EXECUTIVE SUMMARY Multiplatform release of a movie-based game with - - PowerPoint PPT Presentation
EXECUTIVE SUMMARY Multiplatform release of a movie-based game with - - PowerPoint PPT Presentation
EXECUTIVE SUMMARY Multiplatform release of a movie-based game with the Smurfs license, based on and timed with the Smurfs 2 Movie (Sony Pictures Entertainment) THE GAME 2011 G AME TITLE === The Smurfs 2 G ENRE ====== 2D Platformer 189K Units P
EXECUTIVE SUMMARY
Multiplatform release of a movie-based game with the Smurfs license, based on and timed with the Smurfs 2 Movie (Sony Pictures Entertainment)
THE GAME
GAME TITLE === The Smurfs 2 GENRE ====== 2D Platformer PLATFORMS ====== X360 ====== PS3 ====== Wii ====== WiiU ====== DS DEV ======= UbiSF / WayForward RELEASE DATE ==== 7/16/2013
189K Units
- n Wii (US)
338K Units
- n DS (US)
18M Installs 9M Fans WW
2011
30M Installs WW
- Sony Pictures largest movie of 2011
- Star studded cast – including Neal
Patrick Harris, Sofia Vergara and George Lopez
- Massive movie marketing budget
- Huge brand equity and recognition
- Kids Games over index during
console transitions
SITUATIONAL ANALYSIS
- $142M DOMESTIC
- $563M WW
SMURF’S WERE EVERYWHERE
IN 2011!!!
96% AWARENESS W/ ADULTS 66% AWARENESS W/ KIDS THE STARS RETURN FOR
SEQUEL AND ADD CHRISTINA
RICCI 10% OF VG SALES ON AVG 11%-12% DURING TRANSITIONS
MOVIE OVERVIEW
Gargamel has created an evil version of Smurfs called the
- Naughties. Together the
Naughties kidnap Smurfette and imprison her in Paris. Its now up to Papa Smurf and friends to return to our world, save the day and prevent Smurfette from turning into a Naughty herself!
GAME OVERVIEW
KEY FEATURES
Play up to 4 players with 8 different playable Smurfs each equipped with one special ability
KEY FEATURES
Experience the Smurfs adventure from the movie playing thru 6 different worlds: Smurf Village, NYC, Paris…
ONLY ON Wii U
Join in as a 5th player on the GamePad and control Clockwork Smurf on the touchscreen to help your friends by dropping pickup items and by defeating enemies on their behalf.
TARGET
Messaging:
- Relive the fun of the
Smurfs 2 movie! Messaging:
- A great, accessible game,
for you and your kids to play together!
POSITIONING
Relive the exciting adventures of SMURFS 2 the movie and travel the world as your favorite Smurfs to defeat Gargamel
SWOT ANALYSIS
- People will immediately
think of 2011’s Dance game
- End of console life cycle
is a huge opportunity for license kids games
- Smurf’s 2 license
partners
- Potential market is smaller
due to console cycle ending
- Weak launch time frame
- Gameplay can be
perceived as too easy
- No access to movie talent
- Strong IP awareness
- Successful first game
- Proven genre / style
- Movie marketing
campaign
S W T O
COMPETITIVE LANDSCAPE
(Movies)
MAY JUN JULY AUG SEPT
OTHER NOTEABLE RELEASES SPLITING EFFECTING MS%
COMPETITIVE LANDSCAPE
(Games)
MAY JUN JULY AUG SEPT
Q3 EST RELEASE JUST ANNOUNCED & CONFIRMED ASSUMED MOVIE GAMES
FY 2011 KIDS MOVIE TITLES
(HISTORICAL)
A MOVIE BOX OFFICE HELPS SPUR VG UNIT SALES, BIGGER B.O. = BIGGER SALES
$191 $143 $165 $144 $149 $123 $133 $64 $78 $- $50 $100 $150 $200 $250 0.0 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 Millions Millions Total Sales Box Office
LTD 2012 KIDS MOVIE TITLES
(HISTORICAL BY PLATFORM)
$237 $179 $216 $161 $0 $50 $100 $150 $200 $250
- 20
40 60 80 100 120 140 Brave Wreck-It-Ralph Madagascar 3 Ice Age 4 Millions Thousands Wii DS 3DS X360 PS3 Box Office
NINTENDO IS THE CLEAR PLATFORM OF CHOICE FOR KIDS GAMES
MARKETING STRATEGY
OPPORTUNITES
- Promotional opportunities to piggyback on
existing movie partners: McDonald’s Happy Meal, Haribo candies, or the Live Smurfs tour (malls and theme parks nationwide)
- Join retail meetings involving all licensees and
extend game exposure / integration
- Participate in bundles and GWPs with Sony
- r other licensees
- DVD in-box inserts and retail stories for
Holiday 2013
STRATEGY
OBJECTIVES
- Achieve Sell Through objectives (TBD) across all SKUs
- Achieve at least 1 cross licensee partnership
- Integrate into at least 1 Sony Marketing event
CROSS-PROMOTE AT RETAIL
Partner with other Smurf’s 2 licensees and gain incremental placement and sell-in at retail
LEVERAGE THE MOVIE CAMPAIGN
Work closely with Sony Pictures to leverage and piggy back on their existing movie marketing campaign
ACTIVATE AND EDUCATE OUR FANBASE
Develop a strong Digital / CRM outreach plan utilizing our Facebook database
TEAM GOALS & TACTICS
SHOPPER MARKETING
CROSS-PROMOTE AT RETAIL LEVERAGE THE MOVIE CAMPAIGN
SHOPPER MARKETING
BIG IDEA
PROMOTIONS
CROSS-PROMOTE AT RETAIL LEVERAGE THE MOVIE CAMPAIGN
DIGITAL MARKETING
CROSS-PROMOTE AT RETAIL LEVERAGE THE MOVIE CAMPAIGN
CRM / LOYALTY
CROSS-PROMOTE AT RETAIL LEVERAGE THE MOVIE CAMPAIGN
PUBLIC RELATIONS
CROSS-PROMOTE AT RETAIL LEVERAGE THE MOVIE CAMPAIGN
MEDIA
CROSS-PROMOTE AT RETAIL LEVERAGE THE MOVIE CAMPAIGN GOALS
- Secure a targeted TV media
buy to support game launch AFTER the movie campaign has ended
- Support TV campaign with a
- nline media and search
word spend
- Leverage spends across
Ubisoft portfolio to increase value added opportunities for Smurfs 2
ACTIVATE AND EDUCATE OUR FANBASE
CREATIVE FOR REVIEW
COMMUNICATION CALENDAR
MARKETING CALENDAR FEB
- Smurf’s Fashion Show at NY Fashion Week
MAR
- White House Easter Egg Roll (3/31)
- Est Game Announcement
MAY
- Trailer #2 releases in theater
JUN
- Full Movie Campaign (Outdoor, in-theater, TV, Print)
JUL
- Comic-Con, Premiere and Game Release
AUG
- Start targeted game TV buy supported with online ads and
search