presentation
play

PRESENTATION GAME THEORY Goals n In this course we will introduce - PowerPoint PPT Presentation

PRESENTATION GAME THEORY Goals n In this course we will introduce some basic ideas about Game Theory as well as different types of games. n We will study the main equilibrium concepts (Nash, subgame perfect and Bayesian equilibria). n The


  1. PRESENTATION GAME THEORY

  2. Goals n In this course we will introduce some basic ideas about Game Theory as well as different types of games. n We will study the main equilibrium concepts (Nash, subgame perfect and Bayesian equilibria). n The theory will be illustrated with economic applications: non competitive markets, political competition, bilateral negotiations, auctions, voting systems and market cooperation. 2

  3. Program Three parts n Static Games 1) 4 weeks q Dynamic Games 2) 5 weeks q Repeated and Bayesian Games 3) 4 weeks q

  4. Evaluation I n In the “convocatoria ordinaria” (January) the final grade is based on a final exam (60%). The remaining 40% of the grade is allocated based on class performance. n Class Grade: 40%, of which q 50% quizzes q Two quizzes q A quiz consists of several questions and problems from the exercise list q 25% Exercises (public class presentation) q 25% Magistral class participation q Class grade = 0.25(quiz 1) + 0.25(quiz 2) + 0.25(Exercises) + 0.25(magistral class)

  5. Evaluation II n Final exam grade q The exam will be common to all groups. q In “convocatorias extraordinarias” the grade is the maximum between the grade computed with the formula for the “convocatoria ordinaria” and the grade of the final exam.

  6. Evaluation III n During the reduced class, 4 or 5 students will be randomly chosen within the class list to present publicly the solution of one problem each. n In each class any student can be chosen regardless of how many times they have already presented. n The random process will guarantee that each student will be chosen 2 or 3 times (depending on the group). 6

  7. Evaluation IV n In approximately half (randomly chosen) of the magistral classes, the professor will keep the last 10 minutes to ask a few questions that should be answered in writing. n These questions will be used to evaluate the participation in the magistral class. 7

  8. Practical Aspects I n Reduced classes will be used to work on the exercises lists. All theoretical questions will be addressed in the magistral class and during office hours. n The final exam will include questions related to the material covered in the magistral class. n Each class in reduced groups is the continuation of a magistral. n Some course material will be posted on line.

  9. Practical Aspects II n Problem Sets: web page and aula global http://www.eco.uc3m.es/docencia/new_ju egos/en_home.html n Office hours

  10. Practical Aspects III n BASIC REFERENCES: q GARDNER, R. Games for Business and Economics. Wiley, 2003. q GIBBONS, R. A Primer in Game Theory. Pearson, 1992. n COMPLEMENTARY REFERENCES: q BINMORE, K. Fun and Games. McGraw-Hill, 1994. q DIXIT, A y NALEBUFF, B. Thinking strategically. Norton, 1991 q VEGA, F. Game Theory and Economic Applications. Cambridge University Press, 2001.

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend