Building Energy Efficiency Research & Innovation Workshop, June - - PowerPoint PPT Presentation

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Building Energy Efficiency Research & Innovation Workshop, June - - PowerPoint PPT Presentation

Energy Behaviour Change driven by plug-and-play-and-forget ICT and Business Models focusing on complementary currency for Energy Efficiency for the Wider Population Building Energy Efficiency Research & Innovation Workshop, June 19th, 2018.


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Energy Behaviour Change driven by plug-and-play-and-forget ICT and Business Models focusing on complementary currency for Energy Efficiency for the Wider Population

Building Energy Efficiency Research & Innovation Workshop, June 19th, 2018. Project Presentation

  • Dr. Anna Malamou

Research consultant European Dynamics SA anna.malamou@eurodyn.com

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About BENEFFICE

Project Grant Agreement No. 768774 Budget: 2.7 M Euro Grant: 2 M Euro Start: 1 Nov 2017 (M1) End: 31 Oct 2020 (M36) 7 Partners, 6 Countries

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 768774.

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BENEFFICE VISION

Barriers that restrict long-term engagement of EE behaviour:

  • Free riding: those who benefit from consumption of goods do not

take full cost and consume excessively

  • Rebound effect: “Buy a more fuel efficient car, drive more”
  • Fear of added costs and loss of competitiveness

BENNEFFICE to address those barriers

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The Project - Core Objectives

  • Incentivise

long-term energy consumption savings

  • Change energy behavior
  • Determine optimal energy use behaviour to reduce

wastage of energy

  • Increase the use of renewable resources
  • Adopt

a rewards approach based

  • n

an alternative monetary currency (CO2)

  • Create

business models that stimulate the supply/demand for CO2 credits

  • Develop a novel ecosystem
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BENEFFICE Ecosystem

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New Collaborative Business Models are needed

  • Provides

Green Energy

  • Provides CO2

discount to customers

  • Traditional

player

Energy Supplier

  • Sychronisation

and maintainance

  • f CO2

transactions

  • Financial

incentives

  • Market Catalyst

CO2 credit management system provider

  • Deliver/sell

equipment to customers

  • Offer CO2

discount solutions

  • Market

Catalyst

Retail supporter

  • Deliver

software

  • Deliver

mobile application

  • Operate

Platform Backend

Technology providers

  • Sponsor

CO2s

Industry

  • Adopt

lifestyle

  • Mine CO2s
  • “Green

feeling”

Consumer/ society

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Use cases

Selected to cover different consumer conditions geographic and demographic:

  • 3 different climatic areas
  • Humid oceanic in France
  • Mediterranean climate in Greece
  • Humid continental in Austria
  • 3 ways to reach wider consumers:
  • Traditional access to customers of Utilities (Verbund, Austria)
  • Accessing customers of large scale retailer (KAFKAS, Greece)
  • Access to worldwide customers of CO2 coin operator (Compte CO2, France)

At least 35 consumers per pilot site

  • Urban and Rural
  • New / old buildings
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Experimentation Framework

Main purpose is:

  • to collect real-life data
  • to evolve the users’ behavioural models and the

system and

  • to estimate the energy efficiency and behaviour

change achieved 1st Intra-Validation cycle (M24) 2nd Inter-Validation cycle (M36) 3rd Intra-Validation cycle (M36) 1st Inter-Validation cycle (M30) 2nd Intra-Validation cycle (M30)

Final Integrated System

Data from each pilot site Data from all pilot sites

  • New Business Models
  • Personalised Services

1st update 2nd update

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The Partners Join us!

http://www.beneffice.eu/

Energy Efficiency projects H2020

@BENEFFICE_H2020 beneffice_h2020

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Thank you for your attention!