feedback control theory
play

Feedback Control Theory a Computer System s Perspective - PowerPoint PPT Presentation

Feedback Control Theory a Computer System s Perspective Introduction Introduction What is feedback control? What is feedback control? Why do computer systems need feedback control? Why do computer systems need feedback


  1. Feedback Control Theory a Computer System ʼ s Perspective Introduction Introduction   What is feedback control? What is feedback control?   Why do computer systems need feedback control? Why do computer systems need feedback control?   Control design methodology Control design methodology   System modeling System modeling   Performance specs/metrics Performance specs/metrics   Controller design Controller design   Summary Summary  

  2. Control Applying input to cause system variables to conform to desired values called Applying input to cause system variables to conform to desired values called   the reference reference. . the   speed=60 mph Cruise-control car: f_engine(t)=? Cruise-control car: f_engine(t)=? speed=60 mph    T_response=5 sec Resource allocation?  E-commerce server: Resource allocation? E-commerce server: T_response=5 sec    Delay = 1 sec Flow rate?  Embedded networks: Flow rate? Embedded networks: Delay = 1 sec   Computer systems: QoS guarantees Computer systems: QoS guarantees  

  3. Open-loop control Compute control input without continuous variable measurement Compute control input without continuous variable measurement   Simple Simple   Need to know EVERYTHING Need to know EVERYTHING ACCURATELY ACCURATELY to work right to work right    Cruise-control car: Cruise-control car: friction(t), ramp_angle(t) friction(t), ramp_angle(t)   E-commerce server: E-commerce server: Workload (request arrival rate? resource Workload (request arrival rate? resource  consumption?); system (service time? fa ilures ?) consumption?); system (service time? fa ilures ?) Open-loop control fails when Open-loop control fails when   We don ʼ We don ʼ t know everything t know everything   We make errors in estimation/modeling We make errors in estimation/modeling   Things change Things change  

  4. Feedback (close-loop) Control Controlled System Controller control manipulated control Actuator input variable function error sample controlled + - Monitor variable reference

  5. Feedback (close-loop) Control Measure variables and use it to compute control input Measure variables and use it to compute control input   More complicated (so we need control theory) More complicated (so we need control theory)   Continuously measure & correct Continuously measure & correct    Cruise-control car: Cruise-control car: measure speed & change engine force measure speed & change engine force   Ecommerce server: Ecommerce server: measure response time & admission control measure response time & admission control   Embedded network: Embedded network: measure collision & change backoff window measure collision & change backoff window  Feedback control theory makes it possible to control well even if Feedback control theory makes it possible to control well even if   We don ʼ We don ʼ t know everything t know everything   We make errors in estimation/modeling We make errors in estimation/modeling   Things change Things change  

  6. Why feedback control? Open, unpredictable environments Deeply embedded networks: interaction with physical environments Deeply embedded networks: interaction with physical environments    Number of working nodes Number of working nodes   Number of interesting events Number of interesting events   Number of hops Number of hops   Connectivity Connectivity   Available bandwidth Available bandwidth   Congested area Congested area  Internet: E-business, on-line stock broker Internet: E-business, on-line stock broker   Unpredictable off-the-shelf hardware Unpredictable off-the-shelf hardware  

  7. Why feedback control? We want QoS guarantees Deeply embedded networks Deeply embedded networks    Update intruder position every 30 sec Update intruder position every 30 sec   Report fire <= 1 min Report fire <= 1 min  E-business server E-business server    Purchase completion time <= 5 sec Purchase completion time <= 5 sec   Throughput >= 1000 transaction/sec Throughput >= 1000 transaction/sec  The problem: provide QoS guarantees in open, unpredictable The problem: provide QoS guarantees in open, unpredictable   environments environments

  8. Advantage of feedback control theory Adaptive resource management heuristics Adaptive resource management heuristics    L Laborious design/tuning/testing iterations aborious design/tuning/testing iterations   N Not enough confidence in face of untested workload ot enough confidence in face of untested workload  Queuing theory Queuing theory    Doesn Doesn ʼ ʼ t handle feedbacks t handle feedbacks   Not good at characterizing transient behavior in overload Not good at characterizing transient behavior in overload  Feedback control theory Feedback control theory    Systematic theoretical approach for analysis and design Systematic theoretical approach for analysis and design   Predict system response and stability to input Predict system response and stability to input 

  9. Outline Introduction Introduction   What is feedback control? What is feedback control?   Why do today ʼ Why do today ʼ s computer systems need feedback control? s computer systems need feedback control?   Control design methodology Control design methodology   System modeling System modeling   Performance specs/metrics Performance specs/metrics   Controller design Controller design   Summary Summary  

  10. Control design methodology Controller Modeling Design Dynamic model Control algorithm analytical Root-Locus system IDs PI Control Satisfy Requirement Performance Specifications Analysis

  11. System Models Linear Linear vs vs. non-linear (differential . non-linear (differential eqns eqns) )   Deterministic vs vs. Stochastic . Stochastic Deterministic   Time-invariant Time-invariant vs vs. Time-varying . Time-varying    Are coefficients functions of time? Are coefficients functions of time?  Continuous-time vs vs. Discrete-time . Discrete-time Continuous-time   System ID vs System ID vs. First Principle . First Principle  

  12. Dynamic Model Computer systems are dynamic dynamic Computer systems are   Current output depends on “ Current output depends on “history history” ”   Characterize relationships among system variables Characterize relationships among system variables   Differential equations (time domain) Differential equations (time domain) • • • • • • a y ( t ) a y ( t ) a y ( t ) b u ( t ) b u ( t ) + + = + 2 1 0 1 0 • Transfer functions (frequency domain) Y ( s ) = G ( s ) U ( s ) b s b c c + 1 0 1 2 G ( s ) = = + 2 a s a s a s p s p + + ! ! 2 1 0 1 2 • Block diagram (pictorial) Y(s) C(s) G(s) R(s) -

  13. Example Utilization control in a video server Periodic task T Periodic task T i i corresponding to each video stream i corresponding to each video stream i   c[i]: processing time, p[i]: period c[i]: processing time, p[i]: period   Stream i Stream i ʼ ʼ s s requested CPU utilization: u[i]=c[i]/p[i] requested CPU utilization: u[i]=c[i]/p[i]   Total CPU utilization: U(t)= : U(t)= Σ Σ {k} u[k], {k} is the set of active streams Total CPU utilization {k} u[k], {k} is the set of active streams   Completion rate Completion rate: : R R c c (t)= ( (t)= ( Σ Σ { } u[m])/ u[m])/ Δ Δ t t, where {m} is the set of terminated video , where {m} is the set of terminated video   {kc kc} streams during [t, t+ streams during [t, t+ Δ Δ t t] ] Unknown Unknown   Admission rate: R : R a (t)= ( Σ Σ {ka} u[j])/ Δ t, where {j} is the set of admitted streams during [t, , where {j} is the set of admitted streams during [t, Admission rate a (t)= ( {ka} u[j])/ Δ t   t+ t+ Δ Δ t t] ] Problem: design an admission controller to guarantee U(t)= Problem: design an admission controller to guarantee U(t)=U U s s regardless of regardless of R R c c (t) (t)  

  14. Model Differential equation • Error: E(t)=U s -U(t) t ! • Model (differential equation): U ( t ) ( R ( ) R ( )) d = # " # # a c 0 # = • Controller C? E(t) ⇒ R a (t) R a (t) - U s C? U(t) CPU R c (t)

  15. A Diversion to Math System representations Three ways of system modeling Three ways of system modeling   • Time domain: convolution; differential equations. t ! u(t) y ( t ) g ( t ) * u ( t ) g ( t ) u ( ) d g(t) y(t) = = " # # # 0 • s (frequency) domain: multiplication Y ( s ) G ( s ) U ( s ) U(s) Y(s) G(s) = • Block diagram: pictorial s-domain is a simple & powerful “language” for control analysis

Download Presentation
Download Policy: The content available on the website is offered to you 'AS IS' for your personal information and use only. It cannot be commercialized, licensed, or distributed on other websites without prior consent from the author. To download a presentation, simply click this link. If you encounter any difficulties during the download process, it's possible that the publisher has removed the file from their server.

Recommend


More recommend