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rea de Ingeniera Telemtica PROTOCOLOS Y SERVICIOS DE INTERNET Video Streaming - Introduccin - Area de Ingeniera Telemtica http://www.tlm.unavarra.es Grupo de Redes, Sistemas y Servicios Telemticos Contenido PROTOCOLOS Y


  1. Área de Ingeniería Telemática PROTOCOLOS Y SERVICIOS DE INTERNET Video Streaming - Introducción - Area de Ingeniería Telemática http://www.tlm.unavarra.es Grupo de Redes, Sistemas y Servicios Telemáticos

  2. Contenido PROTOCOLOS Y SERVICIOS DE • ¿Streaming? • Service architecture INTERNET • Video characteristics • Network requirements

  3. Área de Ingeniería Telemática PROTOCOLOS Y SERVICIOS DE INTERNET ¿ Streaming ?

  4. Download+play vs “Streaming” PROTOCOLOS Y SERVICIOS DE Web browser Web server + + Media player Files INTERNET Audio/video 1. Download+play: file downloaded completely in advance (…) 2. Pseudo-“Streaming” 3. Streaming

  5. Download+play PROTOCOLOS Y SERVICIOS DE Received Transmission time INTERNET delay Stored data 2. send 3. Video received, 1. Stored delay playing video time Transmission Playback begins begins

  6. Download+play vs “Streaming” PROTOCOLOS Y SERVICIOS DE Web browser Web server + + Media player Files INTERNET Audio/video 1. Download+play: file downloaded completely in advance 2. Pseudo-“Streaming”: data decoded at the player as soon as it is received (play-as-you-get) (…) 3. Streaming

  7. Play-as-you-get PROTOCOLOS Y SERVICIOS DE Received buffering INTERNET delay Stored data 2. Send 3. Video received, 1. Stored playing delay video time Client starts playing while server continues transmission

  8. Download+play vs “Streaming” PROTOCOLOS Y SERVICIOS DE Web browser Web server + + Media player Files INTERNET Audio/video 1. Download+play: file downloaded completely in advance 2. Pseudo-“Streaming”: data decoded at the player as soon as it is received (play-as-you-get) 3. Streaming: transmission rate close to playback rate (…)

  9. Streaming PROTOCOLOS Y SERVICIOS DE Buffering INTERNET Stored data 2. Send 3. Receiving video, 1. Stored video delay playing time Client starts playing while server continues transmission

  10. Streaming: Client Buffering PROTOCOLOS Y SERVICIOS DE Constant bitrate video transmission Client Constant bitrate INTERNET reception Variable video playback delay Stored data buffered video Variable delay time buffering Arrival rate, x(t) buffered Constant • Client buffers part of the video before video playback rate starting playback • It allows avoiding buffer exhaustion due to variable delay ( jitter ) Network • If the buffer empties the player stops Client buffer

  11. Live Streaming PROTOCOLOS Y SERVICIOS DE • Fast forward is impossible Constant bitrate video transmission INTERNET Client reception Stored data Variable delay Compression Constant bitrate video playback buffered video Variable delay time buffering

  12. Área de Ingeniería Telemática PROTOCOLOS Y SERVICIOS DE INTERNET Service Architecture

  13. General architecture PROTOCOLOS Y SERVICIOS DE INTERNET Broadband network (with multicast and QoS support) Transport network VoD Access server network Access VoD network server Access network Access node

  14. TV broadcast PROTOCOLOS Y SERVICIOS DE Multicast for TV broadcast • Scalability for a large number of channels and users • Optimum bandwidth use INTERNET Multicast IPTV distribution Transport network Access network Access network Access network Access node

  15. VoD PROTOCOLOS Y SERVICIOS DE VoD is usually Unicast • 1M users → 200K/day @ 2Mb/s & 20% concurrency = 80Gb/s INTERNET • Centralized architecture offers limited scalability Transport network Access network Access network Access network Access node

  16. VoD PROTOCOLOS Y SERVICIOS DE Distributed architecture for VoD • 20k users @ 2Mb/s & 20% concurrency = 8Gb/s • Distributed architecture offers scalability INTERNET • A mixed architecture (centralized/distributed) is also feasible Video server Red de transporte Servidor Red de VoD acceso Red de Servidor acceso VoD Red de acceso Nodo de acceso

  17. ¿Needs? PROTOCOLOS Y SERVICIOS DE • Server: – Scalability INTERNET • Network: – Scalability ⇒ Multicast – Quality ⇒ QoS (technology?) • Design: – Characteristics of video traffic? – User behaviour?

  18. Área de Ingeniería Telemática PROTOCOLOS Y SERVICIOS DE INTERNET Characteristics of video traffic

  19. Digital video PROTOCOLOS Y SERVICIOS DE • Around 25 frames/sec for movement (24-30) • Each frame is a digital image to transmit • Quality depends on INTERNET – Resolution (pixels) – Colours (number of bits to represent the colour, RGB or luma/chroma) • Example: – PAL analog video – 625 lines (visible only 576) aspect rate 4:3, 25 fps – 768x576 pixels, each pixel one out of 16million colors (8:8:8 bits RGB) – 1300 KB per frame or 265Mbps one single TV channel • Compression is needed – Constant quality: variable bitrate – Constant bitrate: variable quality

  20. Characteristics PROTOCOLOS Y SERVICIOS DE Audio • CD: 1.411 Mbps • MPEG-1 Part 3 Layer 3 (MP3): 96, 128, 160 kbps • Internet telephony: 5.3-13 kbps INTERNET • For IPTV or VOD it is not a large percentaje of the traffic Video (+audio): • MPEG 1 – Error free media (CD-ROM, VCD) – Video 1.2 Mbps, audio 256 Kbps – Best quality for a bitrate – Allows random access – Based on H.261, macroblocks and DCT in each block • MPEG 2 – Broadcast TV, DVD – 2-15 Mbps (video+audio) – Based on DCT but using temporal correlation for increasing compression – MPEG-2 part 7 advanced audio codec AAC – It defines the framing (transport stream TS) for network transport

  21. ITU-T H.26x PROTOCOLOS Y SERVICIOS DE • ITU-T H.261 “Video codec for audiovisual services at px64 kbits” – CIF (352x288), QCIF (176x144) (for luma) – Bit stream INTERNET – Videoconference over ISDN • ITU-T H.263 “Video coding for low bit rate communication” – Based on H.261 – sub-QCIF (128x96) , QCIF, CIF, 4CIF (704x576) and 16CIF (1408x1152) – Videoconference over POTS – Based on H.261, MPEG-1 and MPEG-2

  22. ITU-T H.262 PROTOCOLOS Y SERVICIOS DE • “Information technology - Generic coding moving pictures and associated audio information: Video” • MPEG-2 Part 2 INTERNET • Video over ATM and HDTV • It offers scalable video encoding (layers adding refinement to the image) • Frame types: – Intra Coded Pictures (I-Pictures): no reference to other frames – Predictive Coded Pictures (P-Pictures): they use motion compensated prediction based on the previous I- or P- Picture – Bidirectional-predictive Coded Pictures (B-Pictures): Computed related to previous and forward I- or P- Picture – The standard leaves flexibility for the sequence of frame types

  23. H.264 PROTOCOLOS Y SERVICIOS DE • “Advanced video coding for generic audiovisual services” • Also MPEG-4 Part 10 • Similar quality to MPEG-2 but using half bitrate or less INTERNET

  24. GoP structure PROTOCOLOS Y SERVICIOS DE • Group of Pictures • Usually around 1/2 sec per GoP • Order INTERNET – Presentation Ex.: IBBPBBPBBPBB ibbpbb… – Coding Ex.: I bb PBBPBBPBB i BB pbb… • Closed or Open GoP • Broken GoP: previous GoP is missing Example of bidirectional dependency I B B P B B P B B P B B I Prediction Presentation order

  25. GoP structure PROTOCOLOS Y SERVICIOS DE • Group of Pictures • Usually around 1/2 sec per GoP • Order INTERNET – Presentation Ex.: IBBPBBPBBPBB ibbpbb… – Coding Ex.: I bb PBBPBBPBB i BB pbb… • Closed or Open GoP • Broken GoP: previous GoP is missing Unidirectional dependency I b b P B B P B B P B B i Coding/transmission order

  26. GoP: losses PROTOCOLOS Y SERVICIOS DE • A B-frame is lost – No effect on other frames INTERNET Dependencia unidireccional I b b P B B P B B P B B i Orden de codificación/transmisión

  27. GoP: losses PROTOCOLOS Y SERVICIOS DE • A B-frame is lost – No effect on other frames • A P-frame is lost INTERNET – Other P- or B- frames in the same GoP cannot be decoded Dependencia unidireccional I b b P B B P B B P B B i Orden de codificación/transmisión

  28. GoP: losses PROTOCOLOS Y SERVICIOS DE • A B-frame is lost – No effect on other frames • A P-frame is lost INTERNET – Other P- or B- frames in the same GoP cannot be decoded • An I-frame is lost – As many frames as the GoP size cannot be decoded • It could happen that only part of the frame is lost Dependencia unidireccional I b b P B B P B B P B B i Orden de codificación/transmisión

  29. GoP: traffic PROTOCOLOS Y SERVICIOS DE • Variable amount of information per frame • More information in I-frames • P- and B- frames are smaller (more compression) INTERNET • Variable frame size in small scales due to frame type • Variable frame size in large scales due to amount of movement (affects the compression in constant quality coding)

  30. Traffic from video sources PROTOCOLOS Y SERVICIOS DE For the model: • CDF for frame sizes • Autocorrelation (long range dependency!) INTERNET For: • Prediction of losses • Decide bandwidth and buffer size needed

  31. PROTOCOLOS Y SERVICIOS DE INTERNET Bursts I-Frames

  32. PROTOCOLOS Y SERVICIOS DE INTERNET In different scales

  33. Área de Ingeniería Telemática PROTOCOLOS Y SERVICIOS DE INTERNET El servidor

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