CORONAVIRUS SOCIAL DISTANCING MECHANISM Presentation by Kaitlin - - PowerPoint PPT Presentation

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CORONAVIRUS SOCIAL DISTANCING MECHANISM Presentation by Kaitlin - - PowerPoint PPT Presentation

CORONAVIRUS SOCIAL DISTANCING MECHANISM Presentation by Kaitlin Pollet Mentors: David Pennock and Amelie Marian ORIGINAL IDEA: PARTITIONING INTO GROUPS COLLEGE EXAMPLE In person class Monday Dining Hall Assigned Times Group 1


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CORONAVIRUS – SOCIAL DISTANCING MECHANISM

Presentation by Kaitlin Pollet Mentors: David Pennock and Amelie Marian

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ORIGINAL IDEA: PARTITIONING INTO GROUPS – COLLEGE EXAMPLE

Group 1 Group 3 Group 2 Group 4 In person class – Monday Dining Hall Assigned Times Lunch - 11:30-12 Dinner - 5-5:30 In person class – Tuesday Dining Hall Assigned Times Lunch – 12-12:30 Dinner - 5:30-6:00 In person class – Wednesday Dining Hall Assigned Times Lunch - 12:30-1 Dinner - 6-6:30 In person class – Thursday Dining Hall Assigned Times Lunch - 1:00-1:30 Dinner – 6:30-7:00

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REPRESENTING VIRUS SPREAD ON A GRAPH

  • Node – person
  • Edge – connection/social interaction
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RELATED CONCEPTS

  • Percolation Theory
  • Graphical Congestion Game
  • Correlated Equilibrium
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GRAPH 1 - RANDOM

  • Random Grouping & Graph
  • Fairness
  • But different relationships have different

weights

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GRAPH 2 – RANDOM WITH WEIGHTS

  • Assigning random weights to edges (define by number of times a person sees

another in a given period of time)

  • Remove edges of weight less than a given value
  • Partition into groups from here (randomly or keeping removing higher weight

level)

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CONNECTED CAVEMAN GRAPH

Idea: fits with partitioning people into groups but has realistic quality that cheating would be involved

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SIMULATION - TESTING

  • 120 nodes
  • 10 groups of 12 versus 12 groups of 10
  • 8 groups of 15 versus 15 groups of 8
  • 10% group & 30% group
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5 10 15 20 25 30 35 40 45 1 2 3 4 5 6 7 8 9

Number of Nodes Infected Simulation Round

Different Group Sizes

8 in a group 15 in a group 12 in a group 10 in a group

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5 10 15 20 25 30 35 40 45 50 1 2 3 4 5 6 7 8 9

Number of Infected Nodes/People Simulation Round

Differences between 1st node in 10% versus 30%

Group of 15 - 1st node in 10% Group of 15 - 1st node in 30% Group of 8 - 1st node in 30% Group of 8 - 1st node in 10% Group of 12 - 1st node in 30% Group of 12 - 1st node in 10% Group of 10 - 1st node in 30% Group of 10 - 1st node in 10% 5 10 15 20 25 30 35 40 45 50 2 4 6 8 10 12 14 16

Number of Nodes Infected Group Size

1st node in 10% versus 30% at the end of simulation

10% 30%

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BALANCING GAME - UTILITY

Is it worth seeing my friend to possibly get sick? Is it worth seeing my aunt to possibly spread the virus? Is it worth going to the store if I am immunocompromised?

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Group of 8 Group of 10 Group of 12 Group of 15 0.2 0.4 0.6 0.8 1 1.2 1.4 20 40 60 80 100 120

Social Utility Health Utility

Health versus Social Utility

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ACKNOWLEDGEMENTS

  • DIMACS REU Program
  • NSF Grant CCF-1852215
  • Mentors: David Pennock and Amelie Marian
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REFERENCES

connected_caveman_graph — NetworkX 1.10 documentation. Networkx.github.io. (2015). Retrieved 16 July 2020, from https://networkx.github.io/documentation/networkx- 1.10/reference/generated/networkx.generators.community.connected_caveman_graph.html. Duminil-Copin, H. (2017). Sixty Years of Percolation [Ebook]. Retrieved 16 July 2020, from https://arxiv.org/pdf/1712.04651.pdf. Game Theory Online. (2012). GTO-3-05: Correlated Equilibrium: Intuition [Video]. Retrieved 16 July 2020, from https://www.youtube.com/watch?v=sQOrIpARr5E. Southwell, R. (2012). Graphical Congestion Games [Video]. Retrieved 16 July 2020, from https://www.youtube.com/watch?v=NtwtNawqzN4.