Prof. Dorien Herremans SUTD Town Hall, 28 November 2018 History - - PowerPoint PPT Presentation

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Prof. Dorien Herremans SUTD Town Hall, 28 November 2018 History - - PowerPoint PPT Presentation

Prof. Dorien Herremans SUTD Town Hall, 28 November 2018 History SUTD Game Lab Established in 2012 To continue the work of the Singapore-MIT GAMBIT Game Lab, funded by NRF under Game Research, Education and Training (GREaT) Funding


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  • Prof. Dorien Herremans

SUTD Town Hall, 28 November 2018

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History – SUTD Game Lab

  • Established in 2012 – To continue the work of the Singapore-MIT

GAMBIT Game Lab, funded by NRF under Game Research, Education and Training (GREaT) Funding initiative

à to pioneer a unique model of game experimentation, education, and training that will propel the Singapore game landscape to new height.

  • In 2018, following the success of the initial 5 year seed grant:

à Research Institute, supported by SUTD and individual research projects.

Research focus on AI, AR and VR in gamification for education, AI/Robotics, healthcare.

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Objectives

Provide state-of-the-art skills and expertise in user-centric game design for serious AR/VR games in the field of education, robotics/AI, and healthcare, and further research this field. Deliver commercially ready gamified systems through collaboration with industry and faculty, and thus reinforce the capability of SUTD in these cutting-edge domains. Outreach and education through workshops, conferences, and teaching.

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Who is Game Lab?

Creating serious games with a focus on AI, augmented and virtual reality.

Edmond

Programmer

Ben

Programmer

Yoga

Designer

Carol

Artist

Kean Wai

Artist

Dorien

Director

Danny

Programmer

Melvin

Associate

Alan

Programmer

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Serious games

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Serious games

Serious games are user-centric and designed for a primary purpose other than pure entertainment. Yet, they motivate players to learn, or perform a task. Our focus areas:

  • Education
  • Healthcare
  • Environment
  • Marketing
  • Virtual testbed for robotics and AI
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Management training game

Stranded In collaboration with SMU Experience three types of management styles first hand. Playful learning is known to increase knowledge retention.

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Raise Awareness about the defibrilator

Informing people about things that matter Code Blue: Sometimes having a hands-on interaction is the best way to appreciate a subject matter.

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Game for dementia patients

Piece by piece Puzzle pieces kept getting lost. This game can be played on any tablet. In collaboration with Changi General Hospital.

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National Science Experiment

Nationwide program to gather data Asthma Knight

The game challenges students to carry an Air Quality Device as often as possible – by REWARDING them with in-game items as they walk around more! The game encourages the player to monitor and take actions to improve the air quality.

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Rehab exercise game

Motivate patients to perform exercises longer and better. Game play is driven by letting patients move the phone up and down.

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Promoting SUTD

Kinetikos Puzzle game developed for SUTD Marketing Showcased at Open Day 2018

Available on Play Store and iOS

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Promoting SUTD

Campus in Bloom Campaign at SUTD that provides a unique opportunity for donors to make a green investment and a gift of education.

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Game Lab’s objectives

  • Assist faculty in bringing their research projects to commercial quality

gamification and/or to include AR/VR technologies, with a focus on AI and AR/VR.

  • Research in AI gamification technology.
  • Demonstrate capabilities of SUTD in AR/VR and gamification with novel

technologies to the general public and scientific community.

  • Develop state-of-the-art gamification of education customized to the SUTD

curriculum.

  • Consult and advise faculty, students, and researchers of SUTD on game design,

AR/VR through informal workshops and offer assistance in classes if needed.

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STUDENTS > INNOVATIVE GAMES

  • Touch Dimensions
  • Ludochip

12

GAMES

Finalists and winners of notable game festivals and competitions, such as

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International Recognition - Awards

  • Weightless
  • Judges choice award @ GameStart 2018
  • ReelBlade
  • Best Technological Game @ TGS 2015
  • One Upon Light
  • Best Game of IGF China 2013
  • Famitsu Indie Excellence @ TGS 2014
  • 4Gamer.Net Indie Excellence @ TGS 2014
  • CarneyVale Showtime
  • Grand Winner of Dream Build Play 2008
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Outreach and education activities

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Game Innovation Program (GIP)

  • Offered since 2013
  • Designed to foster the next generation of game visionaries.
  • Innovative hands-on education that presents challenges faced by

leading game companies, start-ups, and indie developers.

100+ 100+

STUDENTS TRAINED

20+ 20+

INDUSTRY MENTORS

12 12

WEEKS OF DEVELOPMENT

4-5

INNOVATIVE GAMES

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Game Innovation Program (GIP)

  • Student team CUBIX wins the

Judges Choice Award at GameStart 2018 with their GIP game Weightless

  • Showcase of student games at

GameStart Asia 2018 and Singapore Toy, Game, Comic Convention 2018, and Tapei Game Show 2019

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DBS Game Dev Conference

  • Co-organised with DBS
  • 206 registered participants
  • Brought together over 20 industry experts to

provide insights and advice on what an aspiring game developer needs to know to embark on a career in games “...appreciate that DBS and SUTD partnered for such a ground-breaking event, which SG has needed for a long time.”

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DBS Game Dev Conference

Big names such as: Wan Hazmer (Ex-lead Designer of Final Fantasy XV)

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DBS Game Dev Conference

Attendees got some hands-on experience in the workshops and met with industry at recruitment booths.

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DBS Game Dev Conference

Conference ended with a panel

  • f female representation from

industry.

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Outreach in a multitude of events

  • IMDA Tech Weekend
  • CHIJ St. Nicholas Girls

School (workshop for 420 students)

  • World Intellectual Property

Organization Workshop

  • Serious Games Conference

Minister for Information, Communication and Arts, Yaacob Ibrahim at IMDA Tech Weekend

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Current projects and research focus

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Current research topics

  • AR for education, VR testbed for robotics, serious games for

dementia patients,…

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Climate change initiative

  • P.E.A.R.
  • IDC project
  • P280: SUTD Climate Change

Initiative

  • Augmented reality game to:
  • Raise awareness
  • Drive positive behaviour
  • Fundraising
  • Fun!
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gamelab.sutd.edu.sg

SUTD Town Hall, 28 November 2018