SLIDE 1 COMPLEX CONFLICT AND CHARACTERIZATION:
BUILDING CHARACTERS AND RAISING THE STAKES FOR SUSTAINABLE ROMANTIC CONFLICT
SLIDE 2 HA
What is a “flat” or “one-dimensional” character?
- Complacent/don’t care/will not engage/only act on other’s orders
- Clichéd/stereotype
- Don’t do anything important
- Have no reason to be in the story
- Could be replaced by a piece of furniture
- Have only one note/mode/emotion
- Predictable/seen it before
SLIDE 3 so knight
extra good
fighter
much armor
strong
wow
very noble
shiny hair
SLIDE 4
Is Chewbacca an “interesting” character?
Is Chewbacca a “complex” character?
SLIDE 5 HA
- Race
- Ethnicity
- Nationality
- Gender
- Sexuality
- Disability
- Neurodiversity
- Age/ Generation
- Religion
- Class
- Languages spoken
- Body type
- Education level
- Career/Job
- Relationship/family status
- Political bent
- Social circles
- Place of residence
- Commuter status
- Sports teams
- Hobbies
- Fandoms
- “Niche” aspects
- Toilet paper roll
- ver/under
- Cilantro/no cilantro
- Star Trek/Star Wars
IDENTITY ASPECTS (A NON-EXHAUSTIVE LIST):
SLIDE 6 Identity Aspects
- Society has different beliefs/ideas/values about different
identity aspects.
- Identity aspects influence the ways characters view and
interact with the world.
- This can feed into the kinds of conflicts they encounter,
and how they react to them.
- When an identity aspect is threatened or destroyed, it
can be a catalyst for the great trauma that propels them
SLIDE 7 HA
COMPLEX CHARACTERS: What makes characters “interesting”? What gives a character “Depth” or “Nuance”?
- Flaws (beyond the physical): Positive and
negative
- Quirks: Outstanding personality traits
- Proficiencies: What do they excel at (despite
their flaws)?
SLIDE 8 HA
COMPLEX CHARACTERS: What makes characters “interesting”?
- Core beliefs: What is their most deeply held
belief/faith rooted in?
- Code: What is their one cardinal rule that they
will not break?
SLIDE 9 HA
COMPLEX CHARACTERS: What makes characters “interesting”?
- Background/backstory/history: Where do they
come from? Who are their people?
- Lived experiences: What have they been
through?
- *Goals/Motivations: What are their goals and
why do they need to achieve them? (More on this later…)
SLIDE 10 HA
COMPLEX CHARACTERS: What makes characters “interesting”? Nature vs Nurture:
- WHY are the characters the way they are? How
did they get this way?
- Is their behavior part of their DNA or is it
learned behavior?
SLIDE 11 https://www.certifiedtraininginstitute.com/what-happens-during-fight-or- flight-or-freeze/
SLIDE 12 CONFLICT OR CHARACTER? WHICH IS MORE IMPORTANT TO STORY?
- Both! Symbiotic relationship
- A character is only as interesting and
compelling as the problems they are presented with
Conflict Character
STORY!
SLIDE 13 DRIVE CHARACTERS TO THE LIMIT
- The author must drive the character toward conflicts that
continually test their limits, forcing them to the edge of their comfort zone and beyond, until they are compelled to act and grow/change.
SLIDE 14 COMPLEX CONFLICT
WITH CHARACTERIZATION SPRINKLED IN
SLIDE 15 “BACK POCKET” QUESTIONS
- Why now? What is compelling your character to
act/confront this conflict (leave the Ordinary World)
- Why is this important? Why does the goal matter to
them?
- What’s at stake? What does the character stand to
gain/lose that is important to them?
SLIDE 16 DEFINITION OF CONFLICT
Definition by Debra Dixon, GMC
- 1. Conflict is a struggle against someone or something in which the
- utcome is in doubt.
- 2. Conflict is bad things happening to good people.
- 3. Conflict is bad things happening to bad people.
- 4. Conflict is friction, tension, opposition.
- 5. Conflict is two dogs and one bone.
SLIDE 17 The Principle of Antagonism
“A protagonist and his story can only be as intellectually fascinating and emotionally compelling as the forces of antagonism make them.” — Robert McKee, STORY
- Interesting characters aren’t interesting unless they triumph over
something.
- Heroes are made when they go to extreme lengths to achieve their goals.
SLIDE 18 The Law of Conflict
“Nothing moves forward in a story except through conflict.” —Robert McKee, STORY
- We don’t tell a story through mundane everyday
happenings: we tell a story through conflicts and triumphs.
SLIDE 19
Goal, Motivation and Conflict
GMC by Debra Dixon External: the plot—the external forces that propel the character on their journey Internal: falls on the character’s emotional journey
SLIDE 20 GOAL
Goal—what characters want.
- Clearly define what the characters want. The more
tangible and well-defined, the easier time you’ll have building on the conflict.
- Goals can be big or small, but they must be important
to the character.
SLIDE 21 MOTIVATION
Motivation—the reasons driving the characters to pursue their goals.
- This defines how important the goal is to the character.
- A well-developed character supports the motivation
- If an action seems out of character, it’s likely because the
motivation isn’t strong enough, or runs counter to the character’s other actions up to now.
SLIDE 22
CONFLICT
Conflict—the roadblock that keeps the character from attaining what they want.
SLIDE 23
Conflict in Romance and Romantic Conflict
SLIDE 24 INDICATIONS THAT YOU MIGHT HAVE ISSUES WITH CONFLICT:
- 1. Scene after scene where there is no tension or conflict.
- 2. Scene after scene of conflicts that are resolved by the end of the
scene (episodic conflict)
- 3. MCs’ paths do not cross, or they cross by coincidence only.
- 4. Conflicts come only from external sources, and MCs are reactive,
not proactive.
- 5. MCs’ goals are not well-defined or important enough for them to
proactively pursue.
- 6. The main conflict is a misunderstanding between the MCs.
SLIDE 25
“TO LOVE IS TO LOSE.”
“To love is to lose. Raising the stakes means that to love each other, they must lose something, but to not love each other means they’ll lose love and each other.” —Victoria Curran, senior editor Harlequin Superromance
SLIDE 26 “The goal in romance is NOT to fall in love and have a relationship that results in happily ever after.”
- The MCs each have separate overarching goals with separate
motivations.
- The goals and motivations have internal (personal) and external
(outward facing) components.
- The goals must be important enough for the characters to actively
pursue.
- The MCs’ goals or paths must intersect.
SLIDE 27 Examples:
a) b) d) c)
SLIDE 28
When it comes to GMC in romance, romance is part of the conflict, not the goal. Romance complicates matters for your characters and thwarts them from their goals.
SLIDE 29
Complexity, Characterization and Conflict
SLIDE 30 7 Types of Conflict
man vs self (inner conflict) man vs nature (natural disasters, disease, animals) man vs supernatural (aliens, magic, mythical creatures) man vs machine/technology (robots, computers, computer viruses) man vs society (ideas, status quo) man vs fate/God (the inevitable) man vs man (antagonist vs protagonist)
SLIDE 31 CHARACTERIZATION AS A SOURCE OF CONFLICT
- Man vs Man: US vs THEM
- Man vs Self: Who I am vs Who I think I should be/want to
be
- Man vs Society: How your characters are perceived/judged
by society can put stress on your character to live up to/defy those standards
SLIDE 32 Three levels of conflict
Robert McKee, STORY: Inner Conflict—inner doubts, personality characteristics that run counter to a presented challenge
Personal Conflict—interpersonal conflicts, where an antagonist frustrates the goals of the character
- man vs man, nature, supernatural, machine
Extra-personal Conflict—environmental conflicts and frustrations; in romance, it’s often what throws characters together
- man vs nature, society, fate, machine, supernatural
SLIDE 33 Complex conflict layers different levels and types of conflict.
- Characters should face multiple obstacles at multiple
levels.
- Winning on one front results in losing on another.
- In character-driven romance, engage MCs in
personal and inner conflict.
SLIDE 34 How to Put Complex Conflict in Your Story
- 1. Choices create more conflict.
- 2. Story happens when choices have unexpected
consequences that often (but not always) make things worse.
- 3. Every character is the hero in their own private
- story. A well-developed cast plays off each other to
produce conflict.
SLIDE 35 SUBTLE CONFLICT INCLUDES TENSION CREATED BY…
- Overt aggression and provocation
- Passive-aggressive behavior
- Ambiguity (doubt)
- Word choice
- Put a timer on it
- Subliminal conflict
- Foreshadowing
SLIDE 36 HELPFUL HINT:
Your main characters should face conflict against every other character at some point in the story, even if it’s only a minor disagreement
SLIDE 37
RAISING THE STAKES
Stakes: the negative consequences of failure. Raising the stakes: elevating and increasing the conflict (tension) to drive the characters toward the ultimate choice and their ultimate loss (dark moment of the soul).
SLIDE 38 TO RAISE THE STAKES, ASK YOURSELF:
- What are the reasons this is a major conflict? Why can’t the character
just give up? (i.e. What do you stand to gain or lose?)
- Why is this such a hard decision for the character to make?
- What has just made the decision that much harder to make?
- How can things be made worse (without throwing random external
factors into the mix)?
- How can your characters’ choices contribute to their own possible
downfall or the downfall of others?
SLIDE 39 When you raise the stakes…
- you are putting more at risk than you initially thought.
- you are threatening more of the most important things in
your characters’ lives.
- you are forcing your characters to make riskier and
riskier choices that threaten their core values.
- you are making things worse for your characters.
- you are putting your characters’ needs in the balance.
SLIDE 40 MASLOW’S HIERARCHY OF NEEDS
https://upload.wikimedia.org/wikipedia/commons/thumb/6/60/Maslow’s_Hierarchy_of_Needs.svg/2000px-Maslow’s_Hierarchy_of_Needs.svg.png
SLIDE 41 Family Food, water Property Faith
SLIDE 42 RESOLVING THE CONFLICT
- Compromise and sacrifice.
- Paradigm shift (i.e. A change in worldview, values, perception, etc.)
- Other characters or devices can’t solve all the problems for the protagonists.
- Characters must actively engage the conflict and contribute to its resolution.
- Superficial grand gestures are not conflict resolutions.
- If your resolution is only a conversation in which a misunderstanding is
clarified, your main conflict may not have been strong enough to start with.
SLIDE 43 COMPLEX CONFLICT CHECKLIST:
Are the main characters’ goals clearly defined? Are the main characters’ motivations clearly defined? Do the main characters’ paths cross repeatedly throughout the story? Are there multiple types of conflicts layered in your main conflict? Does the developing romantic relationship between the main
characters complicate or thwart the path to achieving the main characters’ goals?
SLIDE 44 Do the main characters proactively pursue their goals? Are your main characters forced to actively make choices? Do your characters have reasons to gnash their teeth over major decisions? Do those choices result in unexpected consequences? Do those choices result in additional conflict or do they complicate
attainment of the goal?
When you raise the stakes, are your characters forced to make risky
choices that threaten their core beliefs or values or the most important things in their life?
SLIDE 45 When a main character fails at a goal, is there a loss? When a main character fails at a goal, does it create tension or more
conflict?
When you resolve the conflict for each character, do they make sacrifices
When you resolve the conflict for each character, is there a change in
behavior, worldview, perception, judgment, etc. (Paradigm shift)?