Diekplous! or something thereabouts PD Dr. Jorit Wintjes - - PowerPoint PPT Presentation

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Diekplous! or something thereabouts PD Dr. Jorit Wintjes - - PowerPoint PPT Presentation

Diekplous! or something thereabouts PD Dr. Jorit Wintjes Lehrstuhl fr Alte Geschichte, Universitt Wrzburg I. Introductjon: Naval Warfare in the Ancient World quite important The Ancients and the Sea. Large-scale naval warfare


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Diekplous!

  • r something thereabouts …

PD Dr. Jorit Wintjes Lehrstuhl für Alte Geschichte, Universität Würzburg

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  • I. Introductjon: Naval Warfare in the

Ancient World – quite important…

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The Ancients and the Sea.

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Large-scale naval warfare did end with Actjum, did it not?

              

Blue – 1st c. AD, Red – 2nd c. AD, Green – 3rd c. AD, Black – 4th c. AD

                

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Some pleasant truths about ancient naval warfare …

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1. Ancient naval warfare features prominently throughout ancient history. Some pleasant truths about ancient naval warfare …

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1. Ancient naval warfare features prominently throughout ancient history. 2. The importance of naval warfare is refmected by the available evidence. => literary evidence. => epigraphic evidence. => iconographic evidence. => archaeological evidence. Some pleasant truths about ancient naval warfare …

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1. Ancient naval warfare features prominently throughout ancient history. 2. The importance of naval warfare is refmected by the available evidence. => literary evidence. => epigraphic evidence. => iconographic evidence. => archaeological evidence. 3. Naval warfare is inherently complex – and was already so in antjquity. Some pleasant truths about ancient naval warfare …

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Of known unknowns and unknown unknowns…

Present-day knowledge about ancient land and naval warfare compared

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Of known unknowns and unknown unknowns…

100

Present-day knowledge about ancient land and naval warfare compared

sea – land a n tj q u i t y

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Of known unknowns and unknown unknowns…

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Present-day knowledge about ancient land and naval warfare compared

30-35 sea – land a n tj q u i t y t e c h n

  • l
  • g

y 5-10

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Of known unknowns and unknown unknowns…

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Present-day knowledge about ancient land and naval warfare compared

30-35 sea – land a n tj q u i t y t e c h n

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y

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e r a tj

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s 5-10 0-… 10-15

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… and some rather unpleasant truths about ancient naval warfare.

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4. Much less knowledge is lost about land warfare than about naval warfare. => most obvious in weapons & equipment = technology. … and some rather unpleasant truths about ancient naval warfare.

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4. Much less knowledge is lost about land warfare than about naval warfare. => most obvious in weapons & equipment = technology. 5. The available evidence ofgers litule informatjon on technology and signifjcantly less on operatjons. => no corpus of naval “taktjka” extant. … and some rather unpleasant truths about ancient naval warfare.

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4. Much less knowledge is lost about land warfare than about naval warfare. => most obvious in weapons & equipment = technology. 5. The available evidence ofgers litule informatjon on technology and signifjcantly less on operatjons. => no corpus of naval “taktjka” extant. 6. At sea, even more so than on land, it is all about operatjons. => a key part of the overall picture is missing! … and some rather unpleasant truths about ancient naval warfare.

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A quick example – the Batule of Cape Ecnomus, 256 BC

Gabriel Jacques de Saint-Aubin, 1863

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A quick example – the Batule of Cape Ecnomus, 256 BC ~350 Carthaginian ships vs. ~330 Roman ships

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A quick example – the Batule of Cape Ecnomus, 256 BC ~350 Carthaginian ships vs. ~330 Roman ships

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A quick example – the Batule of Cape Ecnomus, 256 BC ~350 Carthaginian ships vs. ~330 Roman ships

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A quick example – the Batule of Cape Ecnomus, 256 BC A standard reconstructjon of the sequence of events.

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A quick example – the Batule of Cape Ecnomus, 256 BC A standard reconstructjon of the sequence of events.

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A quick example – the Batule of Cape Ecnomus, 256 BC A standard reconstructjon of the sequence of events.

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A quick example – the Batule of Cape Ecnomus, 256 BC The nasty truth about Quinqueremes: they are big...

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A quick example – the Batule of Cape Ecnomus, 256 BC The nasty truth about Quinqueremes: they are big...

width of the ship: 5m width of the ship including oarsmen: ~ 10m!

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A quick example – the Batule of Cape Ecnomus, 256 BC The nasty truth about Quinqueremes: they are big...

10 ships = 50m; 2 squadrons = 150 ships in this „formatjon“: 750m – outrigger to

  • utrigger!

width of the ship: 5m width of the ship including oarsmen: ~ 10m!

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A quick example – the Batule of Cape Ecnomus, 256 BC The nasty truth about Quinqueremes: they are big...

10 ships = 50m; 2 squadrons = 150 ships in this „formatjon“: 750m – outrigger to

  • utrigger!

width of the ship: 5m width of the ship including oarsmen: ~ 10m! 5 ships = 50m; 150 ships in this formatjon: 1.500m – oars to oars!

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A quick example – the Batule of Cape Ecnomus, 256 BC What, then, happened at Ecnomus?

~150 ships

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A quick example – the Batule of Cape Ecnomus, 256 BC What, then, happened at Ecnomus?

~150 ships half a ship-length in between ships: ~3.750m

  • ne ship-length in between

ships: ~6.000m

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  • II. Simulatjons – a possible solutjon?
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Simulatjons are everywhere, and have been for quite some tjme …

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Types of simulatjons physical simulatj tjons interactj tjve simulatj tjons

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Types of simulatjons physical simulatj tjons

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Types of simulatjons physical simulatj tjons Environmental change (rivers, coastlines etc.).

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Types of simulatjons physical simulatj tjons Environmental change (rivers, coastlines etc.). Testjng and validatjng the reconstructjon of ancient architecture, technology etc.

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Types of simulatjons interactj tjve simulatj tjons

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Types of simulatjons interactj tjve simulatj tjons Infmuence of human decision-making on sequence of events

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Types of simulatjons interactj tjve simulatj tjons Infmuence of human decision-making on sequence of events General process / systems analysis

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Systems analysis is great – but what exactly is the system?

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Systems analysis is great – but what exactly is the system? large group of ships – fmeet

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Systems analysis is great – but what exactly is the system? large group of ships – fmeet small group of ships – squadron

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Systems analysis is great – but what exactly is the system? large group of ships – fmeet small group of ships – squadron Individual ship

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A couple of – rather unsetuling – statements on simulatjons

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A couple of – rather unsetuling – statements on simulatjons 1. Interactjve simulatjons are a proven method for training in and transmittjng knowledge of processes ... => … which are known in detail …  … which is not the case with ancient naval ops!

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A couple of – rather unsetuling – statements on simulatjons 1. Interactjve simulatjons are a proven method for training in and transmittjng knowledge of processes ... => … which are known in detail …  … which is not the case with ancient naval ops! 2. Interactjve simulatjons are a proven method for analyzing systems and processes … => where the result does not match expectatjons ground in knowledge of the nature of the system/process.  There is no such knowledge with ancient naval ops!

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A couple of – rather unsetuling – statements on simulatjons 1. Interactjve simulatjons are a proven method for training in and transmittjng knowledge of processes ... => … which are known in detail …  … which is not the case with ancient naval ops! 2. Interactjve simulatjons are a proven method for analyzing systems and processes … => where the result does not match expectatjons ground in knowledge of the nature of the system/process.  There is no such knowledge with ancient naval ops! 3. Interactjve Simulatjons work best if there is only one variable element in a set of otherwise known factors.  “known factors” is not a terribly accurate descriptjon

  • f what is known about ancient naval operatjons…
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  • III. Diekplous! – The project
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The known knowns and the known unknowns …

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The known knowns and the known unknowns …

Olympias from above

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The known knowns and the known unknowns …

Olympias from above 36,9 m 5,5 m 10 m

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Available data on ancient naval warfare

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Available data on ancient naval warfare 1. Signifjcant amount of performance data from trireme reconstructjon Olympias. => Allows for a moderately precise reconstructjon of tactjcal capabilitjes  Olympias is a “fmoatjng hypothesis” (B. Rankov)!

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Available data on ancient naval warfare 1. Signifjcant amount of performance data from trireme reconstructjon Olympias. => Allows for a moderately precise reconstructjon of tactjcal capabilitjes  Olympias is a “fmoatjng hypothesis” (B. Rankov)! 2. Data on tactjcal/operatjonal procedures can also be taken from literary sources.  Ofuen poor level of detail.

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Available data on ancient naval warfare The kyklos – example involving 24 ships

250 m

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Available data on ancient naval warfare 1. Signifjcant amount of performance data from trireme reconstructjon Olympias. => Allows for a moderately precise reconstructjon of tactjcal capabilitjes  Olympias is a “fmoatjng hypothesis” (B. Rankov)! 2. Data on tactjcal/operatjonal procedures can also be taken from literary sources.  Ofuen poor level of detail. 3. With polyreme warfare being fundamentally similar to trireme warfare, data is to some extent relevant to Hellenistjc and later polyremes…  Really?

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Main purpose of Diekplous!

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Main purpose of Diekplous! 1. Establishing a tactjcal simulatjon of a 5th c. trireme allowing to exploit the capabilitjes and limitatjons of the type.

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Main purpose of Diekplous! 1. Establishing a tactjcal simulatjon of a 5th c. trireme allowing to exploit the capabilitjes and limitatjons of the type. 2. Puttjng the individual ship into the context of a multj-ship engagement. => dynamics of large-scale unit movement => C3 – issues

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Main purpose of Diekplous! 1. Establishing a tactjcal simulatjon of a 5th c. trireme allowing to exploit the capabilitjes and limitatjons of the type. 2. Puttjng the individual ship into the context of a multj-ship engagement. => dynamics of large-scale unit movement => C3 – issues 3. Analyzing 5th/4th c. naval history by employing results gained from 1. and 2.

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Main purpose of Diekplous! 1. Establishing a tactjcal simulatjon of a 5th c. trireme allowing to exploit the capabilitjes and limitatjons of the type. 2. Puttjng the individual ship into the context of a multj-ship engagement. => dynamics of large-scale unit movement => C3 – issues 3. Analyzing 5th/4th c. naval history by employing results gained from 1. and 2. 4. Transferring methodology and results to Hellenistjc and later polyreme warfare.