The Space Shooter 2015 Team JAM: Jonathan Earl Alan Nguyen - - PowerPoint PPT Presentation

the space shooter 2015
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The Space Shooter 2015 Team JAM: Jonathan Earl Alan Nguyen - - PowerPoint PPT Presentation

The Space Shooter 2015 Team JAM: Jonathan Earl Alan Nguyen Michelle Jin Overview 2D space shooter game Side scroller: left to right Collision detection when hero, enemies, environment, projectiles collide Objects Life Bar


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The Space Shooter 2015

Team JAM: Jonathan Earl Alan Nguyen Michelle Jin

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Overview

  • 2D space shooter game
  • Side scroller: left to right
  • Collision detection when hero, enemies, environment, projectiles collide
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Objects

Projectiles Enemy Hero Particle System Life Bar

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Lighting

Spot light Normal Mapped Scene Object Point light

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Lighting - Danger mode (when the boss coming or the life bar for hero is low)

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Particle System

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Animated Final Boss

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Boss Projectile

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2 Cameras: Final Scene Dialogue

blah blah blah rah rah rah

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Win - destroys enemies without perishing -

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universe-stars-background-wallpaper-3.jpg

Lose - perishes

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Requirements 1: ❏

Support 3 Scenes

❏ Level 1 scene, win scene, lost scene

❏ Appropriate game complexity ❏

3 object types: Game unit, projectiles, scene object, background, life bar ❏ Hero, enemy, dead enemy, other enemies, boss, ❏ asteroid, missile, fireball, laser, hadouken ❏ Per-pixel collision detection: with hero and enemy

❏ 2 Camera views: 1 camera throughout gameplay, but 2 cameras during dialogue with final boss ❏ Object Behavior: Some enemies behavior include chasing the hero (rotate towards), some have their specific move pattern; boss moves and attacks are randomly selected

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Requirements 2:❏

5 lights, with all three types (point, spot, directional)

❏ Direction lighting used for ambient lighting, and Danger lighting (animated) ❏ 2 Spot lights used to highlight Hero and Boss appears ❏ 2 Point lights used to emphasize projectile based attacks(animated) ❏ Asteroid object with normal mapping

❏ Particle System

❏ When the enemy is hit, a particle explosion will appear ❏ Particles used to create rocket like effect on projectile

❏ Interpolation

❏ interpolate the hero movement changes