cs449 649 human computer interaction
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CS449/649: Human-Computer Interaction Spring 2017 Please sit with - PowerPoint PPT Presentation

CS449/649: Human-Computer Interaction Spring 2017 Please sit with your team Lecture IX Anastasia Kuzminykh Zone of Proximal Development Create Design Ideas Exercise: time management application Create Design Ideas Prototype Design


  1. CS449/649: Human-Computer Interaction Spring 2017 Please sit with your team Lecture IX Anastasia Kuzminykh

  2. Zone of Proximal Development

  3. Create Design Ideas Exercise: time management application

  4. Create Design Ideas Prototype Design Information Architecture - structural design of shared information environments Richard Saul Wurman Users flow through Catalog user’s Presentation of the Decision driving your product information information function

  5. Create Design Ideas Prototype Design Knowledge Organisation Domain Analytics Taxonomy Folksonomy Approach

  6. Create Design Ideas Prototype Design Knowledge Organisation Domain Analytics Taxonomy Folksonomy Approach Practice of classification based on hierarchical relationship. Parent-child hierarchies

  7. Create Design Ideas Prototype Design Knowledge Organisation Domain Analytics Taxonomy Folksonomy Approach Practice of Practice of classification based classification based on hierarchical on non-hierarchical relationship. relationship. Parent-child Public tags and their hierarchies frequencies

  8. Create Design Ideas Prototype Design Knowledge Organisation Domain Analytics Taxonomy Folksonomy Approach Practice of Practice of Practice of classification based classification based classification based on sociological - on hierarchical on non-hierarchical epistemological view. relationship. relationship. Indexing is suited to Parent-child Public tags and their fulfill a task by specific hierarchies frequencies group

  9. Prototype Design Prototypes - interactive design model of the product Low-fidelity VS High-fidelity Breadth - number Depth - degree of Appearance - Input methods - of covered features functionality building means device mediation

  10. Prototype Design Prototypes - interactive design model of the product Low-fidelity High-fidelity Tangible & Testable Artifacts Low-tech High-tech Partial functionality “Full” functionality Simulated True interaction interaction

  11. Prototype Design Prototypes - interactive design model of the product Low-fidelity High-fidelity Tangible & Testable Artifacts Low-tech High-tech Partial functionality “Full” functionality Simulated True interaction interaction

  12. Prototype Design Paper Prototypes Lo-fi Hi-fi depth / Interactive appearance / breadth input Simulation of a Experiment with Big picture Early feedback back-end alternatives focus

  13. Prototype Design Paper Prototyping Tools

  14. Flickr. CannedTuna

  15. Prototype Design Paper Prototyping Tips Preprint Make it large widgets Work fast! Add ideas as Use audio they come description Make it One sketch monochrome per screen

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