid Core and Casual
Highly diversified portfolio
Strategy Simulation, RPG and Action Casual & Mash-up
19