2017-2018 New York State Girls Basketball Rules Changes NYSGBOA - - PowerPoint PPT Presentation

2017 2018 new york state girls basketball rules changes
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2017-2018 New York State Girls Basketball Rules Changes NYSGBOA - - PowerPoint PPT Presentation

NYSGBOA 2017-2018 New York State Girls Basketball Rules Changes NYSGBOA Rules Presentation RULE CHANGES Rule 1-9: Coaching Box Head coach: When clearly and completely outside the box, not engaged in unsporting behavior, the coach


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NYSGBOA

2017-2018 New York State Girls Basketball Rules Changes

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NYSGBOA

Rules Presentation

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Rule 1-9: Coaching Box

Head coach:

  • When clearly and completely outside the

box, not engaged in unsporting behavior, the coach is to be warned.

  • Following the warning, a technical foul is to

be assessed when the coach is again clearly and completely outside the box.

RULE CHANGES

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Rule 1-9: Coaching Box

Head coach:

  • Egregious behavior, inside or outside the

box, is to be penalized without warning.

RULE CHANGES

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Rule 1-18.4: LED Lights

LED lights synchronized with the red/LED lights

  • n the backboard and game clock are permitted
  • n the scorers’ table.

RULE CHANGES

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Rule 1-22.5: Uniforms

Institutional words (names, mascots, nicknames, logos, marks, and names intended to celebrate/memorialize persons, events or other worthy causes) are permitted as part of the 15% tonal-shift design in the neutral zone.

RULE CHANGES

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Rule 1-22.5: Uniforms

Commercial names, logos, marks and slogans are prohibited from appearing in the tonal-shift design.

RULE CHANGES

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Rule 1-22.7.d: Uniforms

An institution’s national flag is permitted on the game jersey.

RULE CHANGES

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Rule 1-23.1: Undershirts

One manufacturer’s logo, meeting the size restriction in Rule 1-25.2, is permitted on an undershirt.

RULE CHANGES

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Rule 1-23.2: Undergarments

Undergarments (compression shorts, tights) are permitted to be:

  • White
  • Black
  • Beige
  • Any color contained in the game jersey

RULE CHANGES

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Rule 1-23.2: Apparel

What constitutes a “color contained in the game jersey”?

  • Fabric of the uniform
  • Neutral zone
  • Trim around any opening
  • Side panels

RULE CHANGES

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Rule 1-23.2: Apparel

What does not constitutes a “color contained in the game jersey”?

  • Number or any border(s)
  • Words (names, nicknames)
  • Logos (institutional, conference,

manufacturer)

RULE CHANGES

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Rule 1-24: Apparel

Headbands/Wristbands, Arm Sleeves, Leg/Knee Sleeves may be:

  • White
  • Black
  • Beige
  • Any color contained in the game jersey

RULE CHANGES

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Rule 4-13.2.b: Ejection

A player is ejected when she is assessed:

  • A disqualifying foul
  • A second unsportsmanlike foul
  • A second technical foul

RULE CHANGES

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Rule 5-14.2: Option to Advance

The team advancing the ball in the last 59.9 seconds of the game may choose which side of the court to advance the ball. It is recommended that a 2” x 2” line be extended

  • n the out-of-bounds side of the sideline 28 feet

from each end line.

RULE CHANGES

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Rule 5-14.2: Option to Advance

Prior to the timeout being reported to the scorer, the team granted the timeout must inform the

  • fficials:
  • Of their intent to advance the ball
  • The side of the playing court they

wish to make the throw-in

RULE CHANGES

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Rule 5-14.2: Option to Advance

When a team advances the ball but does not inform the officials of the throw-in spot before the timeout is reported, the throw-in will occur at the 28-foot mark tableside.

RULE CHANGES

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Rule 7-4.10

After any double personal fouls, simultaneous personal fouls, or nonpersonal fouls by opposing players with penalties of equal gravity, play shall resume at the point of interruption.

RULE CHANGES

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Rule 7-4.11 and 8-6.6

When opposing players commit fouls at approximately the same time and only one of the fouls is an unsportsmanlike or disqualifying foul, play is resumed with a throw-in by the offended team at the division line opposite the scorer’s table. The free throws for the unsportsmanlike or disqualifying foul will be attempted last

RULE CHANGES

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Rule 9-9: Three Seconds

In order for a player who has been in the three- second lane to establish a position outside the lane, she must touch the playing court with both feet outside the lane.

RULE CHANGES

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Rule 9-10: 10 seconds in backcourt

A team no longer receives a new 10 seconds to advance the ball into their frontcourt when that team is granted and charged a timeout.

RULE CHANGES

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Rule 10-5.2.a: Screening

To set a legal screen, the inside of the screener’s feet may not be wider than shoulder width.

RULE CHANGES

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Rule 10-5.2.c: Screening

To set a legal screen, the screener must be located inbounds.

RULE CHANGES

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Rule 10-10.1: Personal Foul

A personal foul is a player’s illegal contact with an

  • pponent which occurs during a live-ball period

and the dead-ball period following a successful goal.

RULE CHANGES

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Rule 10-13: Unsportsmanlike Foul

(formerly Flagrant 1 Personal and Contact Dead Ball Technical) Penalty: Two free throws to any member of the offended team plus a throw-in at the division line opposite the scorers’ table. When a player is fouled in the act of shooting an unsuccessful three-point try, any team member is awarded three free throws. When an unsportsmanlike foul occurs before the start of the game, play will resume with a jump ball following the free throws.

RULE CHANGES

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Rule 10-13: Unsportsmanlike Foul

Terminology: Unsporting: refers to a type of behavior which may be penalized by assessing a technical or disqualifying foul. Unsportsmanlike: refers to a type of contact foul, formerly referred to as a flagrant 1 personal or contact dead ball technical foul.

RULE CHANGES

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Rule 10-13: Unsportsmanlike Foul

What constitutes an unsportsmanlike foul:

  • Not a legitimate attempt to make a direct play on the ball.
  • Contact designed to negate an opponent’s obvious

advantageous position.

  • Contact away from the ball against an opponent who is clearly not

involved in the play, designed to stop the game clock or prevent it from starting.

  • Contacting a player making a throw-in.
  • Excessive, hard and/or unnecessary contact against an opponent.
  • Illegal contact caused be the swinging of an elbow that is deemed

excessive or unnecessary.

RULE CHANGES

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Rule 10-14: Disqualifying Foul

(formerly Flagrant 2 Personal/Technical Foul)

Penalty: Two free throws to any member of the offended team plus a throw-in at the division line opposite the scorers’ table. When a player is fouled in the act of shooting an unsuccessful three-point try, any team member is awarded three free throws. When a disqualifying foul occurs before the start of the game, play will resume with a jump ball following the free throws. RULE CHANGES

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Rule 10-14: Disqualifying Foul

A disqualifying foul is flagrant unsporting action by a player or bench personnel.

  • When it is a contact foul, the contact is violent

and/or severe.

  • When it is a noncontact foul, the unacceptable

conduct of the individual is judged to be persistent, extreme, vulgar and/or abusive.

RULE CHANGES

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Rule 7-4.14: Equal Penalties

In the same stopped-clock period that follows an infraction, when additional fouls are committed, fouls of equal gravity are charged and penalties cancelled in the order in which the fouls occur.

RULE CHANGES

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Cancellation of Equal Penalties

  • All fouls are charged and penalties identified.
  • Determine the order the fouls were committed.
  • All equal penalties against opposing teams are cancelled in the order the

fouls were called. Once the fouls have been reported and penalties cancelled, they are considered as never having occurred.

  • The right to possession of the ball as part of the last penalty shall cancel

any prior rights to the ball.

  • Equal penalties may be cancelled only when they occur during the same

dead-ball period.

  • When all foul penalties cancel, play resumes at POI.
  • When there are penalties left to be administered, they are administered

in the order in which the fouls occurred

  • Play resumes as if the last single unsportsmanlike, disqualifying, or

technical foul for excessive timeout were the only foul committed.

RULE CHANGES

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Rule 7-4.14: Equal Penalties

When the infraction which stops play consists of fouls of equal gravity committed by opponents, the penalties are charged and penalties cancelled. When a single foul causes play to stop, that foul may not be part of any cancellation of equal penalties.

RULE CHANGES

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Rule 10-14.1.b.1: Disqualifying Foul

The head coach and any number of assistant coaches may leave the bench area when a fight has

  • r may break out.

This applies to any non-playing bench personnel (excluding student-athletes) who are acting as peacemakers.

RULE CHANGES

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EDITORIAL REVISIONS

  • Foul terminology moved from Rule 4 to Rule 10
  • Simplification of foul terminology
  • Foul penalties rewritten
  • Points of Emphasis
  • Post Play Guidelines moved into Rule 10
  • Guidelines for Unsportsmanlike and Disqualifying

Fouls

EDITORIAL CHANGES

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POINTS OF EMPHASIS

  • Enforce the Rules as Written
  • Post Play/Three Seconds
  • Freedom of Movement/Players Moving Without the

Ball/Screening

  • Contact On and By the Ball Handler/Dribbler
  • Legal Guarding/RA/LDB
  • Bench Decorum/Sportsmanship
  • Verticality (NEW)
  • Rebounding (NEW)

POINTS OF EMPHASIS

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Guidelines for Officiating Unsportsmanlike and Disqualifying Fouls

Rules Committee providing criteria to be considered when determining the type of foul committed. When determining whether a foul is to be ruled unsportsmanlike or disqualifying due to the level of contact,

  • fficials are to consider the following:

OFFICIATING GUIDELINES

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Guidelines for Officiating Unsportsmanlike and Disqualifying Fouls

  • 1. The severity of the contact caused by the fouler.
  • 2. Whether the fouler’s contact may be considered a legitimate

basketball play. Note: A foul that is considered a legitimate basketball play may still be ruled an unsportsmanlike or disqualifying foul if other criteria are applicable.

  • 3. When the fouler commits a foul with her arm or hand, whether

she winds up prior to contact or follows through after making contact.

  • 4. The severity of any injury suffered by the offended player.
  • 5. The outcome of the contact.

OFFICIATING GUIDELINES

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Mechanics Presentation

MECHANICS

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Proper Procedures After Calling Fouls/Violations

  • Officials must slow down after calling foul/violation to

better communicate with partners

  • Use proper signals at the spot of the foul
  • After calling foul, notify partner(s) of who was fouled

when shooting foul or if foul results in FTs

  • Stay engaged during dead ball situations

TEACHING POINTS

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Court Coverage/Positioning

  • Officials must officiate their respective areas of responsibility
  • The primary official should have the only whistle when a

foul/violation occurs in their primary

  • When the primary official does not have a whistle on a

foul/violation that is OBVIOUS, then the secondary official should make the call.

  • Double whistles should only occur when there is uncertainty

in whose primary area the foul/violation occurred.

TEACHING POINTS

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Court Coverage/Positioning

  • Frontcourt coverage on drives to the basket
  • Drives down the lane and below FT line: L is

responsible for play all the way to basket

  • L has primary responsibility for block/charge plays (C

and T secondary)

  • L has primary responsibility for plays at the rim (C

and T secondary)

  • C and T have dual coverage responsibility on pull up

shot/pass TEACHING POINTS

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Court Coverage/Positioning

  • When a player curls towards an official, that official

should make the call

  • Drives originating from T to L: L is responsible for play

when it is in L’s primary area TEACHING POINTS

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Court Coverage/Positioning (NEW)

  • Drives originating from C side
  • C is responsible for primary defender
  • C has primary-timed whistle for plays involving primary

defender and secondary-timed whistle for plays involving secondary/help defender

  • C must position adjust to create best angle possible to
  • fficiate the play
  • Once primary defender is beaten, C will continue to
  • fficiate this defender from the backside

TEACHING POINTS

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Court Coverage/Positioning (NEW)

  • Drives originating from C side
  • L has primary coverage for refereeing the

secondary/help defender

  • L will pinch the paint and pick up A to B movement

and RA position of secondary/help defenders

  • L has primary-timed whistle involving the

secondary/help defender and secondary-timed whistle involving the primary defender TEACHING POINTS

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Court Coverage/Positioning (NEW)

  • Drives originating from C side
  • T should move 1-2 steps onto the court and stay

connected to secondary/help defender, as T may have the only open look at the play

  • T should have a secondary-timed whistle when

ASSISTING in this situation TEACHING POINTS

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Transition Coverage by Center

  • Momentarily hold position after a change of possession,

FG or FT attempt

  • In transition, officiate the middle third of the players

regardless of where the players are on the court

  • As soon as the ball crosses the division line, the C is

responsible for coverage in the C’s primary area. TEACHING POINTS

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Frontcourt positioning - Lead

  • Location of the ball determines L’s position
  • When the L is strongside and the ball is wide, L assumes

a wide-angle position

  • When the ball is in the middle of the court or on the C’s

side, the L is in a closed-down or pinch the paint position

  • L must adjust positioning for the best rebound coverage

and never watch flight of ball

  • L is not to rotate during shots or drives to the basket

TEACHING POINTS

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Areas of Intersection

  • Primary official must stay with ball/play until the ball/play

clearly leaves their primary coverage area

  • In areas of intersection plays, eye contact and body

language are keys in recognizing when a partner assumes responsibility of that play TEACHING POINTS

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Coverage of Three-Point Shot

  • Requires the covering official to position adjust to first referee the

defender and to see possible fouls

  • Position adjust, if needed, to referee:
  • the defender
  • screening action primary area
  • Keep head up to referee illegal contact
  • Use peripheral vision to locate 3-pt line
  • Take the shooter up and down in order to referee landing space
  • Now adjust for rebounding coverage

TEACHING POINTS

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Rebound Officiating – Get the first foul – Hooks, Holds, Hacks

  • When the ball is in the air on the way to the basket
  • When the ball is coming off the rim
  • When the rebound is secured
  • Get the first foul

TEACHING POINTS

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Disqualified Player – Required horn for 15-second limit

  • When a player has been disqualified, the calling official

will tell the timer to start a 15-second clock with the first horn sounding immediately

  • Even if there is a substitute at the table, the calling
  • fficial will point to the timer and request the horn that

coincides with the start of the 15-second time limit TEACHING POINTS

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Table Crew Conference

  • Scorer:
  • Review fifth team foul signal – visual two fingers and

verbal notification

  • Review fifth player foul signal – visual five finger on
  • pen hand and verbal notification of the player’s

number TEACHING POINTS

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Table Crew Conference

  • Timer:
  • Do not sound horn at the media timeout mark unless

the officials fail to recognize the media-timeout window

  • DQ player: First horn sounds when instructed by
  • fficial

TEACHING POINTS

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Table Crew Conference

  • Timer:
  • Prior to conference, must ensure the game clock

display (including tenths-of-a second), horn and red/LED lights are functioning properly.

  • If this procedure has not been done, it shall be done

immediately after the pregame meeting. TEACHING POINTS

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Table Crew Conference

  • Shot-clock Operator:
  • Prior to conference, must ensure the shot clocks are

functioning properly and the red/LED lights do not activate when the shot clock reads zero.

  • If this procedure has not been done, it shall be done

immediately after the pregame meeting. TEACHING POINTS

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New Signal

  • Multiple touches on the ball handler/dribbler
  • Use alternating forward motion ONCE with each

hand

  • Five- and ten-Second Violations
  • It is not necessary to give a stop-clock signal before

the signal for the violation TEACHING POINTS

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TEACHING POINTS

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TEACHING POINTS

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