CS449/649: Human-Computer Interaction Winter 2018 Lecture V - - PowerPoint PPT Presentation

cs449 649 human computer interaction
SMART_READER_LITE
LIVE PREVIEW

CS449/649: Human-Computer Interaction Winter 2018 Lecture V - - PowerPoint PPT Presentation

CS449/649: Human-Computer Interaction Winter 2018 Lecture V Anastasia Kuzminykh Understand Your Users: Exploratory Studies Exploratory Study Contextual Cognitive Motivational system knowledge & beliefs (Mental) model - A cognitive


slide-1
SLIDE 1

CS449/649: Human-Computer Interaction

Winter 2018 Lecture V

Anastasia Kuzminykh

slide-2
SLIDE 2

Cognitive (Mental) model

Understand Your Users: Exploratory Studies

Motivational system Contextual knowledge & beliefs

  • A cognitive representation

(understanding) of how something works / organised

  • Based on previous experience &

beliefs; defines reasoning

  • Goals and tasks (“need”)
  • Desirability (“want”)
  • Emotional charge (“fears”,

frustration, pleasure, etc.)

Exploratory Study

slide-3
SLIDE 3
slide-4
SLIDE 4

Translating Needs Into Functionalities Make data actionable Turn problems into tasks Identify right time and place

Adjust personas Affinity diagrams Breakdowns Cultural model Artifact models Physical model Sequence model Flow model Thinking Memory Attention Motivations Habituation

slide-5
SLIDE 5

Translating Needs Into Functionalities Make data actionable Turn problems into tasks Identify right time and place

Thinking Memory Attention Motivations Habituation Adjust personas Affinity diagrams Breakdowns Cultural model Artifact models Physical model Sequence model Flow model

slide-6
SLIDE 6

Make them more colorful and detailed based on the generalized characteristics

  • f your participants you did not account

for previously (most likely there are several) Translating Needs Into Functionalities Make data actionable Adjust personas

Affinity diagrams Breakdowns Cultural model Artifact models

slide-7
SLIDE 7

Translating Needs Into Functionalities Make data actionable

Notes on cards Review the cards Sorting & grouping Sub - groups Themes in Data

A sense-making tool for qualitative data

Adjust personas

Affinity diagrams

Breakdowns Cultural model Artifact models

slide-8
SLIDE 8

Translating Needs Into Functionalities Make data actionable Where and when things go wrong in individuals work practice Points in time or space when individuals have a problem accomplishing the task that should

  • therwise be easy, given the tools that

they are using Unpacking the tacit dimension for possible design solutions

Adjust personas Affinity diagrams

Breakdowns

Cultural model Artifact models

slide-9
SLIDE 9

Translating Needs Into Functionalities Make data actionable External influences - because: “Work takes place in a culture, which defines expectations, desires, policies, values, and the whole approach people take to work”

Beyer, Hugh, and Karen Holtzblatt. Contextual design: defining customer-centered systems.

Includes:

  • Influencers (represented as bubbles)
  • Extent of influence (overlap of bubbles)
  • Influences (as arrows - mind direction)
  • Breakdowns

Adjust personas Affinity diagrams Breakdowns

Cultural model

Artifact models

slide-10
SLIDE 10

Cultural Model

Beyer, Hugh, and Karen Holtzblatt. Contextual design.

slide-11
SLIDE 11

Beyer, Hugh, and Karen Holtzblatt. Contextual design: defining customer-centered systems.

Cultural Model

slide-12
SLIDE 12

Cultural Model (Consolidated)

Beyer, Hugh, and Karen Holtzblatt. Contextual design.

slide-13
SLIDE 13

Translating Needs Into Functionalities Make data actionable

Adjust personas Affinity diagrams Breakdowns

Cultural model

Artifact models

Beyer, Hugh, and Karen Holtzblatt. Contextual design.

slide-14
SLIDE 14

Translating Needs Into Functionalities Make data actionable Physical objects that support the work (created and/or used in the process) -

because you want to know what objects people need and interact with

Sketch or photo Complete with comments and notes on:

  • Structure
  • Related purpose and tasks
  • Functionality

Adjust personas Affinity diagrams Breakdowns Cultural model

Artifact models

slide-15
SLIDE 15

Beyer, Hugh, and Karen Holtzblatt. Contextual design: defining customer-centered systems.

Artifact Model

slide-16
SLIDE 16

Artifact Model

Beyer, Hugh, and Karen Holtzblatt. Contextual design.

slide-17
SLIDE 17

Artifact Model (Consolidated)

Beyer, Hugh, and Karen Holtzblatt. Contextual design.

slide-18
SLIDE 18

Translating Needs Into Functionalities Make data actionable

Adjust personas Affinity diagrams Breakdowns Cultural model

Artifact models

Beyer, Hugh, and Karen Holtzblatt. Contextual design: defining customer-centered systems.

slide-19
SLIDE 19

Translating Needs Into Functionalities Make data actionable Turn problems into tasks Identify right time and place

Thinking Memory Attention Motivations Habituation Adjust personas Affinity diagrams Breakdowns Cultural model Artifact models Physical model Sequence model Flow model

slide-20
SLIDE 20

Identify right time and place Translating Needs Into Functionalities Physical model

Sequence model Flow model

Physical work environment (plan) -

because you want to know how people adapt their environment to accomplish work

Includes: Complete with comments and notes

  • Structures that limit and define space
  • Walls, desks, file cabinets, etc.
  • Hardware, software, communication tools
  • Artifacts and their location in relation to

each other

slide-21
SLIDE 21

Physical Model

slide-22
SLIDE 22

Physical Model

Beyer, Hugh, and Karen Holtzblatt. Contextual design.

slide-23
SLIDE 23

Physical Model (Consolidated)

Beyer, Hugh, and Karen Holtzblatt. Contextual design.

slide-24
SLIDE 24

Identify right time and place Translating Needs Into Functionalities Physical model

Sequence model Flow model

slide-25
SLIDE 25

Identify right time and place Translating Needs Into Functionalities

Physical model

Sequence model

Flow model

Sequence

  • f

work steps and the intention behind steps - because you want

to know how work is organized in stages

Includes:

  • Intent behind step
  • Triggers, that initiate sequence
  • Steps, at a high level of details (actions, not

movements)

  • Loops and branches showing order and

iteration

  • Breakdowns (where things go wrong)
slide-26
SLIDE 26

Sequence Model

slide-27
SLIDE 27

Sequence Model

Beyer, Hugh, and Karen Holtzblatt. Contextual design.

slide-28
SLIDE 28

Identify right time and place Translating Needs Into Functionalities

Physical model

Sequence model

Flow model

slide-29
SLIDE 29

Identify right time and place Translating Needs Into Functionalities Directions

  • f

communication and coordination Defines how work is broken up across people and how people coordinate Includes:

Physical model Sequence model

Flow model

  • Interviewee (in the middle - circle)
  • Other groups/people (circles)
  • Physical/virtual places (usually rectangles)
  • Artifacts as they pass between people
  • Breakdowns (where things go wrong)
slide-30
SLIDE 30

Flow Model

Beyer, Hugh, and Karen Holtzblatt. Contextual design.

slide-31
SLIDE 31

Flow Model

slide-32
SLIDE 32

Identify right time and place Translating Needs Into Functionalities

Physical model Sequence model

Flow model

slide-33
SLIDE 33

Cultural Model

(External influences)

Artifact Model

(Physical objects)

Physical Model

(Physical work environment)

Sequence Model

(Work steps)

Flow Model

(communication and coordination)

Work Models Translating Needs Into Functionalities: Preparation Affinity Diagram Personas