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CHALLENGE PROGRAM 2016-17 SEASON / ORGANIZING A TEAM TODAY 2 - PowerPoint PPT Presentation

NAMS- DI presents 1 CHALLENGE PROGRAM 2016-17 SEASON / ORGANIZING A TEAM TODAY 2 Agenda WHAT WE WILL SEE TODAY 1 2 3 4 5 WHO WE ARE FEES PROGRAM TEAM QUESTIONS OVERVIEW CHALLENGES ORGANIZING A INSTANT TEAM, CHALLENGES


  1. NAMS- DI presents… 1 CHALLENGE PROGRAM 2016-17 SEASON / ORGANIZING A TEAM TODAY

  2. 2 Agenda WHAT WE WILL SEE TODAY 1 2 3 4 5 WHO WE ARE FEES PROGRAM TEAM QUESTIONS OVERVIEW CHALLENGES ORGANIZING A INSTANT TEAM, CHALLENGES HOSTING A MEETING

  3. 3

  4. 4 About NAMS-DI • • Started as Odyssey of the Mind about Program coordinated by: 10 years ago – Shelly Ross – HS • Changed over to Destination – Mr. Stimson Imagination two years ago – Mrs. Griffin – More teams in state – Mr. Griffin – Better competition • With the help of a many great parent volunteers

  5. 5 About Us WHAT WE DO • Student teams solve open-ended Challenges and present their solutions at tournaments • Teams learn important life skills like project management, collaboration, conflict resolution, and creative and critical thinking

  6. About Us 6 THE INTERNATIONAL IMPACT • 150,000 participants annually • 1.5 million alumni • 38,000 volunteers worldwide • 48 States & 30 countries At NAMS • 50-70 students annually • 6-8 middle school teams • 1-3 high school teams

  7. 7 About Us WHO • 2 to 7 members can be on a team • Students from kindergarten through university participate • Each team needs an adult Team Manager • Team Managers help students stay on track but do not directly help the team develop its solution to the Destination Imagination (DI) Challenge • Team Managers are often faculty members or parents

  8. 8 Program Overview THE CHALLENGES • There are seven new Challenges to choose from each year • Each of the Challenges is developed by a team of educators and subject matter experts

  9. 9 Program Overview WHEN Each season takes place from September through May Teams typically spend 2 to 4 months planning, developing and practicing their Challenge solutions

  10. 10 TIMELINE WHEN December & February October January -Rehearse -Initial Meetings -Refine -Solution Outline -Team Organization -Work on Props -Roles -Problem selection -Prop Design -Practice! November & March/April December Regional & State Championships -Problem breakdown -Solution outline -Conduct research

  11. 11 About Us WHERE The teams’ solutions Most schools run DI are assessed at as an after-school regional, state or program country tournaments Every year, local Some school volunteers help run districts incorporate more than 200 the DI program into tournaments around their curriculum the world

  12. 12 About Us WHY • Teams in our program learn higher order thinking and improve in creative thinking, critical thinking and collaborative problem solving • Our participants experience the creative process, develop new friendships and learn to work together • DI demonstrates that learning can be FUN • DI identifies, celebrates and builds on a student's strengths • DI provides authentic learning and authentic assessment

  13. 13 About Us GLOBAL FINALS “ DI is the best thing you will ever do for your child’s education, as well Parent and Team Manager ” as for helping to shape his or her future as an innovator and leader. – Melissa Dick,

  14. 14 Team Challenges

  15. 15 Team Challenges TECHNICAL The Technical Challenge prompts students to complete tasks by using engineering, research, strategic planning and related skills. • Present a show that includes an opening act and a headlining act. • Design and build a stage on which the acts will take place and that will move a team member from one location to another. • Enhance each act with a technical effect to amaze the audience. • Create and present two Team Choice Elements that show off the team’s interest, skills, areas of strength, and talents.

  16. 16 Team Challenges SCIENTIFIC The Scientific Challenge blends the research and curiosity of science with the thrill and creativity of the theater arts. • Create and present a story about a secret mission. • Research and apply methods from cryptography and steganography to reveal secret messages. • Design and create a gadget that appears to be an everyday item. • Create and integrate a disguised character into the story. • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

  17. 17 Team Challenges ENGINEERING The Engineering Challenge asks teams to design, build and test load-bearing structures out of specific materials. • Design, build and test multiple free-standing structures that work together. • Develop a strategy for placing structures to support as much weight as possible. • Develop and present a collaborative solution to a global issue. • Create and present two Team Choice Elements that highlight the team’s interests, skills, areas of strength, and talents.

  18. 18 Team Challenges FINE ARTS In the Fine Arts Challenge, students flex their acting and artistic muscles as they explore some of our most fascinating works of literature and media. • Research the meanings, roles and uses of colors. • Present a story about how the disappearance of a color changes the world. • Create a colorful character that is involved with the color’s disappearance. • Use technical theater methods to create a vanishing act. • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

  19. 19 Team Challenges IMPROVISATIONAL The Improvisational Challenge is all about spontaneity and storytelling. Teams receive topics and produce skits right on the spot. • Create three improvisational skits from the same story prompt. • Present each skit in a different performance genre. • Portray a different stock character in each skit. • Enhance each skit with props.

  20. 20 Team Challenges SERVICE LEARNING – PROJECT OUTREACH The Service Learning Challenge is designed to engage students in community service to address real community issues through personal expression. • Identify, design, plan and carry out a project that addresses a real community need. • Create a live presentation of a team-created fable that integrates information about the project. • Include an impact prop and a character that changes appearance. • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

  21. 21 Instant Challenges AT THE TOURNAMENT • At a tournament, a team will receive an Instant Challenge and the materials with which to solve it. • The team members must think on their feet to produce a solution to the Challenge in a period of just five to eight minutes. • Instant Challenges are performance-based, task-based, or a combination of the two. • Instant Challenges are kept confidential until the day of the tournament.

  22. 22 Instant Challenge Example FLYING FEATHER Challenge: Build the tallest possible structure, place a feather on the top and then blow the feather off to land as far away as possible. Time: You have 5 minutes to use your teamwork, creativity and innovation skills to build the structure with the materials provided. You will then have one chance to blow the feather as far as you can. The Scene: You have been asked to build a new prop for the sequel to The Muppets. The structure must be free-standing on the table top and must be as tall as possible so that the feather can fly a long distance. After the 5-minute build-time, the height of the structure will be measured. You will then place the feather on the top of the structure and, with one large puff of air, see how far the feather will fly. Materials: aluminum foil, 2 paper clips, 4 straws, 3 sheets of paper, 4 pipe cleaners, 1 label, feather

  23. 23 APPRAISING AT THE TOURNAMENT • At the tournament, teams will participate in two types of Challenges: Team Challenges and Instant Challenges • Teams will present their Challenge solutions to a group of Appraisers • Appraisers are local volunteers who have been trained to assess the Challenges • Teams will solve an Instant Challenge, which requires them to engage in quick, creative and critical thinking

  24. 24 Pricing (covered by NAMS-DI fees) Destination Imagination administers its program through state and country Affiliates worldwide. To participate in a tournament, teams must register with their Affiliate. There are additional fees for Affiliate administration, Affiliate Tournaments and Challenge budgets. Some of our Affiliates have directed us to collect their Affiliate fees* with the purchase of your Team Number. CHALLENGE PROGRAM CHALLENGE PROGRAM EARLY LEARNING EARLY LEARNING TEAM NUMBER TEAM NUMBER TEAM NUMBER TEAM NUMBER $ 75 $ 65 $ 125 $ 105 • 2 or more • 2 or more Team Members Team Members • 2-7 Team Members • 2-7 Team Members • Rising Stars! • Rising Stars! • 1 Team Number • 1 Team Number • Team Number • Team Number • Kindergarten- • Kindergarten- University University • Noncompetitive, • Noncompetitive, ages 4-7 ages 4-7 Printed & Digital Digital Files Only Printed & Digital Digital Files Only

  25. 25 NAMS-DI Full year program $ 60 • If child participated in Explorations… • $30 dollar credit

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