Bargaining and Coalition Formation Dr James Tremewan - - PowerPoint PPT Presentation
Bargaining and Coalition Formation Dr James Tremewan - - PowerPoint PPT Presentation
Bargaining and Coalition Formation Dr James Tremewan (james.tremewan@univie.ac.at) Early experiments on non-cooperative bargaining models Early experiments on non-cooperative bargaining models Early experiments on non-cooperative bargaining
Early experiments on non-cooperative bargaining models
Early experiments on non-cooperative bargaining models
- An Experimental Analysis of Ultimatum Bargaining, G¨
uth et al (1982).
- Looks at one round of bargaining and finds significant
deviations from predictions.
- Testing Noncooperative Bargaining Theory: A Preliminary
Study, Binmore et al (1985).
- Looks at two rounds of bargaining and fnds results more
supportive of predictions.
- A Further Test of Noncooperative Bargaining Theory:
Comment, Neelin et al (1988).
- Looks at two, three, and five rounds of bargaining, and...
- An Experimental Study of Sequential bargaining, Ochs and Roth
(1989)
- Investigates the experiments of the previous three papers more
methodically and gains new insights.
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G¨ uth et al (1982)
An Experimental Analysis of Ultimatum Bargaining, G¨ uth et al (1982)
- Paper includes the first published experiment on the Ultimatum
Game (also another bargaining experiment).
- Subjects were graduate students of economics (apparently
unlikely to be familiar with game theory).
- Each played one UG as either proposer or receiver for somewhere
between four and 10 DM.
- Same subjects repeat the experiment one week later with
(possibly) different amount and partner, but same role.
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G¨ uth et al (1982)
Results
- Each experiment consisted of 21 games.
- Average demands: 65% (naive); 69% (experienced).
- 50/50 splits: 7 (naive); 3 (experienced).
- Rejections: 2 (naive); 6 (experienced).
- Demands were far from SPE prediction (100%).
- Rejections occured, counter to SPE prediction.
- With experience, demands moved closer to SPE, but number of
rejections increased.
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Binmore et al (1985)
Testing Noncooperative Bargaining Theory: A Preliminary Study, Binmore et al (1985)
- Two stage game:
- Stage 1: Cake is worth 100 pence. Player 1 makes proposal
(X). Player 2 accepts (1 receives X, 2 receives 1 − X) or rejects (game continues).
- Stage 2: Cake is worth 25 pence. Player 2 makes proposal (X ′).
Player 1 accepts (1 receives X ′, 2 receives 1 − X ′) or rejects (both receive zero).
- SPE outcome: Player 1 demands 74-76 pence and Player 2
accepts.
- After initial play (Game A), subjects exchange roles (Game B).
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Binmore et al (1985)
Results: Opening Demands
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Neelin et al (1988)
A Further Test of Noncooperative Bargaining Theory: Comment, Neelin et al (1988)
- Subjects (intermediate micro-theory students) with played either
two, three, or five round alternating offer bargaining games.
- Two rounds: Cake worth $5, then $1.25.
- Three rounds: Cake worth $5, then $2.50, then $1.25.
- Five rounds: Cake worth $5, then $1.70, then $0.58, then $0.20,
then $0.07.
- Amounts chosen such that SPE predicts demand of $3.75 in first
round in each game.
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Neelin et al (1988)
Results: First round
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Neelin et al (1988)
Results
- Two round game replicates Game B of previous study: modal
demand as per SPE.
- Three round game: modal demand equal split... fairness?
- Five round game: modal demand leaves $1.70 for Player 2...
=size of round two cake.
- Common thread: In each case Player 1 leaves Player 2 the
maximum they could receive if the game continues to the next round.
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Interlude
Interlude: the story so far
- Subjects do exploit their strategic advantage to some extent in
longer games, when they understand it (e.g. after experience, or micro-theory class).
- In two round games, SPE was a good predictor.
- In longer games, less so. Subjects seem to only look one round
ahead, but still reason to some extent a la game theory.
- In the UG, initial demands are typically a long way from SPE
prediction, and substantial offers are rejected. Why the difference? Possibilities:
- In equilibrium, Receiver is indifferent between accepting and
- rejecting. For small offers they may reject at almost no cost.
Proposer must guess minimum to make rejection costly.
- In SPE, initial offer in UG is blatently unfair... in longer games,
less so.
- In longer games there is a new focal point (the size of cake in
second round); in UG only zero offer or 50-50 split.
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Interlude
Interlude: the story so far
- Difficult to draw conclusions from comparing these studies:
- Different subject pools (level of knowledge of game theory etc.).
- Different experimental instructions:
- Binmore et al: ”YOU WILL BE DOING US A FAVOUR IF YOU
SIMPLY SET OUT TO MAXIMIZE YOUR WINNINGS.”
- Neelin et al: ”You will be discussing the theory this experiment
is designed to test in class.”
- Different degrees of anonymity:
- G¨
uth et al: subjects could see each other and used pencil and paper.
- Binmore et al: subjects interacted via computer.
- Multiple things changed at once, so cannot isolate cause of
effects, e.g. Neelin et al changes number of rounds and discount factors simultaneously.
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Ochs and Roth (1989)
Ochs and Roth (1989)
- Ameliorates some of the concerns in the previous slide.
- Introduces a new factor:
- In some treatments the two subjects have different discount
factors.
- Achieved by altering exchange rates: subjects always bargain
- ver 100 tokens, but exchange rate varies between subjects and
between rounds.
- Subjects undergraduate economics students; played 10 rounds of
stranger-matching in one role only; mediated by computer (each role in seperate room); one round paid at random.
- 4 x 2 design:
- Different discount rates:
(δ1, δ2) ∈ {(0.4, 0.4), (0.6, 0.4), (0.6, 0.6), (0.4, 0.6)}.
- Two or three period games.
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Ochs and Roth (1989) 13/19
Ochs and Roth (1989)
Results: SPE as prediction
- Poor point prediction of first period offer: average within 2
standard deviations of SPE only in Cell 1.
- Also fails to account for qualitative differences:
- In 2-period game δ1 should not affect offer, but significant
difference between 1-2 and 3-4 (”more patient” P1 offers less).
- Holding discount factors constant, initial offer should be lower
in 3-period than 2-period game: true in only two of four comparisons.
- SPE predicts a qualitative difference in means in 25
comparisons: direction correct in 17 out of 25 (coin toss correct 12.5 times).
- SPE predicts zero rejections, but 125/760 first period offers
rejected (10/76 in final round).
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Ochs and Roth (1989)
Observed (unpredicted) regularities
- Consistent first-mover advantage in all cells.
- Discount factor of player 1 had influence even in 2-period games.
- Substantial fraction of offers rejected.
- Observed mean agreements deviated from SPE in direction of
equal division.
- A substantial fraction of rejected offers were followed by
counterproposals where the new proposer got less than they had just rejected - strong evidence that utility is determined by more than simply own earnings.
15/19
Ochs and Roth (1989)
Explaining the regularities
- Authors discuss ”mimimum acceptance thresholds” (in absolute
terms): can explain first three regularities, but not the last two.
- Authors claim that disutility of ”unfair” offers, where unfairness
is deviation from 50-50 split as the most promising explanation
- f their data (explains all five regularities).
- Note that this does not mean that ”fair” offers imply that
proposer is fair, just uncertainty over others’ fairness concerns.
- Evidence of heterogenous fairness concerns as private info:
- 16/76 P1s always offered 50% in first period.
- 28/76 P1s started high in first round and reduced offers in later
rounds if accepted.
- 14/76 P1s started low in first round offered more in later rounds
if rejected.
- Some genuine nice guys, and others searching for the biggest
cut they can get.
16/19
Discussion
General Discussion of Experimental Evidence
- Experimental results appear to find significant deviations from
game theoretic predictions.
- Offers are too fair.
- Not enough efficiency (some offers are rejected).
- Failure to perform backward induction more than one round.
- But so far the theory has been about perfect information games;
have the experiments involved perfect information?
- These experiments involved perfect information about payoffs...
but not about preferences!
- It is preferences over payoffs that determine actions!
- Way forward:
- Build model of fairness concerns, and allow for imperfect
information about other’s preferences.
- Models of bounded rationality (not for this course).
- Game Theory is dead! Long live Game Theory!
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Mid-term Exam
Mid-term Exam
- Part 1: Maths
- Find the Nash Bargaining solution given a particular set of
utilities or profits. (25%)
- Solve a slight variation on the alternating bargaining model you
have seen in slides. (25%)
- Part 2: Short essays. Four of the following six topics will be in
the exam. Write a short essay on two. (25% each)
- Explain the differences between the axiomatic and
non-cooperative approaches to modeling bargaining. What are the advantages of each?
- What are some testable predictions of the Nash Bargaining
Solution? To what extent are these predictions supported by experimental or empirical evidence?
- How can infinitely repeated alternating bargaining games be
implemented in the laboratory? How well does the experimental evidence support the predictions? *(Not in slides)
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Mid-term Exam
Mid-term Exam
- Part 2: Short essays (continued)
- Discuss the case for modeling household consumption decisions
as the result of bargaining rather than as a decision of a single
- agent. Refer to empirical evidence in favour of the model, and
theoretical implications.
- What is the evidence that culture plays a role in influencing
bargaining behaviour?
- What is the evidence that biology plays a role in influencing
bargaining behaviour?
- Essays should make coherent argument and not be a series of
bullet points. Information from slides is sufficient to pass, extra evidence from presented papers is better. Relevant reading
- utside suggested papers will be rewarded (but please cite).
- Part 3: Surprise Bonus Question! (maybe 5%).
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