The coevolution of altruism and punishment: role of the selfish - - PowerPoint PPT Presentation
The coevolution of altruism and punishment: role of the selfish - - PowerPoint PPT Presentation
The coevolution of altruism and punishment: role of the selfish punisher Mayuko Nakamaru Tokyo Institute of Technology Altruistic punishment Punishment to selfish could promote the evolution of cooperation. But .... This is a big problem!!
Altruistic punishment
Selfish Altruist Altruist-punisher (AP)
benefit
incur a cost to punish a selfish player a fine cooperate each other
AP can make up for a cost of punishment
Selfish
incur a cost to punish a selfish player a fine
punisher This is a big problem!! Punishment to selfish could promote the evolution of
- cooperation. But ....
The lattice promotes the evolution
- f cooperation, but...
Iwasa, Nakamaru and Levin (1998)
The lattice structured population promotes the evolution of spite Spiteful behavior Punishment incur a cost to reduce others’ fitness
=
damage
SPITE
from the viewpoint of the payoff
It is suggested that the lattice and the viability model enable punishers to evolve. Nakamaru et al (1997, 1998) The score-dependent viability model also promotes the evolution of spiteful behavior in a lattice.
Why does lattice promote the evolution
- f spite, especially in the Viability model?
spite
damage
spite
The neighbor’s score reduces
spite
Its survivorship is low It dies If spite succeeds in colonizing a new
- pen site,
spite can increase in number Spite has more chance to get an empty site in the neighborhood of spite.
The viability model = “score = survivorship”
Strategies following Sigmund et al.(2001)
There are four possible strategies: A punisher Altruist S Selfish nonpunisher P
altruist-punisher selfish-nonpunisher altruist-nonpunisher selfish-punisher
N A P S N paradoxical strategy! Can Selfish Punisher suppress an increase of Pure Selfish and then promote the evolution of cooperation?
Payoff Matrix
AP
b-p
- pponent
focal player
q = c = 1 b, c, p, q >0 AN SN
b-c
SP
- p
- c
AN
b-c b
SN
- c
AP
b-c
- c-q
b-c
- c-q
SP
b-p
- q-p
b
- q
SN or SP
a cost of cooperation a benefit from cooperation
AP or SP AP or AN b
- c
a fine of punishment a cost of punishing
- p
- q
SN or SP AN or SN A P A P A N A N P S P S S N S N An opponent An opponent An opponent
Spatial structured population
AP SP
AP SN
AP lattice structued population complete mixing population
Each interacts with four players chosen randomly Each only interacts with four nearest neighbors.
AP AP SN The score of this “AP” = 2E[AP/AP]+E[AP/SN]+E[AP/AP]
SP AN
The score of this “AP” = 2E[AP/AP]+E[AP/SN]+E[AP/AP] Analyzed by the computer simulation and the ordinary differential equation
Nakamaru & Iwasa (2005)
- Altruist punisher (AP) vs. Pure selfish (SN)-
lattice-structured population score-dependent fertility model score-dependent viability model complete mixing population
Updating rule population structure
SN always wins Bistability SN always wins Altruist Punisher (AP) always wins Bistability
AP always wins
a benefit (b) S N a l w a y s w i n s Bistability SN always wins AP always wins Bistability a fine p
The lattice promotes the evolution of Altruist-Punisher. Punishment affects the evolutionary dynamics in Viability model.
How does “Selfish Punisher” play its role in these 4 models?
the Score-dependent fertility model (the Fertility model)
It dies randomly One of 4 neighbors who has a highest score can colonize the empty site with highest probability.
“Birth rate” affects the dynamics of evolution. score colonization probability
The result of the Fertility model in the complete mixing population
a fine of punishment (p) a benefit from cooperation (b)
Bistability
p = c
Pure Selfish (SN) wins against others
AP=0.9, AN=0.03, SP=0.03, SN=0.04
Selfish-Punisher never wins against others.
the evolutionary dynamics in a two- dimensional lattice model of the Fertility model
Altruist- Punisher Pure Selfish
time density
b = 5, p = 1 initial AP = 0.3, initial AN = 0.3, initial SP = 0.3, initial SN = 0.1
time = 0 time = 200
AP SN
Pure Altruist Selfish- Punisher
AP AN
SN
0.5/0.0 0.4/0.1 0.2/0.3 0.0/0.5
AN/AP SN/SP
0.5/0.0 0.4/0.1 0.1/0.4 0.0/0.5
The lattice of the Fertility model
Altruist wins SN wins
AN+AP = 0.5 SN+SP = 0.5 50x50 lattice
SN & AP only high SP high AN
the Score-dependent viability model (the Viability model)
One who obtains a high score dies with low probability One of 4 neighbors colonizes the empty site randomly.
“Survivorship” affects the dynamics of evolution. score survivorship
The result of the Viability model in the complete mixing model
Altruist wins
SN wins against
- thers
Selfish-Punisher wins
b = 4p - 5 b = p - 8 b = 3p - 1
AP=0.03, AN=0.9, SP=0.03, SN=0.04
SP > SN SP < SN
p = 4q
KEY When p > 4q
p a benefit from cooperation(b)
SP wins against SN! SN decreases. AP increases in the bistable region AP + AN wins against
- thers.
AP > SP SP > AP
SP wins
against others.
The lattice of the viability model
0.5/0.0 0.4/0.1 0.2/0.3 0.0/0.5
AN/AP SN/SP
0.5/0.0 0.4/0.1 0.1/0.4 0.0/0.5
a a a a a a a a a a a a b b b b b b b b b b b a a
Altruist wins SN wins
AN+AP = 0.5 SN+SP = 0.5 50x50 lattice
SN & AP only
high SP high AN
Summary
The role of Selfish Punishment (SP), a paradoxical strategy The complete mixing population The lattice population of both models SP encourages the evolution of AP AN discourages the evolution of AP The Viability model The Fertility model
- SP itself evolves
- SP encourages the
evolution of Altruist- Punisher (AP)
- Basically SP has no
effect on the evolutionary dynamics
Another interpretation as the decision-making process models
The score-dependent fertility model The score-dependent viability model A focal player decides to imitate a behavior of a neighbor with a high score (= attractive or socially successful). A focal player with a low score makes a decision to quite his/her behavior and imitate a behavior
- f a neighbor chosen randomly