Computer Anima.on Michiel van de Panne Computer Graphics Imaging - - PowerPoint PPT Presentation

computer anima on
SMART_READER_LITE
LIVE PREVIEW

Computer Anima.on Michiel van de Panne Computer Graphics Imaging - - PowerPoint PPT Presentation

Computer Anima.on Michiel van de Panne Computer Graphics Imaging Rendering Modeling Anima.on HCI Visualiza.on Scien.fic Computer Vision Compu.ng Robo.cs, Engineering Computer Graphics Applica.ons Design Training & Film & VFX


slide-1
SLIDE 1

Computer Anima.on

Michiel van de Panne

slide-2
SLIDE 2

Computer Graphics Modeling Imaging Anima.on Rendering Computer Vision Robo.cs, Engineering Scien.fic Compu.ng Visualiza.on HCI

slide-3
SLIDE 3

Computer Graphics Applica.ons Training & Simula.on AR/VR Games Film & VFX Design 3D prin.ng capture & display technologies

slide-4
SLIDE 4

Computer Anima.on

  • Theory

– parametric curves & extensions, orienta.ons, interpola.on, op.miza.on

  • Character Anima.on

– keyframing, mo.on capture, inverse kinema.cs, rigging & skinning, facial anima.on, behaviors, crowds & flocks

  • Physics-based Anima.on

– par.cle dynamics, collisions, constraints, fluids, cloth, human mo.on simula.on & control

slide-5
SLIDE 5

State of the Art

  • keyframe anima.on hQps://www.youtube.com/watch?v=TL1Luzd2od8
  • Face2Face: Video Reenactment (2016) hQp://www.graphics.stanford.edu/~niessner/thies2016face.html
  • 3D Avatar Crea.on from Hand-held Video Input (2015) hQps://www.youtube.com/watch?v=6zP0E2atshw
  • Holoporta.on demo (2016) hQps://www.youtube.com/watch?v=7d59O6cfaM0
  • Space.me Sketching of Character Anima.on hQps://www.youtube.com/watch?v=9d3LOCbFNy4
  • Golaem Crowd Simula.on Showreel 2016 by Golaem hQps://www.youtube.com/watch?v=7XeYoyeu1cc
  • BiFrost whale splash hQps://www.fxguide.com/featured/bifrost-exclusive-first-in-depth-look/
  • A Material Point Method For Snow Simula.on hQps://www.youtube.com/watch?v=O0kyDKu8K-k
  • Style-based Inverse Kinema.cs hQps://www.youtube.com/watch?v=X5Z7ZJ39zAA
  • Locomo.on Skills for Simulated Quadrupeds hQps://www.youtube.com/watch?v=dRthdBr46cs
slide-6
SLIDE 6

Computer Anima.on

  • Theory

– parametric curves & extensions, orienta.ons, interpola.on, op.miza.on

  • Character Anima.on

– keyframing, mo.on capture, inverse kinema.cs, rigging & skinning, facial anima.on, behaviors, crowds & flocks

  • Physics-based Anima.on

– par.cle dynamics, collisions, constraints, fluids, cloth, human mo.on simula.on & control

slide-7
SLIDE 7

CPSC 426 Computer Anima.on

Jan-Apr 2017 Instructor: Michiel van de Panne Prerequisi.e: CPSC 314