SLIDE 19 19 19
References References
- [1] CDN shortlist (printable version):
http://www.hostingtech.com/connectivity/02_06_cdn_print.html, (accessed October 28, 2003).
- [2] What is P2P… and What Isn’t [Nov. 24,
2000]:http://www.openp2p.com/pub/a/p2p/2000/11/24/shirky1-whatisp2p.html?page=2,(accessed October 27, 2003).
- [3] A. El Saddik, and A. Dufour, "Peer-to-Peer Suitability for Collaborative Multiplayer Games," In
Proceedings of the Seventh IEEE International Symposium on Distributed Simulation and Real Time Applications, Delft, Netherland 25th - 28th Oct. 2003.
- [4] A. El Saddik, and A. Dufour, "Peer-to-Peer Communication through the Design and
Implementation of Xiangqi," In Proceedings of the International Conference on Parallel and Distributed Computing, Klagenfurt, Austria 26th - 29th August 2003.
- [5] A. Fouron, and B. Fraser, “Dynamic Connection Creation in the Gnutella Network,” Graduate
Work, Simon Fraser University, 2003.
- [6] Gnutella – Stable – 0.4:
- http://rfc-gnutella.sourceforge.net/developer/stable/index.html,
- (accessed October 10, 2003).
- [7] Gnutella Protocol Development:
- http://rfc-gnutella.sourceforge.net/developer/testing/index.html,
- (accessed October 10, 2003).
- [8] S. Floyd and V. Paxson, ``Difficulties in simulating the Internet,'' IEEE/ACM Transactions on
Networking, vol. 9, no. 4, pp. 392 - 403, August 2001.