SLIDE 18 LP solving by hand: graphical method (2 variables)
1 Draw lines (half-planes) in the x, y-plane corresponding to the
constraints.
2 Shade the feasible region in the x, y-plane, consisting of those points
that satisfy all the constraints.
3 Draw a contour of the objective function, and indicate the direction
4 Shift this contour as far as possible in the direction of optimization so
that it still touches the feasible region.
5 Now derive from the picture which constraint-lines are intersecting in
the optimal feasible point, and solve the corresponding system of equalities to obtain the co¨
- ordinates of this optimal point.
J.Keijsper (TUE) Modelling of LP-problems (2WO09) meeting 1 18 / 70