Michelle Cummings M.S. Training Wheels www.training-wheels.com
- Michelle Cummings M.S.
- Training Wheels
TagYoure It! TagYoure It! Michelle Cummings M.S. Training Wheels - - PowerPoint PPT Presentation
TagYoure It! TagYoure It! Michelle Cummings M.S. Training Wheels Michelle Cummings M.S. Training Wheels www.training-wheels.com Energizer Games Pair Tag Evolution Viper Tag Wagon Wheel Tag
Michelle Cummings M.S. Training Wheels www.training-wheels.com
Michelle Cummings M.S. Training Wheels www.training-wheels.com
participant decide who will be ‘it’ first and who will be ‘chased’ first.
walking game. When the facilitator says “Go!” the person who is ‘it’ walks fast towards the person being ‘chased’. As in a normal tag game the person being ‘chased’ tries to avoid getting tagged by the person who is ‘it’.
then they reverse roles. The person who WAS being chased is now IT and must turn around in a circle before fast walking after their partner.
Michelle Cummings M.S. Training Wheels www.training-wheels.com
rock, paper, scissors. Whoever wins advances to a Chicken. Whoever loses remains an egg.
walks very velociraptor-like over to another
Whoever wins becomes Immortal and can no longer be effected by anyone. Whoever loses remains a velociraptor.
You could have the remaining eggs, chickens, and velociraptors jokingly bow down to the immortals and say, “We’re not worthy! We’re not worthy!” The prior knowledge of the famous, "Rock, Paper, Scissors" is a necessity for this game.
"vipers." Your "vipers" are your hands with your first two fingers up and ready for striking
can make the viper hiss noise, (do that now), then you are ready for play.
must stay within the boundaries. If you get tagged by someone's viper, you must hold onto the bite spot with one of your vipers.
bite spot with your other viper. You are now pretty defenseless...if you get tagged one last time you get the opportunity to create a big death and dying scene and remove yourself from the game. The group can vote on the best death and dying scene after the game is over.
to 60 feet or more in diameter for really large groups. If you are in a gymnasium that already has lines on the floor, you can use the lines that are already in place or put tape down in the shape of a wagon wheel, up to you!
groups designate four or more people to be ‘it’. I like to use a rubber chicken, Dr. Suess hat or other fun object to designate who is ‘it’. It’s a great visual and it makes the tagger more obvious.
tag game, however you must stay on the lines of the wheel. You also may not pass anyone in front of you or behind you (which allows for some fantastic strategies to start forming). The ‘it’ person starts out in the center and then chooses whatever spoke they want to go down to begin chasing the other players. The idea is to stay away from the person who is ‘it’ and not get tagged.
imaginary spot in the center of the circle.
is to pick one person to look at. If they make eye contact with that person they are to point and
another group!
Bronze, one for Silver, one for Gold
wins advances to Silver. Whoever loses stays in Bronze.
and play RPS. Whoever wins advances to
down to Bronze.
and play RPS. Whoever wins adds one more Gold medal to their medal count. Whoever loses devolves back down to Silver.
Trainer / Big Wheel Training Wheels www.training-wheels.com