What is NEMOG?
New Economic nomic Models ls & O Opportuniti
- rtunities
es for digit ital al Games es
Pet eter er Cowli wling ng Feng eng Li Li Ignazio azio Cabra ras Daniel iel Kuden udenko Kiran n Fernan ernandes des
What is NEMOG? New Economic nomic Models ls & O Opportuniti - - PowerPoint PPT Presentation
What is NEMOG? New Economic nomic Models ls & O Opportuniti ortunities es for digit ital al Games es Pet eter er Feng eng Kiran n Ignazio azio Daniel iel Cowli wling ng Li Li Fernan ernandes des Cabra ras Kuden
What is NEMOG?
New Economic nomic Models ls & O Opportuniti
es for digit ital al Games es
Pet eter er Cowli wling ng Feng eng Li Li Ignazio azio Cabra ras Daniel iel Kuden udenko Kiran n Fernan ernandes des
The UK as a Key Market for Games
(ISFE)
console & PC videogames (UKIE/GFK-Chart Track)
games console. (Ofcom)
as regularly play online games on a PC. (Digital Entertainment Survey)
Zuckerberg)
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At the Heart of UK Business
home to 48 of the world’s top 100 development studios. (Develop 100)
publishing, with a further 6,900 working in VFX, 27,550 in
total of 6,700 retailers sell games. (GFK-Chart Track)
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Games – Boosting the UK Economy
2014 (Technology Strategy Board)
13.8 8 million ion in its first week
(UKIE/GfK-Chart Track)
sales reaching 25.8m million units. (UKIE/GfK-Chart Track)
the sale of all entertainment software, console hardware and console/pc gaming accessories, was £2.875 billion. This equated to 93.6 million units sold. (UKIE/GfK-Chart Track)
Screen Digest)
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What is the NEMOG project about?
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Games Social Science
Understand the current state and possible futures of the digital games industry so as to harness its extraordinary influence for increased social and scientific as well as economic good.
(i) New Business Models (ii) Modelling Tools (iii) Data Mining Algorithms (iv) User Engagement (v) Capacity Building
Game Design Principles
Inputs choices
Discernable and integrated outcome & Goals
Player Game
Meaningful play
Feedback
Maintaining Challenge
Appropriately
Match patient abilities. How to maintain challenge?
How to handle failure?
1, 2
What is the NEMOG project about?
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Games New Business Models Social Science
through economic means
scalability required
LimbsAlive – Using Games for Tele-Rehabilitation
– Stroke ke is a leading cause of severe physical disability. – Difficult to provide optimal therapy for patient’s needs. – Difficult to maintain patient motivation. – Upper limb remains weak in up to 66% cases. – Early and intensive interventions effective in most cases
– £2.2 million research project funded by Wellcome Trust and DH – Motion sensitive controllers to record patient movements and enable remote intervention by physical therapists – Video games effective in optimising engagement & motivation – New business models required for different routes to market
Games for Science
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Literature on Games
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Creativity Motivations (Adults) Parent-Child Communications School Performance Localization Violence
What is the NEMOG project about?
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Games Big Data Social Science
Volume Variety Velocity Verocity
2009 800,000 Petabytes 2020 35 Zettabytes
44 4 X
2.5 quintillion 90% generated in last 2 years
Uses of Big Data in Games
the game:
– Can be used for targeted motivation or offers.
– Can be used to improve player experience. – Can be used to focus development resources where they are most productive.
– Can be used to understand player psychology: e.g. to predict reactions of players to changes in the game design.
– Modelling players and using it to understand player behaviours and preferences – applications in economics, biology and social science
What is the NEMOG project about?
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Games Big Data Society Social
NEMOG Project
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research with impact