PRESENTATION GAME THEORY Goals n In this course we will introduce - - PowerPoint PPT Presentation
PRESENTATION GAME THEORY Goals n In this course we will introduce - - PowerPoint PPT Presentation
PRESENTATION GAME THEORY Goals n In this course we will introduce some basic ideas about Game Theory as well as different types of games. n We will study the main equilibrium concepts (Nash, subgame perfect and Bayesian equilibria). n The
Goals
n In this course we will introduce some basic
ideas about Game Theory as well as different types of games.
n We will study the main equilibrium concepts
(Nash, subgame perfect and Bayesian equilibria).
n The theory will be illustrated with economic
applications: non competitive markets, political competition, bilateral negotiations, auctions, voting systems and market cooperation.
2
Program
n
Three parts
1)
Static Games
q
4 weeks
2)
Dynamic Games
q
5 weeks
3)
Repeated and Bayesian Games
q
4 weeks
Evaluation I
n In the “convocatoria ordinaria” (January) the final grade is based
- n a final exam (60%). The remaining 40% of the grade is
allocated based on class performance.
n Class Grade: 40%, of which
q 50% quizzes
q Two quizzes q A quiz consists of several questions and problems from the exercise list
q 25% Exercises (public class presentation) q 25% Magistral class participation q Class grade = 0.25(quiz 1) + 0.25(quiz 2) + 0.25(Exercises) +
0.25(magistral class)
Evaluation II
n Final exam grade
q The exam will be common to all groups. q In “convocatorias extraordinarias” the grade
is the maximum between the grade computed with the formula for the “convocatoria ordinaria” and the grade of the final exam.
Evaluation III
n During the reduced class, 4 or 5 students will
be randomly chosen within the class list to present publicly the solution of one problem each.
n In each class any student can be chosen
regardless of how many times they have already presented.
n The random process will guarantee that each
student will be chosen 2 or 3 times (depending on the group).
6
Evaluation IV
n In approximately half (randomly chosen)
- f the magistral classes, the professor
will keep the last 10 minutes to ask a few questions that should be answered in writing.
n These questions will be used to
evaluate the participation in the magistral class.
7
Practical Aspects I
n Reduced classes will be used to work on the
exercises lists. All theoretical questions will be addressed in the magistral class and during office hours.
n The final exam will include questions related
to the material covered in the magistral class.
n Each class in reduced groups is the
continuation of a magistral.
n Some course material will be posted on line.
Practical Aspects II
n Problem Sets: web page and aula
global http://www.eco.uc3m.es/docencia/new_ju egos/en_home.html
n Office hours
Practical Aspects III
n BASIC REFERENCES:
q GARDNER, R. Games for Business and Economics. Wiley,
2003.
q GIBBONS, R. A Primer in Game Theory. Pearson, 1992.
n COMPLEMENTARY REFERENCES:
q BINMORE, K. Fun and Games. McGraw-Hill, 1994. q DIXIT, A y NALEBUFF, B. Thinking strategically. Norton,
1991
q VEGA, F. Game Theory and Economic Applications.
Cambridge University Press, 2001.