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VIRTUAL REALITY more REAL THAN VIRTUAL why its important (now) - - PowerPoint PPT Presentation
VIRTUAL REALITY more REAL THAN VIRTUAL why its important (now) 1 how it affects you (now) 2 what weve been doing 3 what weve been learning 4 what is it? some terminology AR (MR) is adding to the world around you VR is
THAN VIRTUAL
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why it’s important (now) how it affects you (now) what we’ve been doing what we’ve been learning
1 2 3 4
what is it?
some terminology
AR (MR) is adding to the world around you
VR is replacing the world around you
why is it important?
and why right now?
1
Tech Business People
Low latency displays Positional tracking Predictive timeshifting Parallel forward rendering etc etc
$500m + Daydream >100 hires, 6 companies $2bn for Oculus
But the actual, real reason is…
We have crossed the uncanny valley for VR
isNOT virtual. It than . behind a screen is anything
How does it affect you?
and your work.
2
It doesn’t affect me. I’m not designing AR or VR things.
You
Actually, yes, yes you are.
Me
Mark Twain
HISTORY DOESN’T REPEAT ITSELF, BUT IT DOES RHYME.
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Cross channel, cross medium, cross device, cross reality… just like m. * didn’t fly, we’re not going to have a vr. * web either.
what we’ve been doing
all in a days work
3
Listening to people
Talking to people Listening to people
Talking to people Trying stuff Listening to people
Taking our normal client work and looking at what
Ground ZERO
Meander
Build a virtual reality map centred on New Zealand, that displays real time events from a public source.
Five people
Three days
Learn as much as possible but get something up and running
learnings so far
hindsight kicks like a mule
4
Process and people, not VR design guidelines
People just don’t get it until they’ve actually experienced it and that includes the people designing it
Henry Ford
“IF I HAD ASKED WHAT PEOPLE WANTED, I WOULD HAVE BRED FASTER RACEHORSES.”
People still want to solve real problems. but we now have another medium to consider.
Paper and wireframes just don’t cut it. dioramas and role-play communicate is better.
User testing is hard. teaching and helping people is even harder.
Our 2D web-and-app intuition for the medium is all wrong. think like an architect, an interior designer…
Once they’ve tried it, they want more of it. there are only two industries that call their customers “users”
the takeaways
mmm, takeaways…
VR and AR is happening today, not tomorrow.
We need to understand the medium.
All sorts of things are going to change. And we don’t know what
But people will still be people. and we’re still going to create ways to connect people
And now a challenge.
Thanks.
Shane Goodwin @shaneg_nz sgoodwin@jadeworld.com