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CO M PA N Y P R ES E N TAT I O N 5 . D e c e m b e r 2 0 1 9 C F O S t i a n D r a g e s e t F U N C O M I N B R I E F T H E C O M P A N Y S E G M E N T S S U C C E S S F U L T U R N A R O U N D USDm Developer and publisher of 45


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CO M PA N Y P R ES E N TAT I O N

5 . D e c e m b e r 2 0 1 9 C F O S t i a n D r a g e s e t

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F U N C O M I N B R I E F

Developer and publisher of

  • nline games and massive open

world sandboxes for PC and consoles Founded in 1993, listed on Oslo Stock Exchange since 2005 Tencent acquired 29% in 2019

10 7 23 34 7 10

  • 5

5 15 25 35 45 2015 2016 2017 2018 Revenue EBIT Conan Exiles Release: 2017 Trailer Secret World Legends Relaunch: 2017 Moons of Madness Release: 2019 Age Of Conan Release: 2008

T H E C O M P A N Y S E G M E N T S S U C C E S S F U L T U R N A R O U N D L O C A T I O N S A N D S T A F F G A M E S P O R T F O L I O O V E R V I E W

Funcom Inc ZPX Funcom SE Funcom Oslo Funcom locations Distribution/Local partners Development partners

Employees USDm 50% 49% 2% Share of revenue (2018) PC Console IP and sublease 30 85 71 Mutant Year Zero: Road To Eden Release: 2018 Trailer Conan Unconquered Release: Q2 2019 Trailer

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S T R A T E G I C S H I F T B E H I N D T H E S U C C E S S F U L T U R N A R O U N D

None Internally developed, no

  • wnership of Conan

None Publishing IP Console Publishing externally developed games Console doubles market at low cost KGJI shipping Largest owners 3-7 yr dev time Focus on 1 game Internal PC games 1-2 yr dev time 2 parallel games

B E F O R E T U R N A R O U N D More launches and revenue streams, improved profitability T O D AY

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F U N C O M I S W E L L P O S I T I O N E D I N I T S M A R K E T N I C H E

S T R O N G P O S I T I O N I N M A R K E T N I C H E L A R G E A N D F A S T - G R O W I N G M A R K E T LESS COMPETITION FROM LARGER PLAYERS

  • Funcom’s main niche segment is open-world sandbox games

where larger industry players such as Blizzard, Ubisoft and EA are not present

  • These players typically focus on the largest mainstream segments

TECHNICAL BARRIERS FOR INDIE STUDIOS

  • Multi-player elements require highly technically skilled
  • rganizations as Funcom developed though MMOs
  • As a result, Funcom can choose niches that are too difficult for

most small studios to operate within

USD 150BN MARKET GROWING AT ~10% VIDEO GAMING IS THE LARGEST ENTERTAINMENT INDUSTRY

Source: Newzoo.

USDBn Recorded music SVOD/VOD video Physical home video Live music Cinema Consumer books Video games Relative revenues CAGR 2017-2021 +10.0%

36% 41% 44% 47% 49% 27% 25% 24% 22% 22% 23% 21% 20% 19% 18% 10% 10% 10% 10% 10%

30 60 90 120 150 180 2017 2018 2019E 2020E 2021E Smartphone Console Downloaded/Boxed PC Tablet Browser PC

121,7 137,9 151,9 165,9 180,1

19% 5% 4%

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B R O A D E N I N G P O R T F O L I O O F G A M E S

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J O I N T O P E R A T I O N

CONAN and 10+ lesser known IPs

F U L L Y O W N E D I P E X C L U S I V E 6 Y R L I C E N S E

D U N E S T R E N G T H E N I N G R E A C H T O A B R O A D S E T O F I P S

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Exclusive six-year PC and console partnership Legendary and Warner Brothers working on high- profile film and tv adaptation with Denis Villeneuve

  • Dec ’20 blockbuster: 10+ Oscar winners /nominees
  • Sequel Dune film
  • TV series, Dune: The Sisterhood

Funcom to publish several Dune games

  • Survival Open World Multiplayer
  • Maximizing synergies with films / tv-series

E X C L U S I V E A C C E S S T O D U N E I P H O L L Y W O O D B L O C K B U S T E R I N D E C ‘ 2 0

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T E N C E N T A C Q U I R E D 2 9 % O F F U N C O M

  • Highest online game

revenue globally

  • Strong track record

investing in growth: Riot Games, Epic, Supercell, Ubisoft, Paradox, Frontier and Miniclip

  • Strong industry reputation,

no interference in

  • perations
  • Acquired 29% of Funcom

shares

  • NOK 15.75/share, 22%

above market price

  • No cash infusion, shares

bought from KGJ Capital AS T E N C E N T T H E S H A R E P U R C H A S E C O M P E L L I N G P A R T N E R S H I P

  • Industry expertise
  • Network
  • China access
  • Investor validation
  • Financially strong and

growth-oriented owner

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Acquisition: 50.1% of ZPX shares Consideration: EUR 150k paid as 102 363 shares and undisclosed cash amount ZPX was profitable in 2018 Cost savings first year cover purchase price Game development service supplier situated in Lisbon, Portugal 15 talented employees at time of acquisition, doubled first year Quality and client focused attitude, range

  • f clients

MULTI-PLAYER CO-OP SHOOTER

Secures cost efficient, highly skilled development capacity Independent service provider – secures capacity, but still variable cost Successfully delivered work on Funcom games 2 years ahead of acquisition

S T R A T E G I C R A T I O N A L E T H E C O M P A N Y T H E D E A L

Z P X A C Q U I S I T I O N - H I G H Q U A L I T Y , C O S T E F F I C I E N T D E V E L O P M E N T

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FINANCIALS

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H I G H E B I T D A M A R G I N S O V E R T I M E

  • Stable high margins encouraging sign of

multi-launch strategy and Games as a service business model

Note: Rolling revenue is sum last 12 months, rolling EBITDA margin is EBITDA margin for the last twelve months

4.3 12.6 10.2 7.3 23.2 33.8 5%

  • 5%

3% 3% 43% 52%

  • 10%

0% 10% 20% 30% 40% 50% 60% 5 10 15 20 25 30 35 40

2013 2014 2015 2016 2017 2018 Revenue (MUSD) and EBITDA margin Revenue EBITDA

  • 2017, 2018 most profitable years to

date, turnaround successful

9.5 8.6 8.1 7.3 16.2 17.5 21.8 23.2 14.9 27.1 28.6 33.8 36.9 30.6 28.4

2%

  • 6%
  • 1%

3% 41% 46% 44% 43% 22% 39% 47% 52% 55%53% 49%

  • 10%

0% 10% 20% 30% 40% 50% 60% 0.0 5.0 10.0 15.0 20.0 25.0 30.0 35.0 40.0

12mth rolling revenue (MUSD) and EBITDA margin

Rolling revenue Rolling EBITDA margin

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S I G N I F I C A N T C A S H P O S I T I O N D E S P I T E H I G H I N V E S T M E N T S

Note: Debt is face value of interest-bearing debt Investments are investments in intangible assets and equipment in the relevant quarter, dominated by game development.

  • Growing investments
  • Strong cash position, 3Q19 decline due to

game investments and currency effects

1.0 5.1 5.2 3.7 10.3 7.8 8.5 7.7 16.5 18.3 20.919.919.620.3 16.3

14.2 3.4 0.0 Cash and debt (MUSD)

Cash Debt

1.4 0.4 0.2 1.4 1.2 1.4 1.2 2.9 3.0 5.6 3.6 4.1 4.3 5.8 5.3

Investments (MUSD)

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GAME ACTIVITIES & PIPELINE

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GENRE: Survival Strategy IP: Conan The Barbarian BUSINESS MODEL: Premium DEVELOPER: Petroglyph PLATFORMS: PC Q3 ACTIVITY: Free update

G A M E A C T I V I T I E S ( 1 )

GENRE: Tactical Adventure IP: Mutant: Year Zero BUSINESS MODEL: Premium + DLC DEVELOPER: The Bearded Ladies PLATFORMS: PC, XB ONE, PS4, Switch Q3 ACTIVITIES: DLC, Switch & retail release (30 July), Epic free week GENRE: Horror adventure BUSINESS MODEL: Premium DEVELOPER: Funcom PLATFORMS: PC, XBONE, PS4, Switch AFTER Q3 ACTIVITY: Switch Launch

GAMES: Anarchy Online, Age of Conan, Secret World Legends GENRE: MMORPG BUSINESS MODEL: Free-to-Play, Game as a Service DEVELOPER: Funcom PLATFORMS: PC Q3 ACTIVITIES: Community events

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1) SFW – Steam Free Weekend * Inspiration art piece, not necessarily representative of the game

GENRE: OPEN WORLD MULTIPLAYER Q3 ACTIVITIES:

Blood & Sand DLC Steam Free Weekend

DEVELOPER: FUNCOM OSLO BUSINESS MODEL: PREMIUM + DLC IP: CONAN THE BARBARIAN ACTIVITIES AFTER 3Q:

DLC – Oct DLC, mounts, SFW1 – Dec Larger update 1H 2020

G A M E A C T I V I T I E S ( 2 ) – C O N A N E X I L E S

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GENRE: Single-player horror/puzzle PLATFORMS : PC – XB ONE – PS4 RELEASE : PS4 - XB ONE, 21 Jan ‘20 STATUS : Released on PC

“Moons of Madness is a wonderfully chilling

  • uting that blends horror and sci-fi to excellent

effect, delivering a palpable sense of dread.”

  • Gamespew

“Moons of Madness is a great tribute to Lovecraft's works that will immerse you in a dark and terrifying story on the surface of Mars.”

  • Eurogamer Italy

P O S I T I V E P R E S S R E C E P T I O N T W I T C H T O P 1 0 , P O S I T I V E P L A Y E R R E V I E W S P S 4 & X B O N E R E L E A S E 2 1 . J A N ‘ 2 0

  • More than 60,000 concurrent viewers
  • Played extensively by key influencers

like Lirik and CohhCarnage

75% positive reviews

  • Good addition to broaden Funcom

portfolio

  • PS4 and XB ONE release on 21 January

2020

M O O N S O F M A D N E S S R E L E A S E D 2 2 O C T O B E R ( A F T E R 3 Q )

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* Inspiration art piece, not necessarily representative of the game

GENRE: OPEN WORLD MULTIPLAYER DEVELOPMENT STAGE: PRE-PRODUCTION DEVELOPER: FUNCOM OSLO BUSINESS MODEL: PREMIUM Game as a Service IP: Frank Herbert’s DUNE TIMELINE: TBA

N E W G A M E – D U N E O P E N - W O R L D

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T H E O P E N W O R L D S U R V I V A L G E N R E H A S L A R G E P O T E N T I A L

  • Gamer excitement around

survival & crafting in open- world in initial innovation and growth phase

  • All games being hard to learn

and clunky with bugs has so far prevented mass market success

  • No single game dominates

L A R G E P O T E N T I A L B E Y O N D E X I L E S T O D A Y C U R R E N T S T A T U S F U T U R E G R O W T H P O T E N T I A L

  • History suggests the next

breakout genre likely a multi- player genre existing today, that needs refinement

  • Solving issues in today’s Open

World Survival games can bring it to the mass market

  • Despite Exiles success other

games in genre have more concurrent users

  • Exiles suffers from initial

shoestring development Dune to leverage Exiles learnings and address shortcomings of today’s open world games

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* Inspiration art piece, not necessarily representative of the game

GENRE: MULTIPLAYER CO-OP SHOOTER DEVELOPMENT STAGE: PRODUCTION DEVELOPER: FUNCOM INC BUSINESS MODEL: PREMIUM Game as a Service IP: MUTANT CHRONICLES TIMELINE: 2020

N E W G A M E – C O - O P S H O O T E R

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10 active projects: 5 new + 5 existing game projects

GENRE : Single & Multiplayer Rogue-like” PLATFORMS : PC – XBONE – PS4 - Switch RELEASE : Q1 2020 STATUS : In Production

R E V E A L E D G A M E S N O T Y E T R E V E A L E D G A M E S

GENRE : Single-player horror/puzzle PLATFORMS : PC - XBOX ONE – PS4 RELEASE : PS4 - XBONE, 21 Jan ‘20 STATUS : Released on PC

DEVELOPER: DEVELOPER:

U P C O M I N G P U B L I S H I N G R E L E A S E S

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S U M M A R Y A N D O U T L O O K

JOIN US ON OUR JOURNEY!

SOLID FINANCIALS BROADENING PORTFOLIO STRONG IPs FOR GAMES ONLINE SHOOTER

DUNE OPEN WORLD

9.5 8.6 8.1 7.3 16.2 17.5 21.8 23.2 14.9 27.1 28.6 33.8 36.9 30.6 28.4 2%
  • 6%
  • 1%
3% 41% 46% 44% 43% 22% 39% 4… 52% 55% 53% 49%
  • 10%
0% 10% 20% 30% 40% 50% 60% 0.0 5.0 10.0 15.0 20.0 25.0 30.0 35.0 40.0

12mth rolling revenue (MUSD) and EBITDA margin

Rolling revenue Rolling EBITDA margin

1.0 5.1 5.2 3.7 10.3 7.8 8.5 7.7 16.5 18.3 20.919.919.620.3 16.3 14.2 3.4 0.0

1Q16 2Q16 3Q16 4Q16 1Q17 2Q17 3Q17 4Q17 1Q18 2Q18 3Q18 4Q18 1Q19 2Q19 3Q19

Cash and debt (MUSD)

Cash Debt

NEW LARGE OWNER 29% at 15.75 NOK Industry expertise Network China access Financially strong growth investor

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CONTACT DETAILS

S I GN UP FOR I NV ESTOR NEWS ON OUR WEB S I TE: HT TP: //I NV ESTORS .FUNCOM.COM STI AN DRAGES ET STI ANDR@F UN COM.COM

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QUESTIONS?

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