Nachos Instructional OS: Part 2 CS 170, Tao Yang, Fall 2015 - - PowerPoint PPT Presentation
Nachos Instructional OS: Part 2 CS 170, Tao Yang, Fall 2015 - - PowerPoint PPT Presentation
Nachos Instructional OS: Part 2 CS 170, Tao Yang, Fall 2015 Announcement and update Project 1 deadline was extended. Project 2 description was revised last weekend. Start now or you miss deadline There are bonus points to submit and
5/14/2015 2
Announcement and update
Project 1 deadline was extended.
Project 2 description was revised last
- weekend. Start now or you miss deadline
There are bonus points to submit and pass
1/3 of autograding by this Saturday.
Midterm exam sample was given out. Exercise 1 will be updated in next few days. Some students still look for a partner…
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What to learn?
How to execute a program in Nachos
Produce binary MIPS code from a C program Execute this MIPS code in a tiny space Make a simple Nachos system call in a C program
Project 2.
Support the execution of multiple processes
Support multiprogramming and memory protection with
address translation using 1-level page table
System calls for process execution. System calls for a simple file system interface.
System Layers
Base Operating System (Linux for our class) Nachos kernel threads Thread 1 Thread 2 Thread N Nachos OS modules (Threads mgm, File System, Code execution/memory mapping, System calls/Interrupt) MIPS Virtual Machine (Memory, Disk, Console)
User process: Binary code User process: Binary code
Machine
- bject
SP Rn PC
memory page table
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Virtual Machine Layer
under machine subdirectory. Approximates the MIPS architecture Can execute a sequence of MIPS instructions.
registers Timer
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Two modes of executions
User mode: execute instructions which only access
the user space.
Kernel mode
kernel executes when Nachos first starts up
or when an instruction causes a trap
illegal instruction, page fault system call
Nachos layer
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Code execution steps in Nachos
Load instructions into the machine's memory. Initialize registers (program counter, etc). Tell the machine to start executing instructions. The machine fetches the instruction, decodes it, and
executes it.
Repeat until all instructions are executed.
Handle interrupt/page fault when needed Nachos Nachos execution layer MIPS Machine
User binary code
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Machine Object: Implement a MIPS machine
an instance created when Nachos starts up. Supported public variables:
Registers: 40 registers.
4KB Memory: Byte-addressable. 32 pages
(128Bytes)
Virtual memory: use a single linear page table or
a software-managed TLB.
Machine
- bject
SP Rn PC
memory page table
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Code/machine/machine.h
class Machine { char *mainMemory; // physical memory to store user program, // code and data, while executing int registers[NumTotalRegs]; // CPU registers, for executing user programs TranslationEntry *pageTable; unsigned int pageTableSize; }
Machine
- bject
SP Rn PC
memory page table
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Machine Object: Supported
- perations
Machine(bool debug);//allocate memory of 32 pages
(128bytes per page). Initialize memory/register/ page table
Translate(int virtAddr, int* physAddr, int size, bool
writing);
OneInstruction();
// Run one instruction of a user program.
Run();
// Run a user program
ReadRegister(int num); WriteRegister(int num, int value); ReadMem(int addr, int size, int* value); WriteMem(int addr, int size, int value);
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Code/machine/ipssim.cc
void Machine::Run(){
Instruction *instr = new Instruction; // storage for decoded instruction interrupt->setStatus(UserMode); for (;;) { OneInstruction(instr); //fetch and execute one instruction interrupt->OneTick(); //advance clock }
}
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Code/machine/machine.h
class Instruction { public: void Decode(); // decode binary representation of instruction unsigned int value; // binary representation of the instruction unsigned char opCode; // Type of instruction unsigned char rs, rt, rd; // Three registers from instruction. int extra; // offset or other purpose. Treat as 0 };
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Code/machine/ipssim.cc
Void Machine::OneInstruction(Instruction *instr) { //Fetch an instruction and then decode if (!machine->ReadMem(registers[PCReg], 4, &raw)) return; //if error, return instr->value = raw; instr->Decode(); // Execute the instruction switch (instr->opCode) { … case OP_ADDU: registers[instr->rd] = registers[instr->rs] + registers[instr->rt];break; case OP_SW: machine->WriteMem(registers[instr->rs], 4, registers[instr- >rt]); break; … case OP_SYSCALL: RaiseException(SyscallException, 0); return; … } // Advance program counters. registers[PCReg] = registers[NextPCReg]; registers[NextPCReg] = pcAfter; //which is registers[NextPCReg] + 4; }
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Code/machine/translate.cc
bool Machine::WriteMem(int addr, int size, int value) { ExceptionType exception; int physicalAddress; exception = Translate(addr, &physicalAddress, size, TRUE);//address translation if (exception != NoException) { machine->RaiseException(exception, addr); return FALSE; } switch (size) { //Copy value to the target physical memory address properly case 1: machine->mainMemory[physicalAddress] = (unsigned char) (value & 0xff); break; case 2: *(unsigned short *) &machine->mainMemory[physicalAddress] = ShortToMachine((unsigned short) (value & 0xffff)); break; case 4: …. } } bool Machine::ReadMem(int addr, int size, int *value) { … }
A Simple Page Table
PFN 0 PFN 1 PFN i
page #i
- ffset
user virtual address
PFN i +
- ffset
process page table physical memory page frames Each process has its
- wn page table.
Virtual addresses are translated relative to the current page table.
ExceptionType Machine::Translate(int virtAddr, * physAddr, size, writing) { unsigned int vpn, offset; TranslationEntry *entry; unsigned int pageFrame; // calculate virtual page number, and offset within the page vpn = (unsigned) virtAddr / PageSize;
- ffset = (unsigned) virtAddr % PageSize;
entry = &pageTable[vpn]; pageFrame = entry->physicalPage; entry->use = TRUE; // set the use, dirty bits if (writing) entry->dirty = TRUE; *physAddr = pageFrame * PageSize + offset; // compute physical address return NoException; }
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Code/machine/translate.cc
Physical page use bit | dirty bit
Machine
- bject
SP Rn PC
memory page table
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Virtual Machine Layer
registers Timer Interrupt
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Interrupt Object
Maintain an event queue with a simulated clock.
Supported operations:
Schedule(VoidFunctionPtr handler, int arg, int when, IntType
type) Schedule a future event to take place at time ``when''.
Usage: schedule a yield at random interval.
SetLevel(IntStatus level). Used to temporarily disable and
re-enable interrupts. Two levels are supported: IntOn and IntOff.
OneTick()—advance 1 clock tick CheckIfDue(bool advanceClock). Examines if some event
should be serviced.
Idle(). ``advances'' to the clock to the time of the next
scheduled event
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Interrupt::OneTick()
Software managed clock.
The clock advances 1 tick after one binary
instruction execution with user mode , 10 with system mode
after every restored interrupt
(disable/enable Interrupt)
or after the MIPS simulator executes one
instruction.
When the ready list is empty, fast-advance
ticks until the next scheduled event happens.
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Timer object
Generate interrupts at regular or random intervals Then Nachos invokes the predefined clock event
handling procedure.
Supported operation:
Timer(VoidFunctionPtr timerHandler, int callArg,
bool doRandom).
Create a real-time clock that interrupts
every TimerTicks (100) time units Or set this a random number for random mode
nachos –rs 0
Setup a random timer that requests a thread yield
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Console Object
Simulates a character-oriented CRT device Data can be written to the device one character at a
time through the PutChar() routine.
Input characters arrive one-at-a-time. They can be
retrieved by GetChar().
Supported operations:
Console(char *readFile, char *writeFile,
VoidFunctionPtr readAvail,VoidFunctionPtr writeDone, int callArg). Create a console instance.``readFile'' is the Unix file
- f where the data is to be read from; if NULL,
standard input is assumed.
PutChar(char ch) GetChar()
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Disk Object
Simulates the behavior of a real disk.
The disk has only a single platter, with multiple tracks (32). Each track contains the same number of sectors (32). Allow only one pending operation at a time. Contain a ``track buffer'' cache. Immediately after seeking to
a new track, the disk starts reading sectors, placing them in the track buffer.
Supported operations:
Disk(char *name, VoidFunctionPtr callWhenDone, int callArg) ReadRequest(int sectorNumber, char *data) WriteRequest(int sectorNumber, char *data) ComputeLatency(int newSector, bool writing)
Executing a user program
data
user space MIPS instructions executed by the emulator Nachos kernel
MIPS emulator
halt Machine
- bject
fetch/execute examine/deposit SaveState/RestoreState examine/deposit Machine::Run() ExceptionHandler()
SP Rn PC
registers memory page table
process page tables
From C program to MIPS binary
int j; char* s = “hello\n”; int p() { j = write(1, s, 6); return(j); } myprogram.c
gcc compiler
…..
p: store this store that push jsr _write ret etc.
myprogram.s
assembler
data
myprogram.o
linker
- bject
file
data
program
(executable file) myprogram
data data data libraries and
- ther
- bjects
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Binary code format (Noff)
Source code: under userprog subdirectory.
Current Nachos can run a single MIPS binary (Noff
format)
type ``nachos -x ../test/halt''.
A user program must be compiled using a cross-
platform gcc compiler that generates MIPS code.
A Noff-format file contains (bin/noff.h)
the Noff header, describes the contents of the rest
- f the file
executable code segment (TEXT) initialized data segment (DATA) uninitialized data segment (BSS).
Space usage during execution of a C program
Stack grows from top-down. Heap grows bottom-up Uninitialized data
STACK HEAP BSS
DATA
TEXT Initialized data Code
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TEXT, DATA, BSS, HEAP, STACK in C
Int f3=3; /* DATA segment */ Int f1; /*BSS segment*/ def[] = "1"; int main(void) { static char abc[12]; /* BSS segment */ static float pi = 3.14159; int i = 3; /* Stack*/ char *cp; cp= malloc(10); /* HEAP for allocated chunk*/ f1= i+f3; /* code is in TEXT. f1 on STACK*/ strcpy(abc , "Test" ); } DATA or BSS? DATA or BSS or STACK? DATA or BSS or STACK? Where is “Test”? DATA or BSS or STACK?
STACK HEAP BSS
DATA
TEXT
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TEXT, DATA, BSS, HEAP, STACK in C
Int f3=3; /* DATA segment */ Int f1; /*BSS segment*/ def[] = "1"; /* DATA segment */ int main(void) { static char abc[12], /* BSS segment */ static float pi = 3.14159; /* DATA segment */ int i = 3; /* Stack*/ char *cp; /*stack*/ cp= malloc(10); /*malloc allocates space from HEAP*/ f1= i+f3; /* code is in TEXT*/ strcpy(abc , "Test" ); /* “Test” is located in DATA segment */ }
STACK HEAP BSS
DATA
TEXT
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Noff format
. Each segment has the following information:
virtualAddr: virtual address that
segment begins at.
inFileAddr: Pointer within the Noff file
where that section actually begins.
The size (in bytes) of that segment.
STACK HEAP BSS
DATA
TEXT
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size = noffH.code.size + noffH.initData.size + noffH.uninitData.size+ UserStackSize
User process for executing a program
A Nachos thread is extended as a process
Each process has its own address space containing
Executable code (Code segment) Initialized data (Data segment) Uninitialized data (BSS) Stack space for function calls/local variables
how big is address space? A process owns some other objects, such as open file
descriptors.
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Steps in User process creation
Currently only execute a single user program.
1.
Create an address space.
2.
Zero out all of physical memory (machine- >mainMemory)
3.
Read the binary into physical memory and initialize data segment.
4.
Initialize the translation tables to do a one-to-one mapping between virtual and physical addresses.
5.
Zero all registers, setting PCReg and NextPCReg to 0 and 4 respectively.
6.
Set the stackpointer to the largest virtual address of the process (stack grows downward).
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Key Calling graph when Nachos executes under userprog directory
main() in main.cc Initialize() in system.cc StartProcess () in progtest.cc Space= New AddrSpace() in addrspace.cc Space-> InitRegisters() Executable file ReadAt() Space
- >RestoreState()
Machine->Run () in mipssim.cc Machine-> WriteRegister() Machine-> OneInstruction() Interupt-> OneTick() In Interupt.cc
void StartProcess(char *filename) { OpenFile *executable; AddrSpace *space; executable = fileSystem->Open(filename); if (executable == NULL) { printf("Unable to open file %s\n", filename); return; } space = new AddrSpace(executable); currentThread->space = space; delete executable; // close file space->InitRegisters(); space->RestoreState(); machine->Run(); ASSERT(FALSE);
}
Creating a Nachos Process (code/userprog/progtest.cc)
Create an AddrSpace
- bject, allocating physical
memory and setting up the process page table. Set address space of current thread/process. Initialize registers, load pagetable, and begin execution in user mode. Create a handle for reading text and initial data out of the executable file. Run binary code
AddrSpace::AddrSpace(OpenFile *executable) { NoffHeader noffH; unsigned int i, size; executable->ReadAt((char *)&noffH, sizeof(noffH), 0); // how big is address space? size = noffH.code.size + noffH.initData.size + noffH.uninitData.size + UserStackSize; // we need to increase the size to leave room for the stack numPages = divRoundUp(size, PageSize); size = numPages * PageSize; pageTable = new TranslationEntry[numPages]; for (i = 0; i < numPages; i++) { pageTable[i].virtualPage = i; // for now, virtual page # = phys page # pageTable[i].physicalPage = i; pageTable[i].valid = TRUE; }
....
Creating a Nachos Address Space (code/userprog/addrspace.cc)
Read the header of binary file Compute address space need Setup a page table for address translation
bzero(machine->mainMemory, size); // copy in the code and data if (noffH.code.size > 0) { executable->ReadAt(&(machine->mainMemory[noffH.code.virtualAddr]), noffH.code.size, noffH.code.inFileAddr); } if (noffH.initData.size > 0) { executable->ReadAt(&(machine->mainMemory[noffH.initData.virtualAddr]), noffH.initData.size, noffH.initData.inFileAddr); }
Initializing a Nachos Address Space
Zero out memory allocated Copy code segment to memory Copy initialized data segment to memory
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Compilation of halt.c
Test/halt.c: #include "syscall.h" main() { Halt(); /* not reached */ } … Halt: addiu $2,$0,SC_Halt syscall j $31 .end Halt main: …. jal Halt … gcc -S start.s has system call entries. System call number is always in register 2 halt.s: assembly code of halt.c Test/start.s
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Nachos –x halt using halt.c in test directory
Interrupt-> Halt() In Interupt.cc Machine-> RaiseException(SyscallException) Machine->Run () in mipssim.cc ExceptionHandler(SyscallException) Machine-> OneInstruction()
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Code/userprog/exception.cc
ExceptionType Machine::Translate(int virtAddr, * physAddr, size, writing) { void ExceptionHandler(ExceptionType which) { int type = machine->ReadRegister(2); if ((which == SyscallException) && (type == SC_Halt)) { DEBUG('a', "Shutdown, initiated by user program.\n"); interrupt->Halt(); } } // Code Convention: // system call code -- r2 // arg1 -- r4, arg2 -- r5, arg3 -- r6, arg4 -- r7
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Summary: actions of “nachos –x halt”
1.
The main thread starts by running function StartProcess() in file progtest.cc. This thread is used to run halt binary.
2.
StartProcess() allocates a new address space and loads the halt binary. It also initializes registers and sets up the page table.
3.
Call Machine::Run() to execute the halt binary using the MIPS emulator.
1.
The halt binary invokes the system call Halt(), which causes a trap back to the Nachos kernel via functions RaiseException() and ExceptionHandler().
4.
The exception handler determines that a Halt() system call was requested from user mode, and it halts Nachos.
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Assignment 2: Multiprogramming&System Calls
Modify source code under userprog subdirectory.
~500-600 lines of code.
The crossplatform compiler is under ~cs170/gcc/.
This compiler on x86 machines produces a.out with the coff
format.
Use utility coff2noff (under nachos’ bin directory) to convert
it as Noff.
Check the makefile under test subdirectory on how to use
gcc and coff2noff.
System calls to be implemented:
Multiprogramming: Fork(), Yield(), Exit(), Exec() and Join(). File and console I/O: Creat(), Open(), Read(), Write(), and
Close().
Multi-Processes and the Kernel
text data BSS user stack data
2n-1
Nachos kernel
2n-1
text data BSS user stack data text data BSS user stack data
Fork or Exec binary
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To run multiple processes
Nachos should
Provide the physical memory management;
Fill memory with proper data, instruction.
Set up an address translation table with
linear page tables;
Save/restore address-space related state
during process switching (AddrSpace::SaveUserState() and AddrSpace:RestoreUserState() are called).
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Project 2: Files involved
Key files. (Red for modification/extension)
progtest.cc -- test routines to run user code.
addrspace.h addrspace.cc -- create an address space and load the program from disk.
syscall.h -- the system call interface.
exception.cc -- the handler for system calls and other user-level exceptions such as page faults.
filesys.h, openfile.h console.h -- interface to the Nachos file system and console (connected Linux file system)
Extension : pcb.cc, memorymanager.cc processmanager.cc,
- penfilemanager.cc, useropenfile.cc
Other related files:
bitmap.h bitmap.cc -- manipulate bitmsps (useful for keeping track
- f physical page frames).
translate.h, translate.cc -- translation tables.
machine.h, machine.cc -- emulates main memory, processor, etc.
mipsim.cc -- emulates MPIS R2/3000 instructions.
console.cc -- emulates a terminal using UNIX files.
44
Project 2: Makefile flow
make -C userprog
userprog subdirectory. You expand here Produce nachos which supports processes and
system calls
make -C bin
bin subdirectory. No change is needed Produce programs that read Nachos binary code
format used by test program compilation
make -C test
test subdiretory. Add your test cases here Produce MIPS binary code for test cases. Executed as ../userprog/nachos –x binaryname
45
Deadline
Earlier submission of partial results for
2 bonus points
May 3 Pass 1/3 of autograding tests
Full submission
May 12 (35 points)
Project 2: Implementation Notes
Tao Yang
Part I: Multiprogramming
void Fork(func) creates a new user-level (child)
process, whose address space starts out as an exact copy of that of the caller (the parent),
void Yield(): temporarily relinquish the CPU to
another process.
void Exit( status) call takes a single argument, which
is an integer status value as in Unix. The currently executing process is terminated.
SpaceID Exec(filename) spawns a new user-level
thread (process), but creates a new address space. It should return to the parent a SpaceId.
int Join(ID) call waits and returns only after a process
with the specified space ID has finished. Return the exit code collected.
Getting Started
Review syscall.h (under userprog directory).
Review start.cc (under test directory) which includes all system call stubs, following the style of Halt.
Modify ExceptionHandler() in exception.cc to include all system call entries.
After each system call, increment PC registers so that
ExceptionHandler() execution flow returns back to next instruction after user’s system call place.
counter = machine->ReadRegister(PCReg); machine->WriteRegister(PrevPCReg,counter); counter = counter + 4;
machine->WriteRegister(PCReg,counter);
counter = counter + 4;
machine->WriteRegister(NextPCReg,counter);
Arguments of a system call are in Registers 4, 5, 6 etc.
how to verify? You may review MPIS assembly code
produced for a test C program using gcc with -S.
If needed, return result is register 2
machine->WriteRegister(2,result);
Process Control Block (PCB)
Information associated with each process
Process state Program counter CPU registers CPU scheduling information Memory-management information
Page table
Accounting information I/O status information
PCB (Process Control Block)
Write the PCB and a process manager. Create a
PCB class that will store the necessary information about a process.
To start, it should have a PID, parent PID, and kernel
ThreadID.
pcb.h, pcb.cc
The process manager-
getPID and clearPID methods,
which return an unused process id and clear a process id.
Maintain state, exit status, conditional waiting processmanager.h, processmanager.cc.
Diagram of Process State
Memory Manager
Write a Memory Manager that will be used to
facilitate memory allocation:
Track memory page usage. Allocate a page Free a page memorymanager.cc/memorymanager.h
Modify AddrSpace:AddrSpace (addrspace.cc)
to use the memory manager.
Modify the page table constructors to use pages
allocated by your memory manager
Create a PCB (process control block) also for each
process to include key control information.
Management of Free Pages
Before allocation After allocation Can use vector of bits to represent availability of each page 00110001110001101 … 110010 1allocated, 0free
AddSpace.cc
Write a function (e.g. AddrSpace::Translate),
which converts a virtual address to a physical
- address. It does so by breaking the virtual
address into a page table index and an offset.
Already in the harness code release
Write a function( e.g. AddrSpace::ReadFile),
which loads the code and data segments into the translated memory, instead of at position 0.
Read data into a system buffer (diskBuffer). Copy buffered data into proper memory locations
(e.g. at machine->mainMemory[physAddr].)
Address Translation for Paging
Logical address = logical page number + page offset Role of page table: logical page number physical page number Physical address = physical page number + page offset
How to Run User Processes Concurrently?
2n-1
text data BSS user stack data text data BSS user stack data text data BSS user stack data
2n-1
… Machine->run() … … Machine->run() … … Machine->run() …
Nachos Kernel Threads Main program Forked process Forked process binary
Create a Nachos kernel thread to manage each user process and execute its binary!
Nachos system call Fork()
Fork() creates a new process with a duplicated space
from parent, but executes a specific function.
Not same definition as syscall.h Difference compared to Linux fork()?
Func1(){ char *str = “Hello\n"; Write(str, 6, 1); } main(){ char *str = "Greetings from the parent!\n"; Fork(Func1); Write(str, 28, 1); } Hello Greetings from the parent!
58
Compilation of a Fork program
#include "syscall.h“ Func1(){} main() { Fork(Func1); Fork(Func1); } Func1: … main: ... la $4, Func1 jal Fork … la $4, Func1 jal Fork … gcc -S Assembly code … Fork: addiu $2,$0,SC_Fork syscall j $31 .end Fork … System call number is in register 2. Argument 1 is in register 4 Test/start.s
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Questions on Forking a Process
When to spawn a new kernel thread?
Do we directly use thread fork function to execute
the binary of a child?
Thread->Fork(Func1, NULL)? Thread->Fork(Machine->Run, NULL)?
Who needs to set the program counter for the new
process? Parent thread vs child thread?
Machine-> RaiseException(SyscallException) Machine->Run () in mipssim.cc ExceptionHandler(SyscallException) Machine-> OneInstruction()
User Process and Nachos Kernel Threads
2n-1 2n-1
text data BSS user stack data … Machine->run() … ForkBridge { … Machine->run() … } ForkBridge { … Machine->run() … }
Nachos Kernel Threads Main program
text data BSS user stack data text data BSS user stack data
Forked process Forked process Thread fork binary
Spawn a thread which executes ForkBridge(). ForkBridge() manages each user process.
Implement Fork() in ExceptionHandler()
1.
Func1 address is in register 4.
Target function to be executed in the new space.
2.
Create a new kernel thread.
3.
Create a new AddrSpace to be a duplicate
- f the CurrentThread's space and get a new
PCB.
4.
The new thread runs a dummy function that creates a bridge for execution of the user function).
1.
Call NewThread->Fork(ForkBridge, Func1)
- 5. The current thread calls Yield() so the new
thread can run.
ForkBridge() : Key parts
Set counter = Func1 Initialize and restore the registers. For
example,
currentThread->RestoreUserState(); currentThread->space->RestoreState(); machine->WriteRegister(PCReg, counter); machine->WriteRegister(PrevPCReg,counter-4); machine->WriteRegister(NextPCReg,counter+4);
Call machine->Run() which executes the
forked user process starting from the desired Func1 address.
Nachos system call Exec()
Exec() creates a new process with new code and
data segments from a file. Return the new address space ID.
Only use the first argument. Difference compared to Linux exec()?
main(){ char *str = "Greetings from the parent!\n"; Write(str, 28, 1); Exec("../test/hello“, 0,0,0); Write(str, 28, 1); } Greetings from the parent! Greetings from the parent!
Implement Exec()
main(){ char *str = "Greetings from the parent!\n"; Write(str, 28, 1); Exec("../test/hello“, 0,0,0); }
2n-1 2n-1
text data BSS user stack data … Machine->run() …
Nachos Kernel Threads Main program
text data BSS user stack data
new process
ExecLauncher { … Machine->run() … }
Thread fork binary
Implement Exec()
Exec handler creates a new process from a file.
Allocate a new address space which fits this file.
Load data/code from an OpenFile object constructed
from the filename passed in by the user.
In order to get that file name you will have to write a
function that copies over the string from user space.
Allocate a new kernel thread and a PCB to execute
with the above space.
Fork the new thread to run a dummy bridge function
that sets the machine registers straight and runs the code
Call NewThread->Fork(execLauncher ,NULL);
The calling thread should yield to give control to the
newly spawned thread.
Return the space ID.
Bridge function for Exec()
Called execLanucher() in the released harness
code.
Initialize registers/restore state.
(currentThread->space)->InitRegisters(); (currentThread->space)->RestoreState();
Machine->run();
Nachos system call Yield()
Current process gives up CPU and yields to another
process Func1(){ char *str = “Hello\n"; Yield(); Write(str, 6, 1); } main(){ char *str = "Greetings from the parent!\n"; Fork(Func1); Write(str, 28, 1); } Greetings from the parent! Hello
CPU Switch From Process to Process
Implement Yield(): Context Switch
Save the current user process state.
AddrSpace:SaveState()
Current process state is READY. Conduct the current kernel thread switch with thread yield. When returns, restore
the user process restate
AddrSpace:RestoreState()
Yield()
… Machine->run() …
Nachos Kernel Threads Process A Process B
Bridge{ … Machine->run() … }
Thread yield Two context switches involved
- 1. Process context switch
Who saves/restores state?
- 2. Kernel context switch
Who saves/restores state?
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Key operations of Nachos’ function Thread::Yield()
SWITCH () in switch.s nextThread = scheduler->FindNextToRun(); if (nextThread != NULL) { scheduler->ReadyToRun(this); scheduler->Run(nextThread); } Restore current context. Save current context SWITCH() Thread:Yield()
Nachos threads/scheduler:Run()
#ifdef USER_PROGRAM if (currentThread->space != NULL) { currentThread->SaveUserState(); currentThread->space->SaveState(); } #endif SWITCH(oldThread, nextThread); … #ifdef USER_PROGRAM if (currentThread->space != NULL) { currentThread->RestoreUserState(); currentThread->space->RestoreState(); } #endif
Nachos system call int Join(SpaceId id)
Wait until the completion of a specific process and
return exit code. int main() { int i, c, ret; for( i=0 ; i <1 ; ++i ) { c= Exec( “hello“,0,0,0 ); ret=Join(c); }
2n-1
… Machine->run() …
Nachos Kernel Threads Main program new process
ExecLauncher { … Machine->run() … }
Thread fork c=Exec() Join(c) Exit(0)
Implement Join()
If the child process already finishes, return its exit status
Who maintains such info?
Change the current process state as blocked Call ProcessManager
for a conditional waiting.
When waking up,
the current process state should be Running.
Return the exit code
- f child process.
Join()
… Machine->run() …
Nachos Kernel Threads Process A Process B
Bridge{ … Machine->run() … }
Thread yield
ProcessManager/PCB
Nachos system call Exit (int code)
Exit the current process and return the exit code
int main() { int i, c, ret; for( i=0 ; i <1 ; ++i ) { c= Exec( “hello“,0,0,0); ret=Join(c); }
2n-1
… Machine->run() …
Nachos Kernel Threads Main program new process
ExecLauncher { … Machine->run() … }
Thread fork c=Exec() Join(c) Exit(0)
Implement Exit()
Exit code is in register 4 Set the exit status of this process in PCB Release resource allocated to this process
Close files opened.
Change the current process state as Terminated Broadcast everybody
that I exit.
Clear/release the address
space of this process.
Clear/release the current
kernel thread threadFinish()
Join()
… Machine->run() …
Nachos Kernel Threads Process A Process B
Bridge{ … Machine->run() … }
Thread yield Exit(0)
ProcessManager
Review of Linux System Calls for Files
fileHandle = open(pathName, flags)
fileHandle = creat(path, flags);
errorCode = close(fileHandle) byteCount = read(fileHandle, buf, count) byteCount = write(fileHandle, buf, count) position=lseek(fileHandle, offset, flag)
Re-position the offset of the current file location for next read/write.
Current offset count New offset
What is the output content of tmpfile?
tmpfile Child Parent main() { int pid, fd; char *s1; fd = open("tmpfile", O_WRONLY | O_TRUNC | O_CREAT, 0666); pid = fork(); if (pid > 0) { sleep(1); /* Delay the parent by 1 second */ s1 = "Parent\n"; } else { s1 = "Child\n"; } write(fd, s1, strlen(s1)); close(fd); }
Create if it does not exist. Remove content if exist
What is the output content of tmpfile?
tmpfile Parentt Child main() { int pid, fd; char *s1; pid = fork(); fd = open("tmpfile", O_WRONLY |O_CREAT, 0666); if (pid > 0) { sleep(1); /* Delay the parent by 1 second */ s1 = "Parentt"; } else { s1 = "Child"; } write(fd, s1, strlen(s1)); close(fd); }
Nachos system calls for files
void Create(char *name); OpenFileId Open(char *name); void Write(char *buffer, int size, OpenFileId id); int Read(char *buffer, int size, OpenFileId id); void Close(OpenFileId id);
New offset Current offset count
System Calls for File System
For the entire system, maintain a set of
- bjects (SysOpenFile class) representing
system-wide opened files.
Each file may be opened by many user processes. Each file has filename, and offset for the current
read/write pointer
Do parent/child processes share the same offset pointer?
For create/Open/Read/Write, Nachos already
has a simple file system implemented
Use FILESYS_STUB compiler directive Directly
use Linux interface
filesys.cc and openfile.cc under filesys directory
Implement open()
0, 1, 2 file descriptors are reserved for Linux
stdin, stdout, stderr.
Make sure parent/child processes share files
- pened before Fork(). Offset is shared.
Use fileSystem->Open() (nachos’open) to
locate the file object.
Add the opened file object to the system-
wide fileOpenTable.
Keep track files opened for each process.
Close them during Exit() as not all of them are
closed.
Implement read()
Allocate an internal buffer. If Inputfile ID is ConsoleInput
Then use getchar() and save data in the internal
buffer.
Read until EOF or \n.
Else, find the current read offset.
Use openFile:ReadAt (defined in openfile.h) to
read data (essentially use Linux read())
Copy data from the internal buffer to the
destination memory location.
Need to copy one byte by one byte since the
address needs to be translated one by one.
How to deal the file offset shared between parent/child processes? How to deal with the file offset not shared?
Implement write()
Allocate an internal buffer. Copy data from the source memory location
to the internal buffer.
Need to copy one by one since the address needs
to be translated one by one.
If Outputfile ID is ConsoleOutput
Then use console output (essentially, printf
assuming string type).
Else, find the current write offset.
Use openFile:WriteAt (defined in openfile.h) to