LEE, SANTANA, STANTON, YU Defined as: A system composed of multiple - - PowerPoint PPT Presentation

lee santana stanton yu defined as a system composed of
SMART_READER_LITE
LIVE PREVIEW

LEE, SANTANA, STANTON, YU Defined as: A system composed of multiple - - PowerPoint PPT Presentation

LEE, SANTANA, STANTON, YU Defined as: A system composed of multiple audiovisual devices (i.e. DVD player, game console) connected to a single central display (a TV) Peripheral devices are not designed to work with other or be aware of


slide-1
SLIDE 1

LEE, SANTANA, STANTON, YU

slide-2
SLIDE 2

 Defined as:

A system composed of multiple audiovisual devices (i.e. DVD player, game console) connected to a single central display (a TV)

slide-3
SLIDE 3

 Peripheral devices are not designed to work

with other or be aware of other devices in the system

 Multiple components must be adjusted to do

a single task

  • Users must recall correct settings for multiple tasks

 Complicated remotes = confusing

Multiple remotes for each device = more confusing

slide-4
SLIDE 4

 10 foot interface displayed on a TV,

controlled by simple point-and–click remote

 Assumes technology:

  • System is aware of what peripheral devices are

connected to the system

 Activity Based Menu System

  • Think “I want to watch a movie”
  • NOT “I need to configure my dvd player” (to watch a

movie)

slide-5
SLIDE 5

 Individuals think differently  Multiple paths to the same result  No action without some noticeable result

slide-6
SLIDE 6

 Buttons not redundant  Fewest number of buttons possible  One to one mapping

slide-7
SLIDE 7

 Where do you go for activity-specific

settings?

  • Preserve remote simplicity

 Magic button

  • “I want to do something that is not explicitly labeled
  • n this remote”
slide-8
SLIDE 8

 Multiple paths to trigger  Fitts’ Law  Streamline transitions

slide-9
SLIDE 9

 Full breadth on top level  In depth access only for movie playing  Not completely fleshed out, just enough to

get the point across

slide-10
SLIDE 10

 http://hfid.olin.edu/sa2009/engr3220-

timberwolf/p3/prototype/

slide-11
SLIDE 11

 Feedback from classmates and users on the

difficulty of using our system

 Modify and expand prototype  Test final solution

slide-12
SLIDE 12