Topics of research:
Research on Improvement of Design Process
Department of Business Design and Management Graduate School of Creative Science and Engineering, Waseda University Guidance Prof. Manabu Sawaguchi
Yui Kato
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Yui Kato 1 Background and Purpose Subject of current design - - PowerPoint PPT Presentation
The 10th TRIZ Symposium 2014 in Japan Topics of research: Research on Improvement of Design Process Department of Business Design and Management Graduate School of Creative Science and Engineering, Waseda University Guidance Prof. Manabu
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To the tendency that the business becomes the person in charge leaving and a result valuing, and the check on the business process becomes soft When knowhow is shared, neither the problem nor information are shared with
collapses.
The person in charge knows the work contents better than the superior. To the tendency to convinced that
its work contents
It is easy to fall into the business accomplishment of selfhood.. It tends to do the business within the range
mental room is lost, too.
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【 sour urce ce 】Hir iroshi K i Kubota , ,”Mak aking t to visible c chan anges your r compan any. y.
heory a and pract ctice o e of making ng t to visible i in going ng up of effec ect”, , Japane nese e Standa dards s Association ( (2012 012)
The business process is not seen, and making to the manual is difficult. The business is changed to those who belong, and the improvement of the business process is difficult, and consideration to the improvement of the business process is also low. The cost consideration lowers from how my business contributes to sales and the profit cramped because it is non-fixed form.
To the individual ability and the skill It depends. It becomes advantageous like the
the specialty is high. .
4 【 source 】Hiroshi Kubota ,”Making to visible changes your company.
Japanese Standards Association(2012)
Non-approval
Breakdown
【1-1】 Commodity specification decision
【1-2】 Concept decision
【1-3】
Concept approval conference
【2-1】 Rough design production 【2-2】
Improvement finality design
【2-4】 Design Approval conference
【2-5】 Finished design sending manuscripts to a printing office
【2-3】Between person in charge Design evaluation
Approval
Non-approval
Approval
Mutual agreement
business arrangement and inventory by making to visible
method is taken
sales performance The developer's questionnaire evaluation 5
The second process: Decision of important evaluation item The directionality of the design is examined according to the quantified axis. The third process: Overall judgement The problem of the design item with a low evaluation is quantified.
【 AHP P applic licatio ion 】
【 TRIZ a applic licatio ion 】
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<4> Design production of charge designer at current year based on the above-mentioned. <5> The design idea is evaluated agreeing among the developers. <6> The item with a low evaluation and the occurring design problem are quantified, and the improvement item is decided. <7> The design problem with a low evaluation is solved and the improvement idea is produced.
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<1> Hearing by the skill designer who is achieving the sales budget in the past as for the evaluation item. <2> The element that becomes the evaluation item of design is clarified and consolidated in nine. <3> Weight it by skill designer about nine elements (priority level).
【 procedure 】
Evaluator: Career developer (The effectiveness of a different occupational category is verified).
Evaluator: Old-timer skill designer
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b: Japanese se el elem ement ent a: D Differ fferent entiation
el elem ement ents d: The he second econdary us use
c: c: accep ccepted ed by the he man n →The most important design concept is “A: It decides it to the change feeling with another commodity”.
Evaluation Criteria
a. a. Differenti tiati tion el elem ement ents b. b. Jap apan anese el elem ement entes es d. d. The he secnd ecndary use se c. c. Accep ccepted ed by the he man
Priority 1th 2nd 3rd 4th Weit
0. 0.590 590 0. 0.238 238 0. 0.123 123 0. 0.049 049
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10 【des esign v n ver ersion T
CHARACTERISTICS OF DESIGN ORIGINAL CHARACTERISTICS 1 Shape of a design object ← Length of a stationary design object ← 4 Length of a stationary object Area of a stationary design object 6 Area of a stationary object Volume of a stationary design object 8 Volume of a stationary object Shape of design object 9 Shape 2 Harmful elements for design Harmful elements for design 30 Harmful Emissions Design object Generated Side effects 31 Other harmful effects gnerated by system 3 Impact of design Impact of design 15 Force/Torque Attractive 18 Power 20 Strength 4 Color Color 39
Aesthetics/appearance
5 Trend/Novelty Trend/Novelty 18 Power 39 Aesthetics/appearance 6 Creation time/Schedule Creation time 21 Stability Schedule 26 Loss of time 44 Productivity 7 Volume of design elements Volume of design elements 10 Amount of substance 8 Design elements Taste of design elements 25 Loss of substance 9 Quality of design Quality of design 42 Accuracy of manufacturing 10 Persoicuity of design concept Persoicuity of design concept 28 Loss of information 11 ◎'s original design elements ◎'s original design elements 32 Adaotability/Connectability 35 Reliability
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1 2 3 4
S h a p e
a d e s i g n
j e c t H a r m f u l e l e m e n t s f
d e s i g n I m p a c t
d e s i g n c
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Shape of a design object
1 3 13 35 17 11 5 7 40 24 15 10 17 35 3 19 12 14 40 1 13 2 37 9 12 28 6 30 3 17 32 7 14 26 22 5 35
2
Harmful elements for design
17 14 4 13 24 3 15 35 17 40 1 5 30 7 10 3 15 35 28 4 18 40 17 5 17 7 10 5 2 28 24
3
Impact of design
35 28 17 9 1 3 40 10 14 4 19 13 25 15 7 15 2 35 5 3 13 24 14 1 19 18 28 40 10 14 3 7 12 28 15 22 17
4
Color
17 14 15 3 1 4 28 32 7 2 4 28 15 35 2 13 3 28 7 4 15 14 32 9 17 40 2
5
Trend/Novelty
17 14 1 35 4 19 13 25 36 15 3 28 32 7 2 1 3 35 15 19 2 28 4 13 2 19 15 35 28 40 10 3 7 4 14 10 3 7 4 14 32 9 17 40 28 15 14 22
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Creation time/Schedule
17 4 35 3 39 40 24 1 7 5 14 10 12 28 19 2 13 1 15 24 35 40 14 39 25 13 2 24 10 16 35 18 40 17 9 5 6 1 3 28 15 12 22 17 4 3 22 10 28 2 13 1
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Volume of design elements
35 3 17 4 2 25 7 14 1 35 24 40 3 12 35 14 40 3 19 14 17 9 30 17 28 14
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Design elements
17 28 24 10 5 30 4 3 39 35 13 2 24 35 3 1 15 14 14 15 9 28 25 3 40 13 28 17 4
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Quality of design
17 1 10 32 35 28 25 30 13 3 10 40 24 10 17 35 4 12 19 28 2 32 16 3 17 7 35 2 3 17 32 7
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DESIGN PRINCIPLES ORIGINAL PRINCIPLES
1.Segmentation ← 1.Segmentation 2.Extration 2.Extration 3.Local quality 3.Local quality 4.Asymmetry 4.Asymmetry 5.Consolidation 5.Consolidation 6.Universality 6.Universality 7.Nesting(Matrioshka) 7.Nesting(Matrioshka) 8.Counterweight 8.Counterweight 9.Prior Counteration 9.Prior Counteration 10.Prior Action 10.Prior Action 11.Cushion in Advance 11.Cushion in Advance 12.Equipotentiality 12.Equipotentiality 13.Do it in Reverse 13.Do it in Reverse 14.Spheroidality 14.Spheroidality 15.Dynamicity 15.Dynamicity 16.Partrical or Excessive Action 16.Partrical or Excessive Action 17.Transition Into a New Dimension
17.Transition Into a New Dimension
18.Continuity of Useful Action 18.Merchanical Vibration 19.Convert Harm into Benefit 19.Periodic Action 20.Feedback 20.Continuity of Useful Action 21.Mediator 21.Rushing Through 22.Self Service 22.Convert Harm into Benefit 23.Copying 23.Feedback 24.Flexible Films or Thin Membranes 24.Mediator 25.Changing the Color 25.Self Service 26.Homogeneity 26.Copying 27.Rejecting and Regenerating Parts 27.Dispose 28.Transformation Properties
28.Replacement of Mechanical System
29.Inert Environment
29.Pneumatic or Hydraulic System
30.Composite Materials
30.Flexible Films or Thin Membranes
31.Porous Materials 32.Changing the Color 33.Homogeneity
34.Rejecting and Regenerating Parts
35.Transformation Properties 36.Phase Transition 37.Thermal Expansion 38.Accelerated Oxidation 39.Inert Environment 40.Composite Materials
Five The second layer: characters The first layer: Requisite element The first layer: Background
Evaluation Criteria
Priority 1th 2nd 3rd 4th Weit
Total
Evaluation o
A
1st 1st 1st 2nd 1st
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Beca caus use t e the e speci ecifica cation and t the c cond ndition a n are e differ erent nt from t the c commodity in the p e past, t the verif ific icatio ion of a comparis ison b by the t time s serie ies a and statistic ical l effe fectiv iveness assumes t the sales performance f for i improprie iety.
Because the purchase layer had not become a transition of on schedule differing from an existing commodity for D-2, it became Ram. The amount was counterbalanced by D-3's having exceeded the plan and achieved the plan as a whole. The manufacturer returned goods rate of the wound and defective goods such as dirt is 0.4%. Stockout of early stage of sales more than plan
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【 respon
dent 】 (seven en d develo elopment ent p persons ns i in cha harge) e) Exec ecutive j job 1 1 (sect ection chi chief of des esig ign g group up) Executive job job 2 (thos
who
pprove de design) Career er-track job job 1 (pe person
in c charge of
brand d mana nagem emen ent) Career er-track ck job 2 (career eer-track j job in in ch charge o
case 1) 1) Career er-track ck job 3 (career eer-track j job in in ch charge o
case 2) 2) Desig igner ner 1 1 (desig igne ner c chie ief) Desig igner ner 2 2 (desig igne ner in cha in charge o
cases 1 1 and nd 2) 2)
【 quest stion i item m 】 ⅰ. Abo About the r retur urn o
e design p n product uction w n work g goods ⅱ. Abo About sharin ing t the solutio ion pattern o
desig ign p proble lem ⅲ. Abo About the f foothold ld t to provid ide desig igner's i improvin ing d directio ion ⅳ. W Whet ether her the u e under erstand nding ng o
approach ch i is possible a e at time t e that the he load i is no not put ut o
n the he cur current o
eration about ⅴ. Abo About mutua ual und nder erstanding ng o
e word a and the p e proce cess w with h the e designe ner
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18 The evaluation item of the design and the individual's production intention were quantified, and making the evaluation item and the design problem solution process that led to the design improvement visible became possible.
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