Is it possible to engage an audience of both young and old through procedurally animated images? By Eirik Henden & Susann Lilliestierna
The Interactive Painting Is it possible to engage an audience of - - PowerPoint PPT Presentation
The Interactive Painting Is it possible to engage an audience of - - PowerPoint PPT Presentation
The Interactive Painting Is it possible to engage an audience of both young and old through procedurally animated images? By Eirik Henden & Susann Lilliestierna Introduction What are we hoping to achieve here? Technology that can engage an
What are we hoping to achieve here?
Technology that can engage an older audience Art that can engage a younger audience
Designing an experience with engaging mechanics and striking visual design
Introduction
Introduction
Research
○ Idea ○ Visual style ○ Design and Impact ○ Implementation and Tools
Development
○ Visual assets ○ Implementation and scripting
Conclusions
○ Issues ○ Future
Relevant projects
○ Interactive art installation ○ Filling a gap
Relevant literature
○ Articles ○ Color and Light by James Gurney ○ The Art of Game Design - A book of Lenses ○ Agile Game Development with Scrum
Research: Idea
Research: Visual style
Style Inspiration
○ The Norwegian romantic nationalism ○ The Banner Saga ○ Ori and the Blind Forest
Moodboards Design
○ Modular landscape assets ○ Concept Art by Eirik ○ UE4 Prototype
Research: Design and Impact
Brainstorming
○ Paper prototype ○ Trello Lists
Design Elements
○ Constant ○ Procedural
Prioritising and Planning
○ Difficulty ○ Impact
Research: Tools and Implementation
Availability
○ Visual packages at campus ○ Free for students at home
Motivation
○ Current skills ○ Future skills
Development: Visual Assets
Making the assets
○ Concepts ○ Placeholders ○ Meshes ○ Sprites
Upcoming
○ Assets currently in development ○ Coming Next
Visuals
Landscape concept art
Landscape design 1 Landscape design 2
Mountain sketches
3d mountains
3D modular mountain assets
Rock sketches
Concept art of rocks
3d rocks
3D modular rock assets
Troll sketches
Troll design 1 Troll design 2
3d troll (Unfinished)
3D model of troll asset (Unfinished)
Sprites
Spritesheet firefly 2x2 Spritesheet firefly 3x3
Development: Unreal Engine 4
Learning
○ Tutorials ○ Community
Prototyping
○ 2D vs 3D ○ Blueprints and Modularity ○ Material Editor ○ Particle System Editor ○ Landscape and Foliage Tools
Concluding Notes
Hurdles
○ Motivations ○ Life and Schedule ○ Communication and Discussions
Future
○ More Assets ○ More Implementation ○ More Research ○ More Communicating