PHPE 400 Individual and Group Decision Making Eric Pacuit - - PowerPoint PPT Presentation

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PHPE 400 Individual and Group Decision Making Eric Pacuit - - PowerPoint PPT Presentation

PHPE 400 Individual and Group Decision Making Eric Pacuit University of Maryland 1 / 21 Bob U L R U -1, -1 1, 1 U Ann 0, 0 0, 0 U D 2 / 21 Bob U L R U -1, -1 1, 1 U Ann 0, 0 0, 0 U D 2 / 21 Extensive Form A U D 0,0


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SLIDE 1

PHPE 400 Individual and Group Decision Making

Eric Pacuit University of Maryland

1 / 21

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SLIDE 2

Bob Ann

U

L R U -1, -1

1, 1

U

D

0, 0 0, 0

U

2 / 21

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SLIDE 3

Bob Ann

U

L R U -1, -1

1, 1

U

D

0, 0 0, 0

U

2 / 21

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SLIDE 4

Extensive Form

A B

  • 1,-1

1,1 0,0 U D L R

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SLIDE 5

Extensive Form

A B

  • 1,-1

1,1 0,0 U D L R

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SLIDE 6

Extensive Form

A B

  • 1,-1

1,1 0,0 U D L R

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SLIDE 7

Extensive Form

A B

  • 1,-1

1,1 0,0 U D L R

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SLIDE 8

Extensive Form

A B

  • 1,-1

1,1 0,0 U D L R

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SLIDE 9

Extensive Form

A B

  • 1,-1

1,1 0,0 U D L R

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SLIDE 10

Normal form vs. Extensive form

A B

  • 1,-1

1,1 0,0 U D L R

Bob Ann

U

L if U R if U

U -1,-1

1,1

U D

0,0 0,0

U

(Cf. the various notions of sequential equilibrium)

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SLIDE 11

Normal form vs. Extensive form

A B

  • 1,-1

1,1 0,0 U D L R

Bob Ann

U

L if U R if U

U -1,-1

1,1

U D

0,0 0,0

U

(Cf. the various notions of sequential equilibrium)

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SLIDE 12

Normal form vs. Extensive form

A B

  • 1,-1

1,1 0,0 U D L R

Bob Ann

U

L if U R if U

U -1,-1

1,1

U D

0,0 0,0

U

(Cf. the various notions of sequential equilibrium)

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SLIDE 13

Normal form vs. Extensive form

A B

  • 1,-1

1,1 0,0 U R L R

Bob Ann

U

L if U R if U

U -1,-1

1,1

U D

0,0 0,0

U

(Cf. the various notions of sequential equilibrium)

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SLIDE 14

Normal form vs. Extensive form

A B

  • 1,-1

1,1 0,0 U R L R

Bob Ann

U

L if U R if U

U -1,-1

1,1

U D

0,0 0,0

U

(Cf. the various notions of sequential equilibrium)

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SLIDE 15

Normal form vs. Extensive form

A B

  • 1,-1

1,1 0,0 U R L R

Bob Ann

U

L if U R if U

U -1,-1

1,1

U D

0,0 0,0

U

(Cf. the various notions of sequential equilibrium)

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SLIDE 16

Normal form vs. Extensive form

A B

  • 1,-1

1,1 0,0 L R L R

Bob Ann

U

L if U R if U

U -1,-1

1,1

U D

0,0 0,0

U

(Cf. the various notions of sequential equilibrium)

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SLIDE 17

Normal form vs. Extensive form

A B

  • 1,-1

1,1 0,0 U R L R

Bob Ann

U

L if U R if U

U -1,-1

1,1

U D

0,0 0,0

U

Incredible threat

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SLIDE 18

(3, 3)

A B A 7, 7 2, 2 1, 6 8, 5 L T T L T L

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SLIDE 19

(3, 3)

A A A 7, 7 2, 2 1, 6 8, 5 L T T L T L

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SLIDE 20

(3, 3)

A1 A2 A3 7, 7 2, 2 1, 6 8, 5 L T T L T L

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SLIDE 21

(3, 3)

A B C 7, 7 2, 2 1, 6 8, 5 L T T L T L

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SLIDE 22

Backward Induction

(1, 0) (2, 3) (1, 5) A (3, 1) (4, 4) B B A

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SLIDE 23

Backward Induction

(1, 0) (2, 3) (1, 5) A (3, 1) (4, 4) B B A

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SLIDE 24

Backward Induction

(1, 0) (2, 3) (1, 5) (4, 4) (3, 1) (4, 4) B B A

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SLIDE 25

Backward Induction

(1, 0) (2, 3) (1, 5) (4, 4) (3, 1) (4, 4) B B A

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SLIDE 26

Backward Induction

(1, 0) (2, 3) (1, 5) (4, 4) (3, 1) (4, 4) (2, 3) B A

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SLIDE 27

Backward Induction

(1, 0) (2, 3) (1, 5) (4, 4) (3, 1) (4, 4) (2, 3) B A

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SLIDE 28

Backward Induction

(1, 0) (2, 3) (1, 5) (4, 4) (3, 1) (4, 4) (2, 3) (1, 5) A

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SLIDE 29

Backward Induction

(1, 0) (2, 3) (1, 5) (4, 4) (3, 1) (4, 4) (2, 3) (1, 5) A

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SLIDE 30

Backward Induction

(1, 0) (2, 3) (1, 5) (4, 4) (3, 1) (4, 4) (2, 3) (1, 5) (2, 3)

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SLIDE 31

Backward Induction

(1, 0) (2, 3) (1, 5) A (3, 1) (4, 4) B B A (1, 0) (2, 3) (1, 5) A (3, 1) (4, 4) B B A

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SLIDE 32

Backward Induction

(1, 0) (2, 3) (1, 5) A (3, 1) (4, 4) B B A (1, 0) (2, 3) (1, 5) A (3, 1) (4, 4) B B A

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SLIDE 33

Chain-store paradox: A chain-store has branches in 20 cities, in each of which there is a local competitor hoping to sell the same goods. These potential challengers decide one by one whether to enter the market in their home

  • cities. Whenever one of them enters the market, the chain-store responds

either with aggressive predatory pricing, causing both stores to lose money,

  • r cooperatively, sharing the profits 50-50 with the challenger.

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SLIDE 34

Intuitively, the chain-store seems to have a reason to respond aggressively to early challengers in order to deter later ones. But Selten’s (1978) backward induction argument shows that deterrence is futile.

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SLIDE 35

Competitor (1, 5) Albert Heijn (2, 2) (0, 0) Stay Out Enter Co-op Aggressive

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SLIDE 36

“I would be very surprised if it failed to work. From my discussions with friends and colleagues, I get the impression that most people share this

  • inclination. In fact, up to now I met nobody who said that he would behave

according to [backward] induction theory. My experience suggests that mathematically trained persons recognize the logical validity of the induction argument, but they refuse to accept it as a guide to practical behavior.” (Selten 1978, pp. 132 - 33)

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SLIDE 37

BI Puzzle?

A B A

(2,1) (1,6) (7,5) (6,6) R1 r R2 D1 d D2 I know Ann is ratio- nal, but what should I do if she’s not...

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SLIDE 38

BI Puzzle?

A B A

(2,1) (1,6) (7,5) (6,6) R1 r R2 D1 d D2 I know Ann is ratio- nal, but what should I do if she’s not...

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SLIDE 39

Bob Ann

U

t l T

2,2 2,2

U

LT 1,1

3,3

U

LL 1,1

0,0

U

A B A 0, 0 2, 2 1, 1 3, 3 L T t l T L

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SLIDE 40

Materially Rational: every choice actually made is optimal (i.e., maximizes subjective expected utility). Substantively Rational: the player is materially rational and, in addition, for each possible choice, the player would have chosen rationally if she had had the opportunity to choose.

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SLIDE 41

Materially Rational: every choice actually made is optimal (i.e., maximizes subjective expected utility). Substantively Rational: the player is materially rational and, in addition, for each possible choice, the player would have chosen rationally if she had had the opportunity to choose. E.g., Taking keys away from someone who is drunk.

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SLIDE 42

A B A 0, 0 2, 2 1, 1 3, 3 L T t l T L

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SLIDE 43

A B A 0, 0 2, 2 1, 1 3, 3 L T t l T L ◮ Perhaps if Bob believed that Ann would choose L are her second move then he wouldn’t believe she was fully rational, but it is not suggested that he believes this. ◮ Divide Ann’s strategy T into two TT: T, and I would choose T again on the second move if I were faced with that choice” and TL: “T, but I would choose L on the second move...” ◮ Of these two only TT is rational ◮ But if Bob learned he was wrong, he would conclude she is playing LL.

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SLIDE 44

“To think there is something incoherent about this combination of beliefs and belief revision policy is to confuse epistemic with causal counterfactuals—it would be like thinking that because I believe that if Shakespeare hadn’t written Hamlet, it would have never been written by anyone, I must therefore be disposed to conclude that Hamlet was never written, were I to learn that Shakespeare was in fact not its author”area (pg. 152, Stalnaker)

  • R. Stalnaker. Knowledge, Belief and Counterfactual Reasoning in Games. Economics and Philoso-

phy, 12:133 – 163, 1996.

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SLIDE 45

“Rationality has a clear interpretation in individual decision making, but it does not transfer comfortably to interactive decisions, because interactive decision makers cannot maximize expected utility without strong assumptions about how the other participant(s) will behave. In game theory, common knowledge and rationality assumptions have therefore been introduced, but under these assumptions, rationality does not appear to be characteristic of social interaction in general.” (pg. 152, Colman)

  • A. Colman. Cooperation, psychological game theory, and limitations of rationality in social interac-
  • tion. Behavioral and Brain Sciences, 26, pgs. 139 - 198, 2003.

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SLIDE 46

Ultimatum Game

There is a good (say an amount of money) to be divided between two players.

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SLIDE 47

Ultimatum Game

There is a good (say an amount of money) to be divided between two players. In order for either player to get the money, both players must agree to the division.

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SLIDE 48

Ultimatum Game

There is a good (say an amount of money) to be divided between two players. In order for either player to get the money, both players must agree to the

  • division. One player is selected by the experimenter to go first and is given all

the money (call her the “Proposer”): the Proposer gives and ultimatum of the form “I get x percent and you get y percent — take it or leave it!”.

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SLIDE 49

Ultimatum Game

There is a good (say an amount of money) to be divided between two players. In order for either player to get the money, both players must agree to the

  • division. One player is selected by the experimenter to go first and is given all

the money (call her the “Proposer”): the Proposer gives and ultimatum of the form “I get x percent and you get y percent — take it or leave it!”. No negotiation is allowed (x + y must not exceed 100%).

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SLIDE 50

Ultimatum Game

There is a good (say an amount of money) to be divided between two players. In order for either player to get the money, both players must agree to the

  • division. One player is selected by the experimenter to go first and is given all

the money (call her the “Proposer”): the Proposer gives and ultimatum of the form “I get x percent and you get y percent — take it or leave it!”. No negotiation is allowed (x + y must not exceed 100%). The second player is the Disposer: she either accepts or rejects the offer. If the Disposer rejects, then both players get 0 otherwise they get the proposed division.

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SLIDE 51

Ultimatum Game

There is a good (say an amount of money) to be divided between two players. In order for either player to get the money, both players must agree to the

  • division. One player is selected by the experimenter to go first and is given all

the money (call her the “Proposer”): the Proposer gives and ultimatum of the form “I get x percent and you get y percent — take it or leave it!”. No negotiation is allowed (x + y must not exceed 100%). The second player is the Disposer: she either accepts or rejects the offer. If the Disposer rejects, then both players get 0 otherwise they get the proposed division. Suppose the players meet only once. It would seem that the Proposer should propose 99% for herself and 1% for the Disposer. And if the Disposer is instrumentally rational, then she should accept the offer.

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SLIDE 52

Ultimatum Game

But this is not what happens in experiments: if the Disposer is offered 1%, 10% or even 20%, the Disposer very often rejects. Furthermore, the proposer tends demand only around 60%.

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SLIDE 53

Ultimatum Game

But this is not what happens in experiments: if the Disposer is offered 1%, 10% or even 20%, the Disposer very often rejects. Furthermore, the proposer tends demand only around 60%. A typical explanation is that the players’ utility functions are not simply about getting funds to best advance their goals, but about acting according to some norms of fair play.

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SLIDE 54

Ultimatum Game

But this is not what happens in experiments: if the Disposer is offered 1%, 10% or even 20%, the Disposer very often rejects. Furthermore, the proposer tends demand only around 60%. A typical explanation is that the players’ utility functions are not simply about getting funds to best advance their goals, but about acting according to some norms of fair play. But acting according to norms of fair play does not seem to be a goal: it is a principle to which a person wishes to conform.

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SLIDE 55

Dictator Game

Similar to the ultimatum game, there is a proposer and a second player. The proposer determines an allocation of some pot of money (say $100). The second player simply receives the portion of the money from the proposer (i.e., the second player is completely passive).

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SLIDE 56

Dictator Game

Similar to the ultimatum game, there is a proposer and a second player. The proposer determines an allocation of some pot of money (say $100). The second player simply receives the portion of the money from the proposer (i.e., the second player is completely passive). Proposers often allocate some money to the second player...

  • D. Kahneman, J. Knetsch, and R. Thaler. Fairness And The Assumptions Of Economics. The

Journal of Business, 59, pgs. 285- 300, 1986.

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SLIDE 57

Can the decision problem be separated from the game situation?

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SLIDE 58

Can the decision problem be separated from the game situation? Are strategies merely neutral access routes to consequences?

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SLIDE 59

Utility must be measured in the context of the game itself.

  • I. Gilboa and D. Schmeidler. A Derivation of Expected Utility Maximization in the Context of a
  • Game. Games and Economic Behavior, 44, pgs. 184 - 194, 2003.

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SLIDE 60

The following two outcomes are not equivalent: ◮ “I get $90.” ◮ “I get $90 and choose to leave $10 to my opponent.” The following two outcomes are not equivalent: ◮ “I get $10 and player one gets $90, and this was decided by Nature.” ◮ “I get $10, player one gets $90 and this was decided by Player one.”

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