Object-based audio production Chris Baume - - PowerPoint PPT Presentation

object based audio production
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Object-based audio production Chris Baume - - PowerPoint PPT Presentation

Object-based audio production Chris Baume <chris.baume@bbc.co.uk> EBU-PTS - 27th January 2016 Structure Challenges in Radio ORPHEUS project Impact on production workflow Production tool demo What is object-based


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Object-based audio production

Chris Baume <chris.baume@bbc.co.uk> EBU-PTS - 27th January 2016

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Structure

  • Challenges in Radio
  • ORPHEUS project
  • Impact on production workflow
  • Production tool demo
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What is ‘object-based audio’?

‘Object-based’ ≠ immersive ‘Object-based’ = audio + metadata

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Challenges in Radio

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Challenges

Non-linear listening Personalisation Metadata

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Challenges - Personalisation

  • People listen on a variety of devices in different environments and are interested in

different things

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Challenges - Non-linear listening

  • BBC is set up for linear broadcast in an increasingly non-linear world
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Challenges - Metadata

  • Information is lost at every stage of production
  • Only broadcast material is routinely archived
  • Public-facing data doesn’t go beyond programme-level
  • Lost opportunities to generate additional metadata
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Data policy

Collect Enhance Retain

as much data as possible the data with content analysis data throughout the broadcast chain

Translate

the data into higher level concepts

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Demands

  • Remains relevant in ten years
  • Is flexible enough to handle new workflows and audience experiences
  • Reduces the cost of installation and operation
  • Doesn’t give anyone extra work to do
  • Doesn’t significantly change the existing workflow
  • Provide a more creative and collaborative environment
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ORPHEUS project

  • EU-funded Horizon 2020 project
  • December 2015 to June 2018 (2.5 years)
  • 10 partners:
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ORPHEUS vision statement

“ORPHEUS will:

  • develop
  • implement
  • validate


…a completely new end-to-end object-based media chain for audio content”

  • In collaboration with BBC Radio Technology team
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Additional objectives

  • Develop a concept for the transition of existing infrastructure, systems and

software/tools to a regular operational service of object-based audio


  • Demonstrate a new, prodigious user experience through the creation of a

workflow application for the use of object-based audio as an emerging future broadcast technology


  • Create a reference architecture and guidelines on how to implement an end-

to-end broadcasting chain for object-based audio

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What is IP Studio?

  • Production platform that uses IP networks and commodity hardware
  • Everything uniquely identified – sources, flows, devices etc. (UUIDs)
  • Flows are sequences of Grains, timestamped at source from common clock
  • Grains are agnostic to their payload – just time-related lumps of “stuff”
  • Timestamps are perpetuated throughout the production chain, into storage
  • Capture everything
  • Accumulate metadata
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What is IP Studio?

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Project structure

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@Orpheus_Audio

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Impact on production workflow

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Current audio flow

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ViLoR audio flow

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Orpheus audio flow (?)

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Impact on production workflow

  • Names of presenters, contributors, producers, characters
  • Running order, script
  • Music played
  • Equipment used
  • Locations
  • Languages spoken (e.g. overdubs)

Collect > Enhance > Retain > Translate

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Impact on production workflow

  • Segmentation
  • Speech/music
  • Speaker diarization
  • Speaker identification
  • Speech-to-text
  • Music
  • Fingerprinting
  • Genre/Key/Tempo/Danceability…

Collect > Enhance > Retain > Translate

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Impact on production workflow

  • Audio channels are kept separate
  • Mixing and effects are applied at user end (e.g. reverb)
  • Metadata is sent to audience (except for sensitive content)
  • Everything is saved for later

Collect > Enhance > Retain > Translate

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Impact on production workflow

  • Identities => Biography/discography/other programmes
  • Running order => Segmentation/content swapping
  • Transcript => Topic identification
  • Music => Recommendations/Swap tracks

Collect > Enhance > Retain > Translate

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Impact on production workflow

  • Immersive audio
  • Rendering
  • Quality monitoring
  • Panning techniques
  • Reverberation
  • Non-linear storytelling
  • Variable length/depth
  • Branching stories
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Motivation

Nobody likes change …except when they benefit

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Production tool demo

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Thanks for listening! Questions / comments / ideas welcome www.bbc.co.uk/rd/audio