B U R I A L B Y : P A R T H A N D S A L L Y THESIS | DIGF 4901 - - PowerPoint PPT Presentation

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B U R I A L B Y : P A R T H A N D S A L L Y THESIS | DIGF 4901 - - PowerPoint PPT Presentation

B U R I A L B Y : P A R T H A N D S A L L Y THESIS | DIGF 4901 - 001 RESEARCH QUESTION QUESTION How can game dynamics and game feel amplify players emotional connection to the game experience? THESIS | DIGF 4901 - 001 RESEARCH R E


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B U R I A L

B Y : P A R T H A N D S A L L Y

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QUESTION

How can game dynamics and game feel amplify players’ emotional connection to the game experience?

THESIS | DIGF 4901 - 001 RESEARCH QUESTION

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THESIS | DIGF 4901 - 001 RESEARCH

R E S E A R C H T O P I C : M O T I V A T I O N

OF QUESTS AND BRAIN CHEMICALS: HOW THE BEST VIDEO GAMES ARE DESIGNED TO MAKE US FEEL THE MOTIVATIONAL PULL OF VIDEO GAMES: A SELF-DETERMINATION THEORY APPROACH THE BENEFITS OF PLAYING VIDEO GAMES

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PSYCHOLOGICAL EFFECTS OF GAMES ON INDIVIDUALS AND SOCIETY GAME FEEL: THE SECRET INGREDIENT GAME FEEL: A GAME DESIGNER’S GUIDE TO VIRTUAL SENSATION

THESIS | DIGF 4901 - 001 RESEARCH

R E S E A R C H T O P I C : D Y N A M I C S

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THESIS | DIGF 4901 - 001 RESEARCH

EMBODYING EMOTION SENSING SPACE: INTRODUCING EMOTIONAL GEOGRAPHIES

R E S E A R C H T O P I C : E M O T I O N A L S P A C E S

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THESIS | DIGF 4901 - 001 SETBACK

S E T B A C K S

  • Time Management
  • Mechanics Development
  • Scoping assets and concept art
  • More Literature Review
  • Time Management
  • Mechanics Development
  • Coding
  • Concept Art

Problems we ran into when we worked on this project.

SALLY PARTH

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THESIS | DIGF 4901 - 001 SCHEDULE CHANGES

S E P O C T N O V D E C J A N F E B M A R A P R M A Y

T H E S I S Q U E S T I O N M E C H A N I C S A N D L E V E L D E S I G N L I T E R A T U R E R E V I E W M E C H A N I C S A N D L E V E L D E S I G N C O M P I L E R E S E A R C H F I N D I N G S P O L I S H T E C H D E M O A N D A R T A S S E T S U S E R T E S T I N G C O M P I L E R E S E A R C H D O C U M E N T S L I T E R A T U R E R E V I E W 3 D A S S E T S A N D C O D E P R O T O T Y P E E X P E R I M E N T S 3 D A S S E T S A N D C O D E P R O T O T Y P E E X P E R I M E N T S T E C H D E M O M E C H A N I C S A N D L E V E L D E S I G N L I T E R A T U R E R E V I E W L I T E R A T U R E R E V I E W P R O T O T Y P E L E V E L A N D A R T P R O T O T Y P E L E V E L A N D A R T P R O T O T Y P E L E V E L A N D P O L I S H D E M O L I T E R A T U R E R E V I E W L I T E R A T U R E R E V I E W A N D P R O R O T Y P E L I T E R A T U R E R E V I E W L I T E R A T U R E R E V I E W C O M P I L E R E S E A R C H S T A R T T H E S I S D O C U M E N T P R O T O T Y P E L E V E L A N D A R T W R I T E C H A P T E R 1 A N D P R O T O T Y P E W R I T E C H A P T E R 2 A N D 3 P R O T O T Y P E L E V E L A N D A R T P R E S E N T A T I O N A N D B I B L I O G R A P H Y W R I T E C H A P T E R 1 & 2 P R O T O T Y P E L E V E L A N D A R T W R I T E C H A P T E R 5 A N D P R O T O T Y P E L E V E L P R O T O T Y P E L E V E L A N D A R T F I N A L P R E S E N T A T I O N P R O T O T Y P E L E V E L P R O T O T Y P E L E V E L A N D U S E R T E S T F I X D O C U M E N T S & W R I T E C H A P T E R 4 W R I T E C H A P T E R 3 & P O L I S H C H A P T E R 1 U S E R T E S T I N G

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T E C H D E M O

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F E E D B A C K ?