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Creating happier healthier children, who are all-round 1000s children stronger learners active every day through technology Con onfident ident wor orkf kfor orce ce Who can facilitate active lessons from PE to Science Teacher PE


  1. Creating happier healthier children, who are all-round 1000’s children stronger learners active every day through technology

  2. Con onfident ident wor orkf kfor orce ce Who can facilitate active lessons from PE to Science Teacher PE Lead TA Break supervisor

  3. Today’s Journey 1. A PE Lead’s role in becoming an Active School 2. The effect of exercise on the human brain . 3. Strategies to develop a truly Active School. 4. How to create step change in teaching Journey methods.

  4. Sports Premium Funding Interventions that make the whole school day more active: ▪ Active blasts ▪ Active lessons Active Schools ▪ Active structured play ▪ Active travel

  5. Improve Improve Behaviour Mental up to 67% Health Improve Improve Grades up to Physicality 12% Active School

  6. Noradrenaline When You Exercise Serotonin Attention enhances Perception mood Motivation Blood flow BDNF Oxygen Grows cells Improves Nutrients mood and Toxins mental clarity Dopamine The Hippocampus (learning / memory) Focus grows with regular Motivation exercise Learning “Exercise elevates Miracle - Gro (BDNF) throughout the brain!”

  7. BDN DNF F Brain Derived Neurotropic Factor John Ratey, MD BDNF is a protein released into the brain after exercise The Science of ▪ Improves the function of neurons Exercise and ▪ Encourages new neurons to grow the Brain ▪ Protects them from stress and damage Spark: The Revolutionary New Science of Exercise and the Brain by Ratey, John J. (2013)

  8. Sprinkled on neurons in a petri dish, BDNF causes brain cells to sprout the structural branches required for learning … like fertilizer for the brain Proving a DIRECT BIOLOGICAL LINK between MOVEMENT and COGNITIVE FUNCTION

  9. Objective To investigate the effects of physically active lessons on academic achievement of children. Physically Active Results: After 2 years children had Math & Literacy significantly greater gains in mathematics Lessons and spelling equating to 4 months! Improve Academic Achievement CONCLUSION: Physically active academic lessons significantly improved performance, therefore is a promising new way of teaching. Mullender-Wijnsma MJ, Hartman E, de Greeff JW, et al. Pediatrics, 2016

  10. Academic Achievement and Physical Activity A Meta Analysis Objective To assess the effect of physical activity on academic achievement and classroom behaviours in 4 – 13 year olds (10,000 from 11 countries pooled data) High Quality PE Academic 12% Best Results Behaviour 67% Active Learning Ref: Alvarez-Bueno, Celia; Universidad de Castilla-La Mancha et al, Pediatrics, (2017)

  11. In a nutshell Smaller brain Bigger brain Brain fog Switched on Unengaged Motivated

  12. Assess the 5 areas of an Active School Ethos and mindset SLT Active Travel and High Afterschool Quality PE Clubs Active Active Blasts and Classrooms Active Play

  13. What's being asked of US! 1 2 3 4 5 6 7 8 9 10 Light Mod Vig • Focus • Focus, attention, mood etc. • Attention • Burns more calories • Mood • Cardio fitness • Blood flow to brain • Strength and muscular endurance • Stimulates BDNF

  14. Declutter Create Space

  15. Movie (plug and play) Chosen Between Word and Actions Teaching Top and Tail Concepts Round up Music and Drama Team Games Circuits

  16. Plug and Play Easy to Facilitate

  17. Yoga

  18. Words and Actions KS2 Agile Adverbs Moderate

  19. ACTIO IONS NS ADVERBS VERBS Gracefully Disco Dance Run on the spot Do star jumps Awkwardly Precisely! Hop on one leg Briskly Climb a ladder Leisurely Shadow Box Lightly Shadow Box Disco Dance Heavily Sloppily March (on the spot) Sloppily Clap hands above Precisely head Spin around Cautiously Star Jumps Touch the ground Determinedly Determinedly Stretch up Rigidly Stand still Loosely

  20. Word and Actions KS1 Literacy and Maths Power Point Mod Vig

  21. Spell the number and do the movement MOVEMENT: o Stand up tall o Arms in the air o Balance on tip toes o Stretch your body!

  22. Spell the number and do the movement MOVEMENT: Join up to a partner using 2 body parts ONLY! o Elbow o Knee o Forehead o Hands o Foot

  23. Top and Tail

  24. 20 + 61 ÷ 9 x 10 + 110 - 56

  25. Choose Between Light Mod

  26. Prefix and Suffix • In pairs (A and B) • A is facing the board and reads the words on the board • B has their back to the board and jumps either FORWARD or BACKWARD to demonstrate their understanding of a root word that has a PREFIX or a SUFFIX Prehistoric Provider

  27. Prefix and suffix Prehistoric Elevation Anticlockwise Provider Bicycle Medication Automatic Greatest Supermarket Soundly Unhappy Smaller Multicultural Harshly Cyberspace Fastest Overwork Rarely

  28. Science Music based Light Mod

  29. Positive and Negative Choose to be a Positive OR Negative force Move around to the music: • Positive forces should skip, smile and wave! • Negatives forces should stamp around, hunched over with a grumpy face! Music stops - pair up with person nearest to you. • Positive with Negative = HIGH FIVE then fizz and sizzle in unison or dosey-doe • Pos + Pos or Neg + Neg = BELLY BUMP, jump away… repeat!

  30. Literacy ▪ Apostrophe Circuit Circuits Maths ▪ Friends around the world

  31. Music and Circuits Drama Chosen Word and Between Actions Teaching Concepts Round up Team Top and Tail Games Movie

  32. Round up DATA AND ACTIVE SCHOOL ROLL OUT AND RESEARCH PRACTICAL IDEAS SUPPORT

  33. Imoves Active Learning Evaluation Sheffield Hallam University Sept 2018 Reduces Sedentary Behaviour by 13 minutes in every Increase hour! Mod to Vigorous by 5 minutes in Literacy and Improved Mood & Maths Behaviour in children who participated

  34. 30 Day Active Access 30 day Active Challenge Challenge resources and poster Happier, focused, Includes: Blasts, better behaved Active Learning children in just 30 and PE days Points for Support in “Active Pioneers” normalising activity Certificates

  35. Maths 30 day challenge resources • Number and Placement PE interactive schemes • Add, Subtract, Multiply and Divide • Fractions Measurement • Statistics & Geometry • Dance • Gymnastics Literacy • Pilates • Fundamental Skills for Games KS1 • Reading • Football, Basketball and OAA • Spelling • Poems • Punctuation Science Active Blasts Mindfulness and Humanities • Resilience 150 interactive blasts Interactive classroom • Confidence from 2 – 12 minutes and hall based activities • Relationships • Anxiety

  36. Play the Rollout movie in Mission Support: PE Lead

  37. Changing Course Takes Time Choose Trial over 30 Ambassadors days Evaluate for SLT

  38. 24 / 7 / 30 Action plan

  39. Action Plan 24 hours 7 Days 30 Days

  40. Action Plan Stimulated Emotionally Well 24 Hours Choose Ambassadors to Academically work with. Motivated Declutter classroom. 7 Days Look at Mission Support Fit and Healthy Socially Well video to help any PE lead at any stage start to make an impact. Start to use Active Blasts with class. 30 Days Achieving Functionally Strong Potential Organise meeting with SLT. Feedback to imoves. Tweet us @imovesactive

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