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and services INF5261 - Development of mobile information systems Jarl Erik Cedergren & Stian Kongsvik Article and project presentation Kakihara & Srensen: Expanding the mobility concept (2001) Narrow definition of mobility:


  1. and services INF5261 - Development of mobile information systems Jarl Erik Cedergren & Stian Kongsvik Article and project presentation

  2. Kakihara & Sørensen: Expanding the ’mobility’ concept (2001)

  3. Narrow definition of mobility: ... humans’ independency from geographical constraints. (Kakihara and Sørensen, 2001) 1

  4. Mobility of ... people from geographical location to human interest-centric communality 2 Spatial mobility Objects movement of objects in relation to the movement of Symbols the movement of information through various media Space modern technology offers a reconfiguration of ’space’

  5. timetable or calendar parameters for activities simultaneously 3 Temporal mobility Structural aspects Measured by objectified parameters, like a Interpretive aspects How people interpret changes in structural Monochronicity Structural planning by allocating specific time-slots Polychronicity The possibility to deal with multiple activities

  6. platforms not dependent by time, space or context 4 Contextual mobility Unobtrusive vs. obtrusive A post-it note vs. a mail alert box Ephemeral vs. persistent A temporary notification vs. a post-it note Computer mediated communication (CMC) Communication on

  7. Mobility in Virtual Reality

  8. Virtual Reality (VR) is a technology in rapid development and with big potential in both entertainment and business. Mobility is a key-aspect of the technology. 5 Introduction • Locomotion / movement in virtual environments • Movement of space

  9. • Can spatial mobility in VR enhance collaborative activities? • What type of mobility/locomotion is preferred in VR? • How can users utilize the mobility that is possible in VR? 6 Research question

  10. 7 What we plan to do Literature review Look at previous literature related to the topic Prototyping for VR Apply the theory from literature in prototypes Test and compare VR prototype to non-VR solutions

  11. 7 Questions?

  12. Kakihara, M. and Sørensen, C. (2001). Expanding the ’mobility’ concept. ACM SIGGroup bulletin , 22(3):33–37. 8 References i References

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