Semantic Modeling with Frames
Rainer Osswald & Wiebke Petersen
Department of Linguistics and Information Science Heinrich-Heine-Universit¨ at D¨ usseldorf
ESSLLI 2018
Introductory Course
Sofia University
- 06. 08. – 10. 08. 2018
SFB 991
Semantic Modeling with Frames Rainer Osswald & Wiebke Petersen - - PowerPoint PPT Presentation
Semantic Modeling with Frames Rainer Osswald & Wiebke Petersen Department of Linguistics and Information Science Heinrich-Heine-Universit at D usseldorf ESSLLI 2018 Introductory Course Sofia University 06. 08. 10. 08. 2018 SFB
SFB 991
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S VP[I=e] NP[I=y] ‘an apple’ V ‘ate’ NP[I=x] ‘Adam’ e eating actor x person name ‘Adam’ theme y
e eating x person ‘Adam’ y apple actor name theme
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[agr=[pers=3, num=sg]]
[mode=ger]
[agr= 2 [pers=3, num=sg]]
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[agr=[pers=3, num=sg]]
[mode=ger]
[agr= 2 [pers=3, num=sg]]
[agr=[pers=3, num=sg]]
[agr= 2 , mode= 3 ]
[agr= 2 [pers=3, num=sg]]
[mode=ger]
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[agr=[pers=3, num=sg]]
[mode=ger]
[agr= 2 [pers=3, num=sg]]
mode =ind ]
mode=ind]
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S NP VP V◇ NP S NP S NP VP ε V◇ NP S NP VP V◇ PP P NP by S NP S NP VP ε V◇ PP P NP by S NP S NP VP V◇ NP ε ...
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S NP VP V◇ NP S NP S NP VP ε V◇ NP S NP VP V◇ PP P NP by S NP S NP VP ε V◇ PP P NP by S NP S NP VP V◇ NP ε ...
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1 ]
2 ]
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x′[person name ‘John’]
e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ bounded-locomotion actor
1 x
mover
1
goal z path [path] manner [walking] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ e′ ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ event path [path endp
1 ]
⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ z′[in-region
2 ]
part-of( 1 , 2 )
z′′[house in-region [region]]
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x′[person name ‘John’]
e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ bounded-locomotion actor
1 x
mover
1
goal z [in-region
3 ]
path [path endp
2 ]
manner [walking] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ part-of( 2 , 3 ) z′′[house in-region [region]]
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e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ bounded-locomotion actor
1 x [person
name ‘John’] mover
1
goal z [house in-region
3 [region]]
path [path endp
2 ]
manner [walking] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ part-of( 2 , 3 )
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e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ bounded-locomotion actor
1 x [person
name ‘John’] mover
1
goal z [house in-region
3 [region]]
path [path endp
2 ]
manner [walking] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ part-of( 2 , 3 ) e bounded-locomotion x person path walking ‘John’ z house region actor mover path manner name endp goal in-region part-of
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morph entry ‘walked’ pos: V Syn1:
⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ agr = ⎡ ⎢ ⎢ ⎢ ⎢ ⎣ pers = 3 num = sg ⎤ ⎥ ⎥ ⎥ ⎥ ⎦ ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
lemma: walk + lemma entry walk: FAM: n0V, ... Syn2:
[e = e0]
Sem :
e0 ⎡ ⎢ ⎢ ⎢ ⎢ ⎣ locomotion manner [walking] ⎤ ⎥ ⎥ ⎥ ⎥ ⎦
+ Constraints: locomotion ⇛ activity ∧ translocation translocation ⇛ motion ∧ path ∶ path activity ⇛ actor ∶ ⊺ motion ⇛ mover ∶ ⊺ activity ∧ motion ⇛ actor ≐ mover
e0 ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ locomotion actor
1
mover
1
path [path] manner [walking] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
V[agr = ...,e = e0] ‘walked’ S NP[i=x] VP[e=e] V◇[e=e]
e ⎡ ⎢ ⎢ ⎢ ⎢ ⎣ activity actor x ⎤ ⎥ ⎥ ⎥ ⎥ ⎦ e0 ≜e
e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ locomotion actor
1 x
mover
1
path [path] manner [walking] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
S NP[i=x] VP[e=e] V[agr = ...,e = e] ‘walked’
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e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ locomotion actor
1 x
mover
1
path [path] manner [walking] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
e′ ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ translocation path [path region
2 ]
⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ z [at-region
3 ]
part-of( 2 , 3 )
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e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ locomotion actor
1 x
mover
1
path [path] manner [walking] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
e′ ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ translocation path [path region
2 ]
⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ z [at-region
3 ]
part-of( 2 , 3 ) e locomotion x person path walking region z region actor mover path manner region at-region part-of
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e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ causation cause ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ activity actor x theme y ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ effect e′ ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ bounded-translocation mover y goal z path p ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
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e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ causation cause ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ activity actor x theme y ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ effect e′ ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ bounded-translocation mover y goal z path p ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣
cause ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ activity actor ⊺ theme
1
manner [throwing] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ effect ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ translocation ∧ undergoing theme
1
mover
1
⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
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✎ ✍ ☞ ✌
✎ ✍ ☞ ✌
✎ ✍ ☞ ✌
e[event actor x] ✎ ✍ ☞ ✌
✎ ✍ ☞ ✌
e[event theme x] ∨ ...
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✎ ✍ ☞ ✌ Class DirPrepObj export: e, x VP[path=p] VP[path=p] ≺ PP[i=x,e=e] V◇
e ⎡ ⎢ ⎢ ⎢ ⎢ ⎣ bounded-translocation goal x path p ⎤ ⎥ ⎥ ⎥ ⎥ ⎦
✎ ✍ ☞ ✌ Class n0Vpp(dir) identities: C1.e = C2.e ✎ ✍ ☞ ✌ Class C1 =n0V export: e ... ✎ ✍ ☞ ✌ Class C2 =DirPrepObj export: e, x ... ✎ ✍ ☞ ✌ Class n0Vn1pp(dir) identities: C1.e = e, C2.x = z, C2.e = e′ ✎ ✍ ☞ ✌ Class C1 =n0Vn1 export: e ... ✎ ✍ ☞ ✌ Class C2 =DirPrepObj export: e, x ...
e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ causation actor x 1 theme y 2 cause ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ activity actor
1
theme
2
⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ effect e′[mover
2
goal z ] ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
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e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ causation cause [activity actor x] effect ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ change-of-possession theme y recipient z ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
e ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ causation cause [activity actor x] effect e′ ⎡ ⎢ ⎢ ⎢ ⎢ ⎢ ⎣ bounded-translocation mover y goal z ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦ ⎤ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎥ ⎦
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⋄[= 0 ] [= 1 ]
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⋄[= 0 ] [= 1 ]
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2
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2
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