Science Department Vision & Mission Science Curriculum - - PowerPoint PPT Presentation

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Science Department Vision & Mission Science Curriculum - - PowerPoint PPT Presentation

Science Department Vision & Mission Science Curriculum Curriculum Innovation OurPurpose Vision Trailblazers In Science Mission To develop in Edgefielders a deep understanding of the physical worlds and to be trend-setters


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Science Department

❑ Vision & Mission ❑ Science Curriculum ❑ Curriculum Innovation

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OurPurpose …

Vision

Trailblazers In Science

Mission

To develop in Edgefielders a deep understanding of the physical worlds and to be trend-setters of Science through innovative and applied technology

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Science Curriculum Framework

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Science Curriculum Framework

  • Scientific phenomena, facts, concepts and

principles

  • Scientific vocabulary, terminology and conventions
  • Scientific instrument and apparatus including

technique and aspects of safety Knowledge, Understanding and Application of

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Science Curriculum Framework

  • Posing

questions

  • Formulating

hypothesis

  • Defining the

problem

  • Generating

possibilities

  • Predicting
  • Observing

Skills

  • Creative problem-solving
  • Planning investigation
  • Decision-making

Processes

  • Using apparatus

and equipment

  • Comparing
  • Classifying
  • Inferring
  • Analysing
  • Evaluating
  • Verifying
  • Communicating
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Science Curriculum Framework

  • Curiosity
  • Creativity
  • Objectivity
  • Integrity
  • Open-mindedness
  • Perseverance
  • Responsibility

Ethics and Attitudes

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Subjects offered (Express)

Lower Secondary

Thematic approach 3 disciplines (Biology/ Chemistry/ Physics

Upper Secondary (Pure Sciences)

Biology Chemistry Physics

Upper Secondary (Combined Science)

Science (Phy, Chem) Science (Bio, Chem)

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Subjects offered (Normal Academic)

Lower Secondary

Thematic approach 3 disciplines (Biology/ Chemistry/ Physics

Upper Secondary (Combined Science)

Science (Phy, Chem) (5076) Science (Bio, Chem) (5078)

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Subjects offered (Normal Technical)

Lower Secondary Module 1 Gadgets Work Wonder (I) Module 2 Matter Around Us Module 3 Wonders Of My Body Upper Secondary Module 4 Gadgets Work Wonder (II) Module 5 Food Matters Module 6 Wonders Of My Body (II)

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Curriculum Innovation

  • Vernier Video Physics
  • WriteFormula
  • Student Achievement Reflection
  • Applied Science Programme
  • Crystal Growing
  • PET Rocket
  • Herb and Spice Garden
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Curriculum Innovation

Experiential learning through “Vernier Physics”

  • Level: Sec 3 Physics
  • Inquiry-based learning
  • Students used the App Vernier

Physics (Ipad) to learn about Kinematics motion and graphs.

  • Students capture the motion of

moving bodies real time and view and analyse the kinematics instantly.

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  • Experiential learning is the process of learning through experience, and is

more specifically defined as "learning through reflection on doing“.

  • Experiential

learning actively involves the learner in a concrete experience.

  • D. Kolb helped to develop the modern theory of experiential learning,

drawing heavily on the work of J. Dewey and J. Piaget.

Curriculum Innovation

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Experiential Learning

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Inquiry-based learning

  • Inquiry-based learning starts by posing questions, problems
  • r scenarios—rather than simply presenting established

facts or portraying a smooth path to knowledge.

  • Process is often assisted by a facilitator (at lower Inquiry

level). Inquirers will identify and research issues and questions (at higher Inquiry level) to develop their knowledge or solutions.

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Curriculum Innovation

  • Level: Sec 2 Chemistry
  • Impact of learning
  • Students will be using the App WriteFormula to learn about nomenclature

and writing or identifying Chemical Formulae.

  • Pedagogical impact of Writeformula in differentiated learning components
  • f student’s literacy in chemical formula using Game-based learning
  • Value added impact of students: chemical formula recognition, performance

WriteFormula (collaboration with ETD)

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EDGEFIELD SECONDARY SCIENCE DEPARTMENT RESEARCH COLLABORATION With MOE ETD (wRiteFormula)

Curriculum Innovation

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Data Visualisation for Classroom Teaching and Learning

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Students cannot grasp ionic compound nomenclature Students confused and unmotivated Teacher s lecture Feedback delayed Game Discovery- learning approach Facilitating teacher’s in-class instructional adjustment Game Discovery- learning approach Data Visualisation

Prepared by LICNDV team for presentation at LAK’17

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Prepared by LICNDV team for presentation at LAK’17

wRiteFormula mobile app game

✓ ✗

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Deduce rules Increase difficulty level

Play

1 to 4

Group discussion

Class discussion

supported by data visualisation

wRiteFormula mobile app game

Prepared by LICNDV team for presentation at LAK’17

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  • For sense-making and communication
  • That is readable and usable by teachers

DATA VISUALISATION

What is Data Visualisation?

Prepared by LICNDV team for presentation at LAK’17

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Supporting classroom instruction with data visualization – Edgefield Secondary

Edgefield Secondary Mr Alan Teo Mr Addie Siew Mr Seow Tzer Yeun Negotiate targets and monitor attainment Discuss common mistakes Guide students to identify patterns

Prepared by Tzer Yeun for presentation at LAK’17

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Applied Science: Lego Mindstorm Robotics

▪ By integrating IT and robotics activities into our science curriculum, we provide rich opportunities to engage our students in real world science and help them to develop conceptual understanding of scientific principles through the process of investigation, data analysis, engineering design and construction. ▪ In addition, using a mixture of collaboration and problem scenarios, students get to increase their motivation and their professional skills such as problem solving, team work and leadership.

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Applied Science: Lego Mindstorm Robotics

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Applied Science: PET Rocket

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Applied Science: Herb and Spice Garden

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Thank You