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Introduction Rules & Regulations Updated: 12. April 2017 - PowerPoint PPT Presentation

Welcome Introduction Rules & Regulations Updated: 12. April 2017 Dates & Times Websites Projects Jrg Cassens Discussion & Attendance Lab Course Media Informatics SoSe 2017 SoSe 2017 Jrg Cassens Introduction 1 / 75


  1. Team Building Welcome Rules & Regulations Workload Credits Usually 3-6 students Learning Outcomes Course Format In particular: you cannot work individually Regulations Evaluation Criteria Formation via topic Dates & Times Groups of student can collectively decide on topics Websites Individual students can join groups for the topics Projects If groups should get too big it is usually possible to divide Discussion & Attendance them into sub-groups with independent topics SoSe 2017 Jörg Cassens – Introduction 18 / 75

  2. Welcome Rules & Regulations Workload Credits Learning Outcomes Course Format Regulations Regulations Evaluation Criteria Dates & Times Websites Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 19 / 75

  3. Admission Welcome Rules & Regulations Workload The number of slots in the seminar is limited. Therefore, Credits Learning Outcomes admission to the course is prioritized as follows: Course Format Regulations 1 Number of courses in the area of “Media Informatics” that Evaluation Criteria Dates & Times have successfully been completed Websites 2 Special circumstance (work in the university self Projects governance institutions, parenting, ...) Discussion & Attendance 3 Year of study SoSe 2017 Jörg Cassens – Introduction 20 / 75

  4. Exam 1 Implementation of an artifact in media informatics Welcome Generally a sofware artifact Rules & Other types of artifact can be developed, in particular a film Regulations Workload 2 Two presentations Credits Mid-project presentation Learning Outcomes Course Format 30 minutes of presentation plus 15 minutes of discussion Regulations Evaluation Criteria Requirements analysis and concept done Dates & Times End-project presentation Websites 30 minutes of presentation plus 15 minutes of discussion Projects Description of artifact and process Discussion & Includes demonstration of the artifact Attendance 3 Written documentation At least 15 + n ∗ 5 pages, where n is the number of group members The media informatics template has to be used mi.kriwi.de/templates 4 Self-evaluation of group SoSe 2017 Jörg Cassens – Introduction 21 / 75

  5. Welcome Rules & Regulations Workload Credits Learning Outcomes Course Format Regulations Evaluation Criteria Evaluation Criteria Dates & Times Websites Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 22 / 75

  6. Evaluation Criteria Welcome The exam grade takes both presentations, the Rules & Regulations development process, the documentation and the Workload Credits implemented artifact into account Learning Outcomes Course Format All components mentioned on the previous slide have to Regulations Evaluation Criteria be delivered Dates & Times Active participation in course discussion is required and Websites can be part of the grade Projects Discussion & You are committed to the course when you accept a topic Attendance and do not withdraw at a cut-off date that will be announced in due time A detailed list of evaluation criteria can be found in the handout version of this slide deck. SoSe 2017 Jörg Cassens – Introduction 23 / 75

  7. Welcome Rules & Regulations Dates & Times Websites Projects Dates & Times Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 24 / 75

  8. Options Welcome There are two options for completing the course Rules & Complete the whole task during term time, giving the Regulations 1 mid-project presentation in the middle of summer term Dates & Times time and the end-project presentation at the end of term Websites time Projects 2 Make use of the autumn break for the completion of the Discussion & Attendance project, giving a mid-project presentation at the end of term time and the end-project presentation at the end of the break (approximately 1-2 weeks before the lectures start, exact date to be given in due time) Each group decides for themselves which option to chose A group that decides to complete the course during the summer term has to state this intention in due time to organize the mid-project presentations SoSe 2017 Jörg Cassens – Introduction 25 / 75

  9. Meetings Two different types of meetings Course meetings Welcome Topics of interest to everyone Rules & Mid-project presentations Regulations End-project presentations Dates & Times Group meetings Websites What have we done recently? Projects What are we going to do next? Discussion & What are the problems, where is support needed? Attendance Course meetings during term Wednesday, 12-14 o’clock (kick-off, topic meetings) or Wednesday, 12-18 o’clock (presentations) Samelsonplatz A 102 Course meetings during autumn break Approximately 1-2 weeks before start of winter term Group meetings on individual arrangements Group meetings can be canceled by the group if a meeting is not needed SoSe 2017 Jörg Cassens – Introduction 26 / 75

  10. Meetings Two different types of meetings Course meetings Welcome Topics of interest to everyone Rules & Mid-project presentations Regulations End-project presentations Dates & Times Group meetings Websites What have we done recently? Projects What are we going to do next? Discussion & What are the problems, where is support needed? Attendance Course meetings during term Wednesday, 12-14 o’clock (kick-off, topic meetings) or Wednesday, 12-18 o’clock (presentations) Samelsonplatz A 102 Course meetings during autumn break Approximately 1-2 weeks before start of winter term Group meetings on individual arrangements Group meetings can be canceled by the group if a meeting is not needed Any Conflicts? SoSe 2017 Jörg Cassens – Introduction 26 / 75

  11. Dates: Term Meetings 05.04., 12-14 � kick-off, topics announced Welcome 12.04., 12-14 � topics assigned, tools lecture Rules & Regulations 18./19.04. � group meetings Dates & Times 25./26.04. � group meetings Websites 02./03.05. � group meetings Projects 09./10.05. � group meetings Discussion & Attendance 16./17.05. � group meetings 23./24.05. � group meetings 31.05., 12-18 � mid-project presentations Campusfest 07.06. � no meetings (project week) 13./14.06. � group meetings 20./21.06. � group meetings 27./28.06. � no meetings (conference) 05.07., 12-18 � end-project presentations SoSe 2017 Jörg Cassens – Introduction 27 / 75

  12. Dates: Meetings During Autumn Break Welcome Rules & Regulations Groups deciding to work during autumn break: Dates & Times 05.07., 12-18 � mid-project presentations Websites � Meetings/Hangouts if needed Projects Discussion & 26.07. � Status report (email) Attendance 16.08. � Status report (email) 06.09. � Status report (email) 27.09. � Status report (email) 10.10. � end-project presentations (time tbd) SoSe 2017 Jörg Cassens – Introduction 28 / 75

  13. Dates: Deliverables Welcome Rules & Regulations Dates & Times Deliverables for all groups: Websites 10.04 � Outline of own project idea (email) Projects Discussion & 05.07. � slides mid-project presentation (learnweb) Attendance 18.10. � slides end-project presentation (learnweb) 18.10. � project documentation (learnweb & paper) 18.10. � artifact (how depends on artifact type) SoSe 2017 Jörg Cassens – Introduction 29 / 75

  14. Welcome Rules & Regulations Dates & Times Websites Projects Websites Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 30 / 75

  15. LSF Welcome Rules & Regulations Dates & Times Websites Projects Discussion & Attendance ☞ lsf.uni-hildesheim.de SoSe 2017 Jörg Cassens – Introduction 31 / 75

  16. Learnweb Welcome Rules & Regulations Dates & Times Websites Projects Discussion & Attendance ☞ learnweb.uni-hildesheim.de, course So17_5497 SoSe 2017 Jörg Cassens – Introduction 32 / 75

  17. mi.kriwi.de Welcome Rules & Regulations Dates & Times Websites Projects Discussion & Attendance ☞ mi.kriwi.de/pmi SoSe 2017 Jörg Cassens – Introduction 33 / 75

  18. Development Server Welcome Rules & Regulations Dates & Times Websites Projects Discussion & Attendance ☞ www.uni-hildesheim.de/gitlab SoSe 2017 Jörg Cassens – Introduction 34 / 75

  19. Twitter Welcome Rules & Regulations Dates & Times Websites Projects Discussion & Attendance ☞ https://twitter.com/medieninform SoSe 2017 Jörg Cassens – Introduction 35 / 75

  20. Welcome Rules & Regulations Dates & Times Websites Projects Projects ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 36 / 75

  21. Project Outlines Welcome In the following, I am going to introduce a number of possible Rules & project topics. Regulations Dates & Times Caveat Websites All ideas for projects are “underspecified” – what could or Projects ShareBoard should be implemented depends on on how many of you Learning and Teaching Technologies commit to the different projects. It also depends on the Linguistic Tools PerGamEn competencies you bring into the project. Every project idea can Behavioural Interfaces CAKE be expanded as well as reduced. Not every project is suited for BYOI Discussion & all group sizes, though. It does not make sense to let 16 people Attendance build an Arduino-based RFID scanner. More information for the different projects can be found in the handout-version of the slides which will be available tomorrow. SoSe 2017 Jörg Cassens – Introduction 37 / 75

  22. Welcome Rules & Regulations Dates & Times Websites Projects ShareBoard ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 38 / 75

  23. ShareBoard: Examples Welcome Rules & Regulations Dates & Times Websites Projects ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 39 / 75

  24. ShareBoard: Status Existing Work Welcome Rules & Regulations What has been done before? Dates & Times First implementation (lab course) Websites 3D-Gestures (large lab course) Projects Diverse enhancements (Concept Maps, handwriting ShareBoard recognition, video chat; projects and bachelor theses) Learning and Teaching Technologies User-Avatars with depth keying (bachelor thesis) Linguistic Tools PerGamEn HTML5-Version (bachelor and master theses) Behavioural Interfaces CAKE Analysis of group behaviour when using ShareBoard for BYOI planning tasks (bachelor thesis) Discussion & Attendance Technologies used Java, C#, sensors (kinect), web technologies SoSe 2017 Jörg Cassens – Introduction 40 / 75

  25. ShareBoard: Topics New Opportunities Welcome Further development of web-version (ShareBoardJS) Rules & Starting from existing master thesis Regulations HTML-based, works out-of-the-box in the browser Dates & Times Uses angular.js and meteor.js Websites Projects Communication ShareBoard Video and Voice Learning and Teaching Technologies Support meetings, brainstorming, etc. Linguistic Tools PerGamEn Natural Interaction Behavioural Interfaces CAKE Supporting multi-modal interaction BYOI Discussion & How do people interact with whiteboards? Attendance e.g. recognizing different situations and adaptation of the ShareBoard (context) Suggested technologies (Java), Sensors (kinect), web technologies SoSe 2017 Jörg Cassens – Introduction 41 / 75

  26. Welcome Rules & Regulations Dates & Times Websites Learning and Teaching Technologies Projects ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 42 / 75

  27. Academic Writing: Status Existing Work Welcome Rules & What has been done before? Regulations Supporting academic text production (master thesis) Dates & Times Websites That could be you writing you next assignment, Projects documentation, thesis ShareBoard Web-based system Learning and Teaching Technologies Linguistic Tools Text-repository PerGamEn Upload your own text in different formats Behavioural Interfaces CAKE Preliminary analysis BYOI Categorization, keywords Discussion & Attendance Statistics (Wordcount) Technologies used Web technologies, web2py, NLP-tools SoSe 2017 Jörg Cassens – Introduction 43 / 75

  28. Academic Writing: Topics New Opportunities Welcome Supporting academic text production and reception Rules & Regulations Building on top of the existing pipeline Dates & Times Text-repository Websites Upload own text Projects Further analysis ShareBoard Learning and Teaching Upload and analyze text you work with (references etc.) Technologies Linguistic Tools Comparison with other texts PerGamEn Behavioural Interfaces Visualization of key aspects CAKE Support the writing process BYOI Discussion & Finding other relevant texts Attendance Support for citations Citation management Suggested technologies Web technologies, web2py, NLP-tools, machine learning SoSe 2017 Jörg Cassens – Introduction 44 / 75

  29. Lecture Project New Opportunities The Lecture Project Welcome Suppose you have a system helping you understand Rules & Regulations lectures... Dates & Times Automatic recognition of important aspects of lectures Websites from video Projects Contextualised query-based summarization ShareBoard Learning and Teaching Early stages of project, big opportunities Technologies Linguistic Tools You might like to look at live behaviour tracking, maybe PerGamEn myself lecturing Behavioural Interfaces CAKE or the corpus of videos BYOI or you might like to look at acoustic cues for importance Discussion & Attendance Emotion detection, affective computing or you might like to look at language modelling linguistic models, NLP Suggested technologies Web technologies, multi-modal analysis, NLP-tools, machine learning SoSe 2017 Jörg Cassens – Introduction 45 / 75

  30. Welcome Rules & Regulations Dates & Times Websites Linguistic Tools Projects ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 46 / 75

  31. Visual Annotator: Example Welcome Rules & Regulations Dates & Times Websites Projects ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance An annotator allows to mark, classify and annotate segments of texts (sentences, words, groups of words) Annotators are a basic tool for linguistic research SoSe 2017 Jörg Cassens – Introduction 47 / 75

  32. Visual Annotator: Topics New Opportunities Welcome Rules & Build the collaborative online annotator Regulations Existing systems are restricted in the models that can be Dates & Times used and in usability Websites Projects In particular, there is a need for a web-based tool that ShareBoard Learning and Teaching allows for group collaboration Technologies Linguistic Tools The envisioned tool should also make it easy to annotate PerGamEn Behavioural Interfaces large corpora of texts CAKE BYOI Combination with machine learning tools is possible Discussion & Attendance Cooperation with an external partner possible Suggested technologies Web technologies, front-end development SoSe 2017 Jörg Cassens – Introduction 48 / 75

  33. Visual Annotator: Topics New Opportunities Welcome Rules & Build the collaborative online annotator Regulations Existing systems are restricted in the models that can be Dates & Times used and in usability Websites Projects In particular, there is a need for a web-based tool that ShareBoard Learning and Teaching allows for group collaboration Technologies Linguistic Tools The envisioned tool should also make it easy to annotate PerGamEn Behavioural Interfaces large corpora of texts CAKE BYOI Combination with machine learning tools is possible Discussion & Attendance Cooperation with an external partner possible Suggested technologies Web technologies, front-end development SoSe 2017 Jörg Cassens – Introduction 48 / 75

  34. Video Concordancer New Opportunities Welcome Video Concordancer Rules & Several videos from field or lab studies Regulations Finding & comparing videos Dates & Times (Synchronous) annotation of videos Websites Multi-modality Projects Cooperation with an external partner possible ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance Suggested technologies Web technologies, front-end development SoSe 2017 Jörg Cassens – Introduction 49 / 75

  35. Video Concordancer New Opportunities Welcome Video Concordancer Rules & Several videos from field or lab studies Regulations Finding & comparing videos Dates & Times (Synchronous) annotation of videos Websites Multi-modality Projects Cooperation with an external partner possible ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance Suggested technologies Web technologies, front-end development SoSe 2017 Jörg Cassens – Introduction 49 / 75

  36. Welcome Rules & Regulations Dates & Times Websites Projects PerGamEn ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 50 / 75

  37. Pervasive Games and Environments: Status Existing Work Welcome Rules & Regulations Pervasive Games: Breaking the magic circle Dates & Times Spatial extension Websites Temporal extension Projects Social extension ShareBoard Learning and Teaching What has been done before? Technologies Linguistic Tools Find It – Learning by Caching (bachelor thesis) PerGamEn Behavioural Interfaces City Explorer – Discover Würzburg (bachelor thesis) CAKE Uburzis – competitive location-based game for school BYOI Discussion & teams (bachelor thesis) Attendance Technologies used Android SDK, Livecode SoSe 2017 Jörg Cassens – Introduction 51 / 75

  38. Example City Explorer Welcome Rules & Regulations Dates & Times Websites Projects ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 52 / 75

  39. Pervasive Games and Environments: Topics New Opportunities Welcome Rules & Regulations Develop your own game (framework) Dates & Times “Like Ingress” Websites Virtual worlds and real places Projects location- and context-based gaming ShareBoard Learning and Teaching Technologies Possible use in learning and teaching (serious games) Linguistic Tools PerGamEn History Behavioural Interfaces Languages CAKE BYOI Collaborative aspects important Discussion & Attendance Suggested technologies Mobiles SoSe 2017 Jörg Cassens – Introduction 53 / 75

  40. Welcome Rules & Regulations Dates & Times Websites Projects Behavioural Interfaces ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 54 / 75

  41. Beispiel Star Trek Doors Welcome Rules & Regulations Dates & Times Websites Projects ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 55 / 75

  42. Unsere Türen Welcome Rules & Regulations Dates & Times Websites Projects ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance Built as part of the Masters thesis of John Sverre Solem SoSe 2017 Jörg Cassens – Introduction 56 / 75

  43. Behavioural Interfaces: Status Existing Work Welcome Was ist das? Rules & Regulations Behavioural Interfaces sind solche Interfaces, bei denen Dates & Times das Verhalten von Benutzern erkannt und modelliert wird Websites Diese können z.B. zur Intentionserkennung dienen Projects ShareBoard Beispiel Star-Trek-Doors: automatische Türen, die sich Learning and Teaching Technologies nicht einfach aufgrund der räumlichen Nähe einer Person Linguistic Tools öffnen, sondern deswegen, weil sie die Intention des PerGamEn Behavioural Interfaces Benutzers erkennen, durch die Tür gehen zu wollen CAKE BYOI Abgeschlossene Arbeiten zum Thema Discussion & Attendance Sliding Doors (2 Masterarbeiten) Erkennung von “Wandern” bei Alzheimer (Bachelorarbeit) Technologies used Java, Künstliche Intelligenz, Sensoren SoSe 2017 Jörg Cassens – Introduction 57 / 75

  44. Behavioural Interfaces: Topics New Opportunities Welcome Rules & Regulations Türen, Whiteboards, Vorlesungen, Smart Rooms... Dates & Times Mögliche Themen Websites Star-Trek-Doors 2.0 Projects Weitere Anwendungsgebiete ShareBoard Learning and Teaching ShareBoard Erkennung von Intentionen Technologies Linguistic Tools Aufbauend auf den Arbeiten zu Alzheimer PerGamEn Auch in den anderen hier genannten Gebieten Behavioural Interfaces CAKE Cooperation with an external partner possible BYOI Discussion & Attendance Suggested technologies Embedded Systems, Sensoren (kinect), Künstliche Intelligenz, Maschinelles Lernen SoSe 2017 Jörg Cassens – Introduction 58 / 75

  45. Behavioural Interfaces: Topics New Opportunities Welcome Rules & Regulations Türen, Whiteboards, Vorlesungen, Smart Rooms... Dates & Times Mögliche Themen Websites Star-Trek-Doors 2.0 Projects Weitere Anwendungsgebiete ShareBoard Learning and Teaching ShareBoard Erkennung von Intentionen Technologies Linguistic Tools Aufbauend auf den Arbeiten zu Alzheimer PerGamEn Auch in den anderen hier genannten Gebieten Behavioural Interfaces CAKE Cooperation with an external partner possible BYOI Discussion & Attendance Suggested technologies Embedded Systems, Sensoren (kinect), Künstliche Intelligenz, Maschinelles Lernen SoSe 2017 Jörg Cassens – Introduction 58 / 75

  46. Welcome Rules & Regulations Dates & Times Websites Projects CAKE ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 59 / 75

  47. CAKE: Übersicht Welcome Context Awareness and Knowledge Environment Rules & Mate for Awareness in Teams Regulations Dates & Times Websites Projects ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 60 / 75

  48. CAKE: Status Bearbeitete CAKE-Themen Welcome Rules & Regulations Dates & Times Abgeschlossene Arbeiten zum Thema Websites Server und Protokolle (Fallstudie) Projects ShareBoard Diverse Aktoren und Sensoren (Praktikum) Learning and Teaching Technologies Simulator CASi (Praktikum) Linguistic Tools PerGamEn Basisversion in Python (Bachelorarbeit) Behavioural Interfaces CAKE BYOI Primär eingesetzte Technologien Discussion & Attendance Java, Künstliche Intelligenz SoSe 2017 Jörg Cassens – Introduction 61 / 75

  49. CAKE: Topics Neue CAKE-Themen Intelligent (Py-) CAKE Welcome Integration von Machine Learning und Reasoning Rules & Regulations Sowohl PyCAKE als auch CAKE als Basis möglich Dates & Times ggf. Sensorik und Aktorik Websites Neuer Anwendungsfall Projects Adaptiver Museumsführer ShareBoard Learning and Teaching Ambient Assisted Living (AAL) Technologies Linguistic Tools (Py-) CAKE in a Box PerGamEn Sensorik/Aktorik Behavioural Interfaces CAKE Intelligenz BYOI (Py-) CAKE in a Box Discussion & Attendance CAKE auf dem Raspberry Pi Reasoning, Sensorik und Aktorik Mögliche Technologien Java, Python, Embedded Systems, Sensoren (kinect, Leap Motion), Künstliche Intelligenz, Maschinelles Lernen SoSe 2017 Jörg Cassens – Introduction 62 / 75

  50. Welcome Rules & Regulations Dates & Times Websites Projects BYOI ShareBoard Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 63 / 75

  51. Bring Your Own Idea New applications based on your interests and Welcome competencies Rules & Regulations From requirements analysis to finished prototype Dates & Times Challenges: Websites Find and express ideas Projects Match my own competencies to ensure sufficient ShareBoard Learning and Teaching supervision Technologies Linguistic Tools Choosing appropriate tools PerGamEn Behavioural Interfaces How to do it CAKE BYOI You think about your project idea in a group Discussion & You write a one-page outline with a scenario on what the Attendance application will look like and send it to me next Monday evening at the latest I will evaluate your proposal Does it fit this course? Am I able to supervise it? Has it an appropriate size (not too big, not too small) SoSe 2017 Jörg Cassens – Introduction 64 / 75

  52. Individualisierte Rezepte Eigener Projektvorschlag Rezepte haben eine breite Zielgruppe, da jeder Mensch Welcome Berührungspunkte mit Kochen und Essen hat Rules & Regulations Die Darstellung in klassischen Rezeptbüchern ist jedoch Dates & Times einheitlich, obwohl das Buch von einem breiten Websites Zielpublikum verwendet wird Projects Im digitalen Zeitalter werden Rezepte häufig über diverse ShareBoard Learning and Teaching Technologies Websites konsumiert, die dabei jedoch stets nur eine Linguistic Tools Darstellungsform bieten PerGamEn Behavioural Interfaces Durch Verwendung von Techniken aus dem Bereich des CAKE BYOI NLP soll in diesem Projekt eine Lösung geschaffen werden, Discussion & Attendance die gegebene Zubereitungstexte entsprechend verschiedener Eingabeparameter individuell an eine Zielgruppe anpassen kann Gruppe ... SoSe 2017 Jörg Cassens – Introduction 65 / 75

  53. Tools Welcome Rules & Regulations Dates & Times Websites Projects ShareBoard ☞ Tools Learning and Teaching Technologies Linguistic Tools PerGamEn Behavioural Interfaces CAKE BYOI Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 66 / 75

  54. Welcome Rules & Regulations Dates & Times Websites Projects Discussion & Attendance Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 67 / 75

  55. Loan of Hardware You can get different types of devices from different sources Welcome Media Informatics Rules & Embedded systems Regulations Raspberry Pi, Arduino, Intel Galileo Dates & Times Different sensors and actuators Websites Natural User Interfaces Projects 3D depth-imaging (kinect) Discussion & Hand gesture sensors (leap motion controller) Attendance Webcams Wii Remote and IR-pens Mobile devices Android-Tablets, Mobile phones Windows Mobile, Blackberry OS Media technology by the University Camera Tripods Microphones To a limited amount, we can purchase new devices SoSe 2017 Jörg Cassens – Introduction 68 / 75

  56. You Welcome Rules & Regulations Introduction Dates & Times Who am I? Websites What do I study? Projects Programme, version of “Prüfungsordnung” Discussion & Attendance Master or Bachelor Where did I obtain my Bachelor’s degree? Which other course in Media Informatics have I taken so far? Why am I here? What do I expect from the course? Am I “in” (yes, no, maybe) SoSe 2017 Jörg Cassens – Introduction 69 / 75

  57. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & Regulations Dates & Times Websites Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 70 / 75

  58. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Websites Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 70 / 75

  59. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 70 / 75

  60. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 70 / 75

  61. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Dalvik VM Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 70 / 75

  62. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Dalvik VM Discussion & Attendance iOS SoSe 2017 Jörg Cassens – Introduction 70 / 75

  63. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Dalvik VM Discussion & Attendance iOS Node.js SoSe 2017 Jörg Cassens – Introduction 70 / 75

  64. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Dalvik VM Discussion & Attendance iOS Node.js jQuery SoSe 2017 Jörg Cassens – Introduction 70 / 75

  65. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Dalvik VM Discussion & Attendance iOS Node.js jQuery meteor SoSe 2017 Jörg Cassens – Introduction 70 / 75

  66. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Dalvik VM Discussion & Attendance iOS Node.js jQuery meteor angular.js SoSe 2017 Jörg Cassens – Introduction 70 / 75

  67. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Dalvik VM Discussion & Attendance iOS Node.js jQuery meteor angular.js ember.js SoSe 2017 Jörg Cassens – Introduction 70 / 75

  68. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Dalvik VM Discussion & Attendance iOS Node.js jQuery meteor angular.js ember.js Bootstrap SoSe 2017 Jörg Cassens – Introduction 70 / 75

  69. Buzzword Bingo Technologies, Tools, Frameworks Welcome Associations, no Test Rules & HTML5 Regulations Dates & Times Livecode Websites Android Projects Dalvik VM Discussion & Attendance iOS Node.js jQuery meteor angular.js ember.js Bootstrap PhoneGap/Apache Cordova SoSe 2017 Jörg Cassens – Introduction 70 / 75

  70. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Regulations Dates & Times Websites Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 71 / 75

  71. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Websites Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 71 / 75

  72. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 71 / 75

  73. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites AWS Projects Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 71 / 75

  74. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites AWS Projects Openshif Discussion & Attendance SoSe 2017 Jörg Cassens – Introduction 71 / 75

  75. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites AWS Projects Openshif Discussion & Attendance Arduino SoSe 2017 Jörg Cassens – Introduction 71 / 75

  76. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites AWS Projects Openshif Discussion & Attendance Arduino Raspberry Pi SoSe 2017 Jörg Cassens – Introduction 71 / 75

  77. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites AWS Projects Openshif Discussion & Attendance Arduino Raspberry Pi kinect SoSe 2017 Jörg Cassens – Introduction 71 / 75

  78. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites AWS Projects Openshif Discussion & Attendance Arduino Raspberry Pi kinect Leap Motion Controller SoSe 2017 Jörg Cassens – Introduction 71 / 75

  79. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites AWS Projects Openshif Discussion & Attendance Arduino Raspberry Pi kinect Leap Motion Controller Wii Remote Controller SoSe 2017 Jörg Cassens – Introduction 71 / 75

  80. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites AWS Projects Openshif Discussion & Attendance Arduino Raspberry Pi kinect Leap Motion Controller Wii Remote Controller Django SoSe 2017 Jörg Cassens – Introduction 71 / 75

  81. Buzzword Bingo Technologies, Tools, Frameworks Welcome Scratch Rules & Non-linear video editor Regulations Dates & Times Infrastructure as a Service, Plattform as a Service Websites AWS Projects Openshif Discussion & Attendance Arduino Raspberry Pi kinect Leap Motion Controller Wii Remote Controller Django Web2py SoSe 2017 Jörg Cassens – Introduction 71 / 75

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