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Title Text Title Text Project Oxygen | Updated attributes of - - PowerPoint PPT Presentation

Title Text Title Text Project Oxygen | Updated attributes of great managers - 2017 Get things done Develop your team Create an inclusive team environment, showing 01 06 Have a clear vision and strategy for the team concern for success and


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Google Confidential & Proprietary

Project Oxygen | Updated attributes of great managers - 2017

01 02 03 04 05 06 07 08

Be a good coach Empower the team and do not micromanage Create an inclusive team environment, showing concern for success and well-being Support career development and discuss performance Be a good communicator - listen and share information Be productive and results-oriented Have a clear vision and strategy for the team Have key technical skills to help advise the team

09 10

Be a strong decision-maker Collaborate across Google

Develop your team Get things done

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CREATIVITY

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RESILIENCE

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PRAC TIC E S TRUC TURE

How would you categorise each of t he pract ice act ivit ies in relat ion to t he below areas?

C O AC H BE HAVIO URS

How did your behaviours and communicat ion as a coach inf luence t he session?

BATH AC AD E M Y C

  • ach Re

flect ion D ashboard

Linked to t hemes wit hin est ablished coaching programme.

PLAYE R(S ) E NG AG E M E NT

D id you ask any players t heir opinions on t he below f rom t he session? What did t hey t hink? If not, what do would perceive t he player(s) opinions to be ?

C hallenging E njoyable Realist ic to game demands

H

  • w clear were

your object ive(s) f or t he session? ___________________________________________________ if you had more t han one , how clear were your priorit ies ? ___________________________________________________ H

  • w clear do

you feel t he players were

  • f t he
  • bject ives

? ___________________________________________________ H

  • w clearly did you

st ruct ure

  • pport unit ies f or players t o

t ake

  • wnership of part icular act ivit ies/ t asks/ feedback?

___________________________________________________

1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5

E asy Boring

1 2 3 4 5

Unrealist ic

1 2 3 4 5

Relevant to my Needs M ore relevant to ot hers

1 2 3 4 5 F

  • r E

xample: Pract ice Act ivit y 1

( r- o- hdm- hv )

B locked (b) Random (r) Low V ariabilit y (lv) H igh V ariabilit y (hv) U nopposed (u ) O pposed (o ) Low D ecision M aking D e mand (ldm) H igh D ecision M aking D e mand (hdm) Pract ice Act ivit y 1

( )

Pract ice Act ivit y 2

( )

Pract ice Act ivit y 3

( )

O BJE C TIVE S AND PLANNING

Reward

H

  • w would you

assess t he balance

  • f how you

used t hese behaviours / approaches wit hin t he session?

C

  • nsequence
% %

O pen Q uest ions ?

H

  • w would you

assess your use

  • f t hese

behaviours / approaches wit hin t he session?

C losed quest ions ?

% %

P raise ?

H

  • w would you

assess your use

  • f t hese

behaviours / approaches wit hin t he session?

H ust le ?

% %

V ery C lear Not C lear Not C lear V ery C lear Not C lear V ery C lear Not C lear

1 2 3 4 5 6 7 8 9 10

H igh C an you mark where t he dif ferent pract ice act ivit ies rated f or interact ions levels and proble m solving

  • pport unit ies f or players

? Low V ery C lear

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How does your coaching make people feel?

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