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CS32 - Week 4 Umut Oztok Jul 15, 2016 Umut Oztok CS32 - Week 4 - PowerPoint PPT Presentation

CS32 - Week 4 Umut Oztok Jul 15, 2016 Umut Oztok CS32 - Week 4 Outline Template Programming STL Containers vector list set map Iterator Umut Oztok CS32 - Week 4 Template Classes This class only works with class Pair { integers.


  1. CS32 - Week 4 Umut Oztok Jul 15, 2016 Umut Oztok CS32 - Week 4

  2. Outline Template Programming STL Containers vector list set map Iterator Umut Oztok CS32 - Week 4

  3. Template Classes This class only works with class Pair { integers. public: Pair(); Can we make a generic Pair(int first, Pair class? int second); void setFirst(int first); void setSecond(int second); int getFirst() const; int getSecond() const; private: int m_first; int m_second; }; Umut Oztok CS32 - Week 4

  4. Template Classes More than one type! template<typename T, U> Pair<int,int> p1; class Pair { Pair<string,int> p2; public: Pair(); Pair(T first, U second); void setFirst(T first); void setSecond(U second); T getFirst() const; U getSecond() const; private: T m_first; U m_second; }; Umut Oztok CS32 - Week 4

  5. Template Classes Member functions should template<typename T> be edited as well. void Pair<T>::setFirst(T first) { m_first = first; } Umut Oztok CS32 - Week 4

  6. Template Functions template<typename T> int x = 2, y = 3; void swap(T& x, T& y) swap(x,y); { T temp = x; string j="j", k="k"; x = y; swap(j,k); y = temp; } int a = 1; float b = 2.0; swap(a,b); // ERROR Umut Oztok CS32 - Week 4

  7. Template Functions Compiler generates copies of the function, for each type you use. template <typename T> void swap(...) is a whole, each function has its own template declaration. Put function declaration and implementation in header file. Umut Oztok CS32 - Week 4

  8. Template Functions template<typename T> Pair p1(1,2); bool bigger(T& x, T& y){ Pair p2(3,4); if(x>y) return true; bigger(p1,p2); return false; } We need to override operator> function for class Pair! Outside class bool operator> (const Pair& p1, const Pair& p2) only access public variables/functions of class Pair Inside class bool operator> (const Pair& p2) can access private variables/functions of class Pair Umut Oztok CS32 - Week 4

  9. STL S tandard T emplate L ibrary Library of commonly used data structures. stack queue vector (resizable array) list (linked list) set (collection of unique values) map (collection with one-to-one correspondence) Umut Oztok CS32 - Week 4

  10. STL Common functions for all .empty() whether a container is empty .size() number of elements currently hold All are using templates stack<int> a; vector<string> b; list<Nerd> c; Umut Oztok CS32 - Week 4

  11. STL stack<T> (LIFO) #include <stack> .push(T), .pop(), .top() queue<T> (FIFO) #include <queue> .push(T), .pop(), .front(), .back() Umut Oztok CS32 - Week 4

  12. STL vector<T> : resizable array Constructor vector<int> a; // size 0 vector<int> b(100) // size 100, initialized to 0 vector<int> c(100,999) // size 100, initialized to 999 .push_back(T) // insert element at the end Random access by [ ] // like in arrays .front(), .back() // accessor .pop_back() // remove last element .insert(position, val) Umut Oztok CS32 - Week 4

  13. STL list<T> : linked list .push_back(T), .push_front(T) .pop_back(), .pop_front() .front(), .back() No random access memory! Umut Oztok CS32 - Week 4

  14. STL set<T> : collection of unique elements .insert() // no effect of inserting an element twice .delete() If you are using your customized class, you need to define operator< function. set<Nerd> nerds; Elements are stored in ascending order. Umut Oztok CS32 - Week 4

  15. STL map<K,V> : one-to-one correspondence, unique key Constructor map<string,double> gpaMap; Access using [ ] cout « gpaMap["Alice"]; gpaMap["Bob"] = 2.5; Umut Oztok CS32 - Week 4

  16. STL What’s missing? How to traverse the container? vectors? Access elements as in arrays. others? Use Iterator ! Umut Oztok CS32 - Week 4

  17. STL Iterator Iterate through all elements in a STL container. Works like a pointer. Type container_type::iterator it; list<int>::iterator it1; set<string>::iterator it2; Umut Oztok CS32 - Week 4

  18. STL Iterator Each STL container has .begin() return an iterator pointing to the first element .end() return an iterator pointing to the position just past the last element list<int>::iterator it = lst.begin(); Access the element pointed by the iterator: *it You can use -> for functions/public variables: it->func_name() You can move your iterator forward by ++ and backward by -- Umut Oztok CS32 - Week 4

  19. STL Traverse a vector vector<string> vec(10, "abc"); vector<string>::iterator it = vec.begin(); while (it != vec.end()) { cout << (*it); it++; } Umut Oztok CS32 - Week 4

  20. STL Traverse a list list<string> myList; myList.push_back("a"); myList.push_back("b"); list<string>::iterator it = myList.begin(); while (it != myList.end()) { cout << (*it); it++; } Umut Oztok CS32 - Week 4

  21. STL Traverse a map map<string, int > myMap; myMap["cat"] = 5; myMap["dog"] = 10; map<string, int >::iterator it = myMap.begin(); while (it != myMap.end()) { cout << it->first << " " << it->second << endl; it++; } Umut Oztok CS32 - Week 4

  22. STL Use const_iterator if the container is constant! void func( const list<string> & myList){ list<string>::const_iterator it = myList.begin(); while (it != myList.end()) { cout << (*it); it++; } } Umut Oztok CS32 - Week 4

  23. STL Iterators can be used with functions like insert() and erase(): list< int > myList; myList.push_back(0); // 0 myList.push_back(1); // 0 1 list< int >::iterator it = myList.begin(); it++; myList.insert(it,30); // 0 30 1, it points to 1 myList.erase(it); // 0 30 Umut Oztok CS32 - Week 4

  24. STL .erase(iterator) function for list actually returns an iterator (pointing to the next element). void eraseAll(list< int > & myList){ list< int >::iterator it = myList.begin(); while (it != myList.end()) { it = myList.erase(it); } } Umut Oztok CS32 - Week 4

  25. STL For set find(x) function returns an iterator pointing to the element with value x. For map find(x) function returns an iterator pointing to the key x. If not exists, it returns end() iterator. set< int > mySet; mySet.insert(5); mySet.insert(10); mySet.insert(2); set< int >::iterator it = mySet.find(5); if (it != mySet.end()) cout << *it << endl; else cout << "sorry" << endl; Umut Oztok CS32 - Week 4

  26. STL You don’t have to memorize the names of all member functions, just look things up when you need to. e.g., http://www.cplusplus.com/reference/stl/ Umut Oztok CS32 - Week 4

  27. STL Example 1 Given a vector of strings, print how many times each string appears. Input: "x", "y", "z", "x", "y", "x" Output: x:3 y:2 z:1 void printCount(const vector<string> vec); Umut Oztok CS32 - Week 4

  28. STL Example 1 void printCount( const vector<string> vec){ map<string, int > m; vector<string>::const_iterator it; map<string, int >::iterator itMap; for (it = vec.begin(); it != vec.end(); it++){ itMap = m.find(*it); if (itMap == m.end()) m[*it] = 1; else m[*it]++; } itMap = m.begin(); while (itMap != m.end()){ cout<< itMap->first <<":"<< itMap->second <<endl; itMap++; } } Umut Oztok CS32 - Week 4

  29. STL Example 2 Given a vector of strings, print out strings which appear odd number of times. Constraint: You cannot use map stl! Input: "x", "y", "z", "x", "y", "x" Output: x z void printOdds(const vector<string> vec); Umut Oztok CS32 - Week 4

  30. STL Example 2 void printOdds( const vector<string> vec){ set<string> s; vector<string>::const_iterator it; set<string>::iterator itSet; for (it = vec.begin(); it != vec.end(); it++){ itSet = s.find(*it); if (itSet == m.end()) s.insert(*it); else s.erase(itSet); } itSet = s.begin(); while (itSet != s.end()){ cout << *itSet << endl; itSet++; } } Umut Oztok CS32 - Week 4

  31. Slides Slides will be available at http://www.cs.ucla.edu/~umut/cs32 Umut Oztok CS32 - Week 4

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