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Why H.264? End-to-end protocol H.264 Luma Predictor Better compression Maxine Lee, Alex Moore Designed for efficient encoding May 17, 2006 ITU standard Its on your iPod Integrated Systems Group Massachusetts Institute of


  1. Why H.264? � End-to-end protocol H.264 Luma Predictor � Better compression Maxine Lee, Alex Moore � Designed for efficient encoding May 17, 2006 � ITU standard � It’s on your iPod Integrated Systems Group Massachusetts Institute of Technology Integrated Systems Group 2 Intraframe Prediction Project Scope Motivation � Prediction module of H.264 Encoder � Intraframe Prediction � Interframe Prediction � Transforms � Luma only (no color information!) � Why? � 85%+ of encoder computation time � Rich problem with lots of exploration Integrated Systems Group 3 Integrated Systems Group 4

  2. Intraframe Prediction Interframe Prediction Block Diagram Integrated Systems Group 5 Integrated Systems Group 6 Intra-Frame Prediction Intra – 4x4 Prediction � Use spatial similarities to compress each frame Previously predicted � Use neighboring pixels to make a prediction on a block and reconstructed blocks � Transmit the difference between actual and predicted � Tradeoff : prediction accuracy vs. # control bits Current Pixels 9 prediction modes Huge � homogenous Prediction proceeds left � gradient to right, top to bottom When not all boundary � pixels available (i.e. we’re at border of picture), can’t predict with all the modes � H.264 Answer : 4x4 and 16x16 prediction ! Integrated Systems Group 7 Integrated Systems Group 8

  3. Intra - 16x16 Prediction Advantages/Disadvantages Mode 0 : Vertical Mode 1 : Horizontal Intra 16x16 Intra 4x4 � Good for smooth areas � Good for detailed areas � Lots of options � 4 modes = 2 � 9 modes = 4 bits for every 16 pixels (!) Mode 2 : DC Mode 3 : Plane � Encoder’s job to compare options and pick the best � Exhaustive search … average � Uses a cost function to compare different modes Integrated Systems Group 9 Integrated Systems Group 10 Block Diagram (Baseline) Intra – 16x16 Considerations Picture � Process Parsing Input video � Loop through the available*** modes DCT Quant Config Choose Prediction Mode � Generate the prediction QP � Compute cost of residual Initialize prediction Get best mode – variables Send to output Try all 4 modes � Cost ~ SAD ( sum of absolute diff ) � ***What’s available? IDCT IQuant Loop through 16 Get 16x16 Try all 4 modes Prediction 4x4 blocks � Depends on location in the frame! Residual Output (to entropy encoder) All modes Get 16x16 Try all 9 modes possible 16x16 Prediction Compute Residual 16x16 Cost Get 4x4 Compute Prediction 4x4 4x4 Cost Residual Only DC QP Compute possible 16x16 Cost Integrated Systems Group 11 Integrated Systems Group 12

  4. Intra – 4x4 Considerations Extra Concerns with Intra 4x4 � Process: � Which boundary pixels do you use? � Loop through all 16 blocks � Boundary depends on where in the picture you are Loop through 16 4x4 blocks � For each block, loop through AND which 4x4 block you’re working on Overhead!!! available modes � Get ***cost = SAD + 4*P* λ (QP) Try all 9 modes Upper right pixels � Pick best mode – send to DCT Get 4x4 Compute not available Prediction � Save reconstructed 4x4 block, Only left 4x4 Cost Residual (can extrapolate) boundary available, so you can use it to predict the QP and in another next 4x4 block macroblock � Cost : � f ( QP ), since overhead bits A hurt more with higher compression B � P : most probable mode Integrated Systems Group 13 Integrated Systems Group 14 Storing Boundary Pixels Synthesis Numbers To predict current macroblock, Note: not P+R – not enough RAM / hard disk � need pixels from FOUR (ask us tomorrow if you’re really curious about P+R numbers ) neighbors (A-D) � Total Area = 609,940 um^2 D can be stored in a register, � since it is immediately used Predictor 66% Pixels for previous row (A-C) A B C � DCT/IDCT 10% have to be stored in a register file D Quant (with QP lookup tables ) 15% Misc. 9% Also save A in register to limit � regfile reads to 2 � Clock Cycle = 7.27 ns (quant multiplications) Integrated Systems Group 15 Integrated Systems Group 16

  5. Only Three Regions of Change Interframe Prediction � Use previous frame(s) to predict macroblocks of current frame � Most of the time, majority of frame isn’t moving � If change within macroblock is sufficiently small, just reproduce it exactly! Integrated Systems Group 17 Integrated Systems Group 18 Interframe Prediction Interframe Prediction Integrated Systems Group 19 Integrated Systems Group 20

  6. Interprediction Algorithm Interprediction Algorithm � Use a motion vector to predict the current macroblock. � Start at (0,0) – same block – and calculate error for each motion vector � Full-Search algorithm. Try all possible motion vectors within a window � Final prediction will be block given by motion vector with minimum error Integrated Systems Group 21 Integrated Systems Group 22 Interprediction Algorithm Interprediction Algorithm Integrated Systems Group 23 Integrated Systems Group 24

  7. Interprediction Algorithm Problem… � Assume a window size of 16 (conservative) � 1024 possible motion vectors to check per macroblock (vs. 9 for intra) � 307200 possible motion vectors per frame! Integrated Systems Group 25 Integrated Systems Group 26 Solution Hexagonal Algorithm � A better algorithm! Assume motion estimation gets better as we get closer to ideal motion vector. � Diamond-shaped algorithm reduces points checked by ~80% with mean error per pixel about 3 (vs about 2) for FS. � Hexagonal algorithm reduces by another ~35% (3.2 mean error vs 3.0) Integrated Systems Group 27 Integrated Systems Group 28

  8. Circuit Implementation Results… � Results? What Results? � H.264 predictor ~40x size of SMIPS Residual Predict Transforms processor And Cost Control � Frame buffer adds ~18000 area (+4%) Network � But we’re cheating (64x48 video size) Layer � Interprediction block adds ~35000 area (+7%) � Performance evaluation TBA Frame Buffer Integrated Systems Group 29 Integrated Systems Group 30 References Integrated Systems Group 31

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