Learning outcomes First session Overview of IT architecture - - PowerPoint PPT Presentation
Learning outcomes First session Overview of IT architecture - - PowerPoint PPT Presentation
Platforms and Architecture Bendik Bygstad IN5210 INFORMATION SYSTEMS SEPT 18, 2017 Learning outcomes First session Overview of IT architecture principles; modularization, loose coupling etc. Understand the technical and economic
Learning outcomes
Bygstad 2017
First session
- Overview of IT architecture principles; modularization, loose
coupling etc.
- Understand the technical and economic aspects of platform
ecosystems Second session
- Appreciate the difference of heavyweight and lightweight IT
- Reflect on the nature and scope of digital platforms
Three levels of IT architcture
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Level Purpose: Dealing with complexity
- 1. Enterprise Architecture
The business processes and IT resources
- 2. Service Oriented
Architecture (SOA, SIAM) Connecting processes and systems through loose coupling
- 3. System/Applications
architecture Components and layers
Application: Layers pattern
Larman, G. (2004) Applying UML and Patterns.
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SOA Example: Bus architectures
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!
Enterprise Architcture: Pharma Ltd
Andrew Martin (2012): Enterprise IT Architecture in Large Federated Organizations: The Art
- f the Possible
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Tiwana: Platforms Ecosystems
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A digital ecosystem consists of the collection of platform and the apps specific to it. Tiwana 2014 Network effects Architecture Governance Tuning
Plattforms and ecosystems
Traditional ecosystems
- Cities
- Markets
- Airports
Digital ecosystems
- Apple
- SAP
- Altinn
- Finn
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Digital ecosystems
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ECONOMIC PERSPECTIVE (Parker, van Alstyne, Choudary 2014) Platform “A business platform is a nexus of rules and infrastructure that facilitate interactions among network users. A platform may also be viewed as a published standard, together with a governance model, that facilitates third party participation”. Ecosystem Two or n-sided markets grow by network effects, not on traditional economies of scale.
TECHNICAL PERSPECTIVE Tiwana 2013. Platform
“A platform is the extensible codebase of a software-based system that provides core functionality shared by apps that interoperate with it.” Ecosystem A digital ecosystem consists of the collection of platform and the apps specific to it.
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Tiwana: Platform Ecosystems
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Architecture
- Organisation of
elements Governance
- Organisation of
decision rights
Global distribution
(Parker, Alstyne, Choudary, 2016)
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Two conflicting trends in eHealth
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Heavyweight IT
- ”Silos”, fragmented, expensive
- Reliable, secure
Lightweight IT
- Innovative, user friendly, low cost
- ”Shadow IT”,security/privacy issues
”Internet-of-Things” ”Consumeri- zation” ”Robotic Process Automation”
!
IT Architecture at Helse Sør-Øst EPR, clinical systems, BizTalk and 275 physical integrations
Heavyweight- and lightweight IT
Heavyweight IT Lightweight IT
Profile Back-end: Documentation Front-end: Support work processes Systems Journal, lab, imaging etc. Process support, apps, BI Tech-nologies Servers, data bases, middleware Tablets, electronic boards, mobile phones, sensors Architecture Centralised or distributed Meshworks Owner IT department Professional users, vendors, patients Culture Systematics, quality, security Innovation, experimentation Discourse Software engineering Business innovation Challenges High costs, increasing complexity Isolated “gadgets”, data management, security Knowledge regime “A knowledge regime, driven by IT professional, built on systematic requirements specification, and realised through software engineering” “A knowledge regime, driven by competent users’ need for work support, built on mobile digital technology, and realised through innovation processes ”
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Good heavyweight IT: Helse Sør-Øst regional integration platform
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God lightweight IT: St.Hanshaugen town district in Oslo
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- Controlled by
patients
- Surveilled by
health personnel
- Simple,
flexible
- Contact: Sven
Bue Berger
Interplay of Lightweight and Heavyweight IT
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Light- weight IT Heavy- weight IT Technology: Mobile, Internet-of-Things Development: Iterative, experimental Applications: Supporting the immediate need of users Technology: Large systems, integration Development: Systematics, security Applications: Basic registers, transactions
Assumption: Generativity arises from the interaction of loosely coupled heavyweight and lightweight IT
- Loose technical coupling:
”Interaction, not integration”
- Loose coupling on standards:
Don’t stop the innovation process by early standardization
- Loose organisational coupling:
Different knowledge regimes, different vendors
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Kalnes in Østfold: Combination of lightweight- and heavyweight IT
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Lightweight Heavyweight
References
- Sia, Soh and Weill (2016): How DBS Bank Pursued a Digital Business
- Strategy. MISQ Exective, 15(2):105-121.
- Bharadwaj, A., El Sawy, O. A., Pavlou, P. A., & Venkatraman, N.
(2013). Digital business strategy: toward a next generation of insights. MIS Quarterly, 37(2), 471-482.
- Gizaw, Bygstad and Nielsen (2016). Open Generification: A Design
Strategy for Health Information Systems in Developing Countries. Information Systems Journal.
- Staring and Titlestad (2008). Development as a Free Software:
Extending Commons Based Peer Production to the South. ICIS 2008.
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